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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[LOCKED] [TROUT] I love beer
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YamiYaiba
Greenhorn

Joined: 04 Aug 2004
Posts: 8

[TROUT] I love beer

Well, it seems as though www.ilovebeer.org is now in-game. Here are my questions/problems:

1) Is this site REALLY in game, or just a joke?

2) The Phase 2 countdown has been one day (8^0=1) for several days now. What's up with that?

3) Are the messages on there BS or important? If they are, has/can anyone put them together?

4) WHAT IN THE <bleep> IS CHUNDER?!?!?!? Shocked

** edited for label, withheld the inclination to make this trouty trout trout. -- jamesi

PostPosted: Sun Aug 08, 2004 1:28 am
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

Bang Head
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Making the world a better place, one less mime at a time.

PostPosted: Sun Aug 08, 2004 1:32 am
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: I love beer

YamiYaiba wrote:
Well, it seems as though www.ilovebeer.org is now in-game. Here are my questions/problems:

1) Is this site REALLY in game, or just a joke?

2) The Phase 2 countdown has been one day (8^0=1) for several days now. What's up with that?

3) Are the messages on there BS or important? If they are, has/can anyone put them together?

4) WHAT IN THE <bleep> IS CHUNDER?!?!?!? Shocked

Yeah, what vpisteve said. This thread wasn't good enough to discuss ilovebeer.com? Trout

For the record, though:

1) It's been acknowledged in the game, by Dana, but I am sure it is not "in game" as in created by or on behalf of the PMs. Just a brilliant parody.

2) It's a brilliant parody (see #1).

3) I'll bet the brilliant creator has hidden a genuine puzzle or two for us, so it depends on your definition of "important." If by "important" you mean "something that will advance this ARG," then no.

4) Chunder is...err...well...
Spoiler (Rollover to View):
vomit. Sorry.


Locky!
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These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Sun Aug 08, 2004 2:53 am
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