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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[SPEC] New approach on Axon Puzzle.
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msekolpsu
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Joined: 03 Aug 2004
Posts: 119

Saw your edit. Didn't realize there were tables. Sorry! I'll keep trying. I'm going with +/-3 off and +/-7 off.

PostPosted: Thu Aug 12, 2004 10:49 am
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Andy
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Joined: 27 Jul 2004
Posts: 55

Here's a thought:

Dana's calculation on the distance page uses city names, not coordinates. Maybe once we figure out which cities these points lie in, we're supposed to use the city name in finding the distance instead of the exact numbers.

PostPosted: Thu Aug 12, 2004 11:12 am
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Zedix
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Joined: 26 Jul 2004
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That would be worth a look, except for the fact that the coords are listed very, very precisely. If the only thing that mattered was the city names, the coords would be more spread out and in more general places, no ?

PostPosted: Thu Aug 12, 2004 11:46 am
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sherpa
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Joined: 10 Aug 2004
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Well, not necessarily; going from the city names one could easily then zoom in to find a specific point to give co-ords for, thus making the co-ords' degree (well, lack) of precision look less suspicious.

I don't know, though, of course.

I've segregated out the cities. The first listing is in order given on the site (take them two lines at a time, for the first and second columns respectively). The second, alphabetical, for any analysis folks want to do on that.
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PostPosted: Thu Aug 12, 2004 11:52 am
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Andy
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Well, this admittedly creates a problem with the places where the same city exists in a pair (it happens at least once).

Unless, of course, we're supposed to be finding the distance between the cities and San Francisco, or Beijing, or... GAH!

PostPosted: Thu Aug 12, 2004 11:56 am
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sherpa
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Andy wrote:
Well, this admittedly creates a problem with the places where the same city exists in a pair (it happens at least once).


Ah yes, I was going to mention that. Well, that's just 0, isn't it?

While I'm on the subject of towns, someone mentioned anagrams a while back, here are the UNIQUE initials of the towns (i.e. when a town was in there more than once its initial was only counted once)-

AAAAAAAABBBBBBBBBBBBBBBBBBBCCCCCCDDDEEEFFFFFFFGGHHHIJKKKK
LLLLLLLLMMMMMMMMMNNNNNOOOPPPPPPPPRRRSSSSSSSSSSSSSSSSS
TTTVVWWWWY

and of ALL occurrences (otherwise why would towns be in there multiple times..)

AAAAAAAAAABBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBCCCCCC
CCCCCDDDEEEFFFFFFFGGGHHHHIIJKKKKKKKKKLLLLLLLLLLLLLLLL
LLLLLMMMMMMMMMMNNNNNNNNNNNOOOOPPPPPPPPPPPPPPPPP
RRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
STTTVVWWWWWWWWWWWWWY

Neither looks much like an English distribution to me -- far too many Bs (ho. ho. ho.)
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PostPosted: Thu Aug 12, 2004 12:06 pm
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Zedix
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Quote:
-- far too many Bs


That got me laughing Laughing

PostPosted: Thu Aug 12, 2004 12:08 pm
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Andy
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What else could the distance numbers relate to instead of a direct 1=A type relationship. I looked at ascii codes, but that didn't seem to work (although, granted, my knowledge of that sort of thing is pretty shallow). Ip adresses? Page numbers?

PostPosted: Thu Aug 12, 2004 1:56 pm
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CoffeeJedi
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Joined: 27 Jul 2004
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Andy wrote:
What else could the distance numbers relate to instead of a direct 1=A type relationship. I looked at ascii codes, but that didn't seem to work (although, granted, my knowledge of that sort of thing is pretty shallow). Ip adresses? Page numbers?


i played with IP address this morning, tried converting from octal to decimal and things like that... but, the highest number an octet in an IP address can have is 255, and i couldn't find a way to get those numbers into that format at all.... so i don't think that's it

edit: 255, not 256 "i are an IT guy!"
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PostPosted: Thu Aug 12, 2004 2:36 pm
Last edited by CoffeeJedi on Thu Aug 12, 2004 3:02 pm; edited 1 time in total
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jegger
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CoffeeJedi wrote:
Andy wrote:
What else could the distance numbers relate to instead of a direct 1=A type relationship. I looked at ascii codes, but that didn't seem to work (although, granted, my knowledge of that sort of thing is pretty shallow). Ip adresses? Page numbers?


i played with IP address this morning, tried converting from octal to decimal and things like that... but, the highest number an octet in an IP address can have is 256, and i couldn't find a way to get those numbers into that format at all.... so i don't think that's it


There is a possibility that I've thought of that I haven't followed up on yet. A single-precision floating point number is represented by 32 bits... An IP address? 32 bits. Figuring out binary for the floats is a pain to do by hand and I haven't written a script to try and do the conversion. If someone wants to give it a go, be my guest Smile

PostPosted: Thu Aug 12, 2004 2:51 pm
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CoffeeJedi
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jegger wrote:
CoffeeJedi wrote:
Andy wrote:
What else could the distance numbers relate to instead of a direct 1=A type relationship. I looked at ascii codes, but that didn't seem to work (although, granted, my knowledge of that sort of thing is pretty shallow). Ip adresses? Page numbers?


i played with IP address this morning, tried converting from octal to decimal and things like that... but, the highest number an octet in an IP address can have is 256, and i couldn't find a way to get those numbers into that format at all.... so i don't think that's it


There is a possibility that I've thought of that I haven't followed up on yet. A single-precision floating point number is represented by 32 bits... An IP address? 32 bits. Figuring out binary for the floats is a pain to do by hand and I haven't written a script to try and do the conversion. If someone wants to give it a go, be my guest Smile


ouch! my brain hurts just THINKING about that Drool
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PostPosted: Thu Aug 12, 2004 3:03 pm
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ElGameR
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I'm not sure if this has already been done, but I wrote a little script and found the distances between ALL of the matching points on the page. Using the script Dana linked to.

PostPosted: Thu Aug 12, 2004 3:07 pm
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MrToasty
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Joined: 03 Aug 2004
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CoffeeJedi wrote:
ouch! my brain hurts just THINKING about that Drool

This doesn't look that bad does it? Bang Head

PostPosted: Thu Aug 12, 2004 3:11 pm
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inio
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Joined: 24 Jul 2004
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Location: Santa Cruz, CA

CoffeeJedi wrote:
i played with IP address this morning, tried converting from octal to decimal and things like that... but, the highest number an octet in an IP address can have is 255, and i couldn't find a way to get those numbers into that format at all.... so i don't think that's it

edit: 255, not 256 "i are an IT guy!"


Uh, no, 255 (0b11111111). 256 is a 9-bit number.
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PostPosted: Thu Aug 12, 2004 3:12 pm
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msekolpsu
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Joined: 03 Aug 2004
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Holy Crazy Math Batman!

Things to try:

Shifting the primary around - for example A=3 or 7 or 10 (3+7) or 21 (3*7).

Jumping spaces - Perhaps every 3rd or 7th value is important.

OR

Maybe only the columns where the total sum of both miles and nautical equal the same number actually matter (due to the 5913 miles and 5139 miles in Dana's post).

OR

If that doesn't do it for you and you're truly nuts like 'A Brilliant Mind' we're talking, notice this.

The significance of 220? Not divisible by 3 or 7, but 220, 110, 55, 44, 22, 20, 11, 10, 5, 4, 2 and 1. When you add 110+55+44+22+20+11+10+5+4+2+1 = 284, now read the following:

Anyone heard of amicable (friendly) numbers? The simplest type involves pairs of numbers so that the sum of the proper factors of each number is equal to the other number. This immediately suggests comparison with friendship in psychological terms based on two people sharing complementary personality characteristics. The best known amicable pair comprises 220 and 284. The sum of this pair = 504, which is the product of three consecutive numbers (6 *7 * Cool. Also, if we take the reverses of 220 and 284 (i.e. 022 and 482) and add we again get 504.

We're either looking for weird math like this or perhaps only the columns
1+2+4+5+10+11+20+22+44+55+110
are significant.

PostPosted: Thu Aug 12, 2004 4:23 pm
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