Author
Message
Canzonett
Unfettered
Joined: 28 Jun 2007 Posts: 489 Location: Munich
If we manage to finish all these, we're up to 39 knots - I can't expect to see what happens when we type the MAKE OMPH KNOT command then!
Posted: Sun Aug 03, 2008 3:50 am
dreamerblue
Unfettered
Joined: 14 Mar 2008 Posts: 710 Location: Toronto, Ontario, Canada
Oh, and the Bergen one wasn't on your list!
Posted: Sun Aug 03, 2008 8:32 pm
Canzonett
Unfettered
Joined: 28 Jun 2007 Posts: 489 Location: Munich
That's because Troag Lee decided to do it very spontaneously! But I've added it now. Updated overview (# -> yet to be run):
1. ## Atlanta
2. Austin
3. Bangkok
4. Bergen
5. Boulder
6. Buenos Aires
7. Cambridge, MA
8. Dallas
9. Duncan
10. Garden City
11. Kitchener
12. Kyoto
13. Laval
14. London
15. Los Angeles
16. Manila
17. Madrid
18. Martinborough
19. Melbourne
20. ## Montréal
21. Munich
22. ## Natashquan
23. Nuremberg AND Ingolstadt (twin omphalabyrinth)
24. ## Oslo
25. Paris
26. ## Reykjavik
27. Salvador
28. San Francisco
29. Tokyo
30. Toronto
31. ## Umeå
32. Vienna
33. Washington, DC
34. Wellington
Posted: Mon Aug 04, 2008 2:06 am
Last edited by Canzonett on Tue Aug 05, 2008 12:19 pm; edited 1 time in total
sapagoo
Charter Member
Joined: 25 Sep 2002 Posts: 1213 Location: Atlanta, GA
Omphaputer Update last night.
http://164.109.150.213/index.html
>OMPHSTRENGTH
OMPH STRENGTH 278.02
Network Incomplete
Knots Complete: 26
Knots Remaining: 1
looks like the training times are the same, the RUN GRAPH looks the same.
Although the globe is very pretty now that we've got the northern part covered.
Posted: Tue Aug 05, 2008 12:00 pm
Bookmore[fromanotherPC]
Guest
Thanks for keeping us updated, guys !
Posted: Tue Aug 05, 2008 12:08 pm
OnAir
Boot
Joined: 03 Mar 2008 Posts: 37
Story help I'm really REALLY sorry to have to post this in this thread, but it seems to be the most active and I'm running out of time here.
I'm doing a story on Wisconsin people involved in this game for my station. The closer you are to Milwaukee, the better... but really anyone who can help gets major brownie points.
I was playing this awhile back but then I got a job, so didn't have time.
Anyway, if you think you can help... please please please email me.
EErinBraun @ gmail.com
northern illinois folks would probably be ok too, since we're pretty easily picked up as far as Chicago
Posted: Tue Aug 05, 2008 3:05 pm
dreamerblue
Unfettered
Joined: 14 Mar 2008 Posts: 710 Location: Toronto, Ontario, Canada
Re OnAir: I'm not in that area so can't help you, but I'd like to direct you to one of the threads further up, which is labelled [PRESS].
Back on topic: I tried doing a search but couldn't find a better thread to put this in without resurrecting any that have been dead for a while...just wondering, when you type in MAKE OMPH KNOT, is it just me or does the animation that plays look different than it used to? I'm sure we will see changes again when that last needed city labyrinth (or more!) gets registered, but right now the network says it needs 1 more knot and I think the animation looks different than it used to.
Posted: Tue Aug 05, 2008 9:34 pm
mr.judkins
Unfettered
Joined: 26 Feb 2008 Posts: 393 Location: Wellington, NZ
Yeah, I agree - it takes a lot longer now, slowly dissolving all of the blue lines we've managed to draw across the globe before it starts spinning out into white.
I guess once the Network is complete it won't be able to dissolve the blue and we'll get something new all together!
Posted: Tue Aug 05, 2008 10:12 pm
dreamerblue
Unfettered
Joined: 14 Mar 2008 Posts: 710 Location: Toronto, Ontario, Canada
mr.judkins wrote:
Yeah, I agree - it takes a lot longer now, slowly dissolving all of the blue lines we've managed to draw across the globe before it starts spinning out into white.
I guess once the Network is complete it won't be able to dissolve the blue and we'll get something new all together!
Go look again! Our network is complete! I'm not sure how to interpret the results, but it does look different again.
Posted: Wed Aug 06, 2008 7:57 pm
MauroKing
Veteran
Joined: 18 Apr 2008 Posts: 76 Location: Buenos Aires,Argentina
Well... I tried MAKE OMPH KNOT. It shows the net but I expected something different.
Posted: Wed Aug 06, 2008 11:12 pm
jasper
Unfettered
Joined: 12 Mar 2008 Posts: 560 Location: Texas
it shows a pretty purple design for bit.
Posted: Thu Aug 07, 2008 10:16 am
Shad0
I Have No Life
Joined: 20 Jun 2004 Posts: 2180 Location: Southern California, USA
Re: [MISSION] Earth Omphalos - send 'em home! update
OMPHSTRENGTH wrote:
OMPH STRENGTH 315.74
Network Complete
Knots Complete: 27 + 3
Athletic synchronization optimized
Extra credit!
Edit: Also, remember the DOCS subdirectory? 2008 is no longer "PENDING"...
OPEN 2008.INF wrote:
000.000.000.001- XXIX, Beijing, OMPH ACTIVATED Strength 315.74%
_________________These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.
Posted: Thu Aug 07, 2008 12:30 pm
Shad0
I Have No Life
Joined: 20 Jun 2004 Posts: 2180 Location: Southern California, USA
Re: [MISSION] Earth Omphalos - send 'em home! 'nother update RUN GRAPH has been updated, reflecting the success of the multiversal synchronization. Take that, TheO!
_________________These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.
Posted: Sun Aug 24, 2008 7:02 pm
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