Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Sun Nov 17, 2024 7:21 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
[SPEC] Coordinates and Radio Broadcast
View previous topicView next topic
Page 4 of 6 [85 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6 Next
Author Message
GunsmithCat
Unfettered


Joined: 05 Aug 2004
Posts: 459

sfsdfd wrote:

But if it's gotten more precise, then it's gotten more precise for a reason. My theory is that the improved coordination is a signal that specific location is important. It mitigates away from the radio theory, which would work if you're standing within the surrounding 30 miles.


Fine. Show me your evidence. Show me the evidence that on a website being "hacked" by an alien AI that the change must indicate a precise location and not an IG plot point that is referenced several times.

Quote:

Interesting that you can construe changes to the actual numbers we're using as irrelevant, but text snips from completely different parts of the game are highly relevant. I think your definition of relevance is being twisted to support your theory.


Whatever. I didn't say there isn't a reason, I said the change doesn't contradict the theory. Your reason might contradict the theory, but you don't have any evidence for your reason.

And don't talk to me about twisting relevance if you're willing to throw out the entire backstory to make a claim.

Quote:

In practice, it is used to mean that given several theories with equivalent fit to the data, the one that explains the most while assuming the least tends to be correct.

So my theory is that we show up at the coordinates, at the appointed times, and see what's there. Your theory adds in a radio and the need to scan through a whole bunch of frequencies to find the right one, to catch a transmission within in a three-minute window. And your theory doesn't explain why we'd have to stand at a particular spot to do it. Thus, your theory has a weaker fit than mine: it assumes more while explaining less. Do we really need to go over this again?


You don't have a theory.

You have a plan.

You haven't offered a spec other than "the PMs want us to be there". You don't explain why because you've claimed the entire backstory isn't ours to deal with. You haven't offered any evidence other than "this is the reason why the PMs did this". You haven't tried to explain why, how or what.

You're just saying "we should wait and see".




Quote:

Because PMs make mistakes, too. As they did - twice! - by accidentally placing points in the ocean, and posting PST instead of PDT. And with spelling "1st Lieutenant" as "Ist Lieutenant." And with a dozen instances in the AI game.

You have real, flawed people simulating flawless computers. That explained much in the last game (and the PMs admitted as much in the endgame IRC chat.) And it likely explains this, too.


Sure, it's a spec. It's not a fact. You're acting like it is.



Quote:

The purpose of this thread is to figure out what we're supposed to do next Tuesday, during three- and four-minute windows of opportunity.


No it's not. Read the title. This thread is try and figure out if the radio theory is probable. You're not even trying to do that because you've made some assumptions you're not willing to look around.

That's why I'm right now, politely, asking you to debate it elsewhere. You keep arguing meta assumptions about the PMs while some of us are trying to see if there's any evidence that might point to the frequencies or contradict the theory completely.

Quote:

It's a balance, really. Your theory connects better with the story, true. But it necessitates a much more difficult event to host, a much more difficult event to participate in (without the frequencies), and a sloppy fit with PM's decision to provide GPS coordinates rather than just stating "Cleveland, Ohio." My theory has no fit with the story because we don't have that data yet: the connection will be apparent from what the PMs give us at those locations.


Right. Because buying radio ads is much more difficult then hiring 200+ people to do something across the nation in 3 to 4 minute intervals.

Because it's harder for me to turn on a radio and listen to it than it is for me to be at a very precise location at a very precise time.

If that's your spec, go start your own thread on it. Go debate it there. This is really not productive here.

PostPosted: Thu Aug 19, 2004 12:41 pm
 View user's profile
 Back to top 
jegger
Decorated

Joined: 05 Aug 2004
Posts: 222
Location: Atlanta, GA

GunsmithCat wrote:
Aaah, I wondered where the Bensenville went.

The other hang up is some coords like:

-081.607317,41.511567

Don't seem to be capable of being translated to either an AM or FM frequency near Cleveland.


Not to say that we should abandon this general line of reasoning, but the coords just really don't seem to be matching up. I'll keep looking for possibilities, but I am starting to think that there isn't enough info to do much more with it for now. In the meantime, if we keep working from the story end and from the data end, maybe we'll meet in the middle, maybe one of us will be right, but at least there's (lively) discussion and we aren't sitting there picking our noses until the 24th.

PostPosted: Thu Aug 19, 2004 12:47 pm
 View user's profile AIM Address
 Back to top 
Dorkmaster
Unfictologist


Joined: 27 Jul 2004
Posts: 1328
Location: The People's Republic of Dork

*quickly removes finger from nose*

Uh- yeah. What jegger said. Laughing
_________________
"The future is here. It's just not widely distributed yet." -William Gibson
"Always read stuff that will make you look good if you die in the middle of it." - PJ O'Rourke
"ACADEMY, n. A modern school where football is taught." - Ambrose Bierce


PostPosted: Thu Aug 19, 2004 12:50 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
GunsmithCat
Unfettered


Joined: 05 Aug 2004
Posts: 459

jegger wrote:
GunsmithCat wrote:
Aaah, I wondered where the Bensenville went.

The other hang up is some coords like:

-081.607317,41.511567

Don't seem to be capable of being translated to either an AM or FM frequency near Cleveland.


Not to say that we should abandon this general line of reasoning, but the coords just really don't seem to be matching up. I'll keep looking for possibilities, but I am starting to think that there isn't enough info to do much more with it for now. In the meantime, if we keep working from the story end and from the data end, maybe we'll meet in the middle, maybe one of us will be right, but at least there's (lively) discussion and we aren't sitting there picking our noses until the 24th.


I'm moving in that direction, but trying to hunt down other leads. Embedded in the coords seems pretty dead. I think we also have to assume that the coords are somehow self-containing. If there's a clue we've missed, it would be about how to intrept it.

There's no other place on the site which has a "dataset" like this though. At least that I can think of.

PostPosted: Thu Aug 19, 2004 12:57 pm
 View user's profile
 Back to top 
sfsdfd
Veteran

Joined: 25 Jul 2004
Posts: 112

GunsmithCat wrote:
Fine. Show me your evidence. Show me the evidence that on a website being "hacked" by an alien AI that the change must indicate a precise location and not an IG plot point that is referenced several times.

:shrug: I guess it's easier to ignore the fact that they took the effort to change it, as well as most of the precision on every coordinate.
GunsmithCat wrote:
And don't talk to me about twisting relevance if you're willing to throw out the entire backstory to make a claim.

"Throw out?" Like, claim that the backstory is incorrect... like, Melissa doesn't even exist and the website is actually controlled by the Covenant?

As I noted (and you ignored), several other puzzles didn't rely on the backstory at all for a solution. Case in point: the URLs Melissa provided had no "connection" to the story, except for the fact that Melissa provided them, as she provided the coords. The puzzle strictly involved visiting the websites, observing them, finding patterns, and piecing them together. It didn't involve unrelated suggestions from unrelated parts of the game. It was a puzzle.

Based on this past behavior, my theory is that the PMs are behaving consistently. They provided coordinates and times. They want us to visit and observe. End of theory.

Quote:
You don't have a theory.

You have a plan.

In addition to being a plan, it's also a theory of what the PMs expect us to do. As is yours.
Quote:
Sure, it's a spec. It's not a fact. You're acting like it is.

It's a fact that past mistakes have been made and corrected.

It's also a fact that the motivation in correcting them was to make the puzzle more solvable.

It's also a fact that, all things being equal, people tend to act consistently with past behavior.

So it's barely speculative to conclude that this correction is relevant.
Quote:
No it's not. Read the title. This thread is try and figure out if the radio theory is probable.

My whole point is that it's not, because it's unworkable, for several very significant reasons. How is that off-topic?

I had thought my insights would be relevant and useful. You are not very receptive, and bordering on rude by asking people to leave your public discussion thread. You have the right to start a discussion and continue to participate. You do not have the right to dictate the course of the discussion and who may participate. It's offensive to suggest otherwise.
Quote:
Right. Because buying radio ads is much more difficult then hiring 200+ people to do something across the nation in 3 to 4 minute intervals.

As noted, it need not be 200+ people. It may well be 60 or fewer people, who each visit several coordinates. The coords in each area exhibit an interesting pattern: they can be grouped into sets with conveniently spaced timing. As noted, in Cleveland, it's 9am, 1pm, and 5pm. You don't need three people to do something at all three spots.

As this part is off-topic, I'll leave my response it at that.

- David Stein

PostPosted: Thu Aug 19, 2004 1:18 pm
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Quote:
It's a fact that past mistakes have been made and corrected.

It's also a fact that the motivation in correcting them was to make the puzzle more solvable.

It's also a fact that, all things being equal, people tend to act consistently with past behavior.

So it's barely speculative to conclude that this correction is relevant.

Actually, not to play devil's advocate in this quaint little discussion, but I have to correct you...

FACTS:
- past numbers have been altered and/or removed
- plot alludes that the SPDR made mistakes and the Queen corrected them

SPEC:
- are these alterations corrections by the PMs?
- if so, are these alterations intended to make the potential puzzle easier?
- are these alterations relevent to either the plot or a puzzle?

So, you aren't working on facts either. But you are moving forward based on your speculation of the purposes of the supposed coordinate alterations.

The fact that the PMs 'covered' their butts by including the alterations in the plot doesn't mean anything - it may have been intended all along for all we know. There may not have been any mistakes by the PMs. There may have been... it's all spec at this point.

As for hoping to further the discussion, take a look at the coordinate plotter I set up which plots the coordinate points in chronological order... it's cool Smile
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Thu Aug 19, 2004 1:35 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
BoonIsha
Decorated


Joined: 31 Jul 2004
Posts: 207

David,

A few things.

1)It WOULD be more difficult to rely on even sixty or so people to show up to the sites...too many unkowns. lets say one has a car crash. or lets say they are five minutes late, they sleep in, their mom dies and they have a funeral to go to. the fact is, at a radio station, there would still be a commercial schedule, and they would still play the ad...while if a person had an emergency, it would be EXTREMELY difficult to implement a backup plan.

2)You contradict yourself. First you talk about perfect precision within a five foot radius. Well, you would have to tote along a very expensive toy to do this. I dont have a gps device at all, much less one that is accurate to within six decimal. But you dont even want to tote along a pocket FM reciever...much too hard to do.

3)You may be correct that it is rude for gunsmith to ask you to leave, but many of your posts have been seemingly targeted at him and very nearly calling him ignorant. Both of you have attacked each other here, and this helps not at all. Try constructive criticism instead of destructive pessimism.

4)It doesnt hurt to check out all aspects of a SPEC. you see some very basic problems with this spec...thats ok. you dont have to waste your time trying to prove them. thats fine. But it is also important to understand that not all people think alike. If i'm not mistaken nobody on here, not me, not you, not gunsmith, nobody has solved this one yet, and nobody even has a clue about whats going on yet. we dont know what the PMs intend, so its not prudent to just start axing answers when we dont even know the question yet.

But please, continue discussing this, you have had some very valid points that have prodded me to look in other directions.

I am hoping that you and gunsmith can call a ceasefire and try to work on this together, or at least work in peace.



boon

PostPosted: Thu Aug 19, 2004 1:43 pm
 View user's profile
 Back to top 
GunsmithCat
Unfettered


Joined: 05 Aug 2004
Posts: 459

Quote:

As I noted (and you ignored), several other puzzles didn't rely on the backstory at all for a solution. Case in point: the URLs Melissa provided had no "connection" to the story, except for the fact that Melissa provided them, as she provided the coords. The puzzle strictly involved visiting the websites, observing them, finding patterns, and piecing them together. It didn't involve unrelated suggestions from unrelated parts of the game. It was a puzzle.

Based on this past behavior, my theory is that the PMs are behaving consistently. They provided coordinates and times. They want us to visit and observe. End of theory.


Melissa provided them? SPDR wasn't trying to do his job you mean? That whole networking thing? Or is that unrelated text? I don't see the comparison, the links on the website is completely plausible IG. Melissa hiring couriers to deliver Halo 2 posters is not.

Your "theory" is entirely based on your assumptions about the PMs. It's meta. It's OOG. I can't prove it right or wrong. If you want to debate it, make another thread.


Quote:
My whole point is that it's not, because it's unworkable, for several very significant reasons. How is that off-topic?


Because the point that the frequencies are a missing piece was posted ... oh - ON THE VERY FIRST POST.

ME wrote:

Left undone
- If this were accurate, we don't have a means to determine which station it is.


So, thanks for your contribution. You've posted long on hard about how you know what it is the PMs want us to do and you've made it clear you have no intention of doing anything but going to some locations on Tuesday. You've admitted that it probably doesn't make any sense IG, but you don't really care because you don't think that's how the puzzles work.

Fine. I'm really not interested in trying to change your mind. I'm interested in seeing if other people, like EricG have further thoughts on things we might be overlooking that might either sway the theory one way or another.

PostPosted: Thu Aug 19, 2004 1:43 pm
 View user's profile
 Back to top 
Extrasonic
Decorated


Joined: 03 Aug 2004
Posts: 233
Location: Suburban Chicago

<shameless plug>

sfsdfd, and anyone else who is counting on a physical event to occur at these coordinates, please read this post:

http://forums.unfiction.com/forums/viewtopic.php?p=56551#56551

Think about it seriously, and then come back here if you still want to argue that physical interaction at these exact locations and times is the easiest and most likely justification for what's on links.html.

</shameless plug>

I'm not arguing for or against a radio-based spec - in fact, although I was one of the original people to add to the speculation about this, I think it's unlikely - but at this point I'm firmly in the "anything but physical interaction" camp.

Also, as a parting thought -

We have proof (the phase 3 monologue - when/if the Wiki ever works again - and the fact that the coordinates are labelled TRANSMIT in the HTML source of links.html) that Melissa wants to make a transmission.

We have no proof that Melissa, The Pious Flea, or the dearly departed SPDR knows that any human being in particular (besides Dana) exists. General consensus is that the SPDR generated the first iteration of the coordinates (since The Sleeping Princess told us so in her 8/13 e-mail) and the latest coordinates are from The Queen, possibly under the influence of The Pious Flea.

So, from an in-game perspective - unless you believe that The Sleeping Princess wrote and revised the coordinates - the best that anyone who is physically going to these locations at the specified times can hope for is passive observation, since all of other characters who could have added the coordinates to links.html have demonstrated absolutely no knowledge that any of us exist and therefore their motive could not possibly be for us to attend. And since all of the characters that could have authored the coordinate list exist in a virtual world, what do we expect to be able to observe?

I'll reiterate my belief that the coordinates (or the physical locations they correspond to) either represent a code/pattern we haven't broken/spotted, or that they are clues to a puzzle we'll get on Tuesday. Very little else makes in-game sense and is plausible from a meta perspective.

PostPosted: Thu Aug 19, 2004 3:19 pm
 View user's profile
 Back to top 
Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

It's fun watching lawyers argue! Very Happy

msekolpsu wrote:
Hell, I'd be up for anything at this point. It seems as though no one has figured out the Ninja Turtle reference or the secret from that same e-mail. What's up with the new wav files? Why is this so hard.

I believe the "secret" was the McKaskill page from "the Queen's diary" that the Sleeping Princess showed us in her 8/13 e-mail.
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Thu Aug 19, 2004 3:24 pm
 View user's profile
 Back to top 
Dorkmaster
Unfictologist


Joined: 27 Jul 2004
Posts: 1328
Location: The People's Republic of Dork

Extrasonic, I respect you for posting, once again, a well constructed piece of thought provoking crap. (just kidding, it was just too good of a sentence to ignore... Sorry...) No, it's good, and the only hole I can poke in your thought balloon here is this:

Why can't we get a phone call? Why can't we go to these locations, and see, with Melissa trying to gain a voice (not symbolic, but an actual voice), and with her seeking the truth, since the flea is tilting her motivations truthwards, a phone ringing? And why would these events have to be so common? Because whatever puzzle occurs because of these events would be more difficult?!? No, I have to humbly disregard your theory for the phone theory because it is the only in-game working theory that incorporates all that we know about this puzzle.

(1) is using GPS points that tend towards a real physical location, as opposed to any other means.

(2) Melissa is seeking and developing an audible voice.

(3) Meta-wise, a phone call is not too costly to be prohibitive, could fit with the previous two statements, and would line up with the three/four minute increment theory.

(4) This would not be passive if, indeed, as I suspect, there are puzzle pieces in these conversations that occur at these sites.

(5) Cuz it would just be plain old cool, and no marketing is good without that. Wink

Once again, GunsmithCat, I have derailed one of your threads trying to argue with someone off-topic. I sincerely apologize. I also see no problem with the radio theory (it is less likely, but not without merits, IMO...) as it fits the statements above as well. Sorry again, and have a good thread!
_________________
"The future is here. It's just not widely distributed yet." -William Gibson
"Always read stuff that will make you look good if you die in the middle of it." - PJ O'Rourke
"ACADEMY, n. A modern school where football is taught." - Ambrose Bierce


PostPosted: Thu Aug 19, 2004 3:29 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
GunsmithCat
Unfettered


Joined: 05 Aug 2004
Posts: 459

That's why it seems most (all?) theories are still missing crucial data. Like we need the Queen to do another scrub (sorry, I mean the PMs to make more mistakes) (sorry, sorry, will try to behave).

The payphone theory is totally possible, and even follows much of the same logic as a radio theory - but clearly needs the locations of payphone to match up with some coords.

I'd argue the radio theory makes more sense because it would reach more people and is easier for people to get - but clearly need some frequencies or else it's kaputz.

PostPosted: Thu Aug 19, 2004 3:39 pm
 View user's profile
 Back to top 
GunsmithCat
Unfettered


Joined: 05 Aug 2004
Posts: 459

Dorkmaster wrote:


Once again, GunsmithCat, I have derailed one of your threads trying to argue with someone off-topic. I sincerely apologize. I also see no problem with the radio theory (it is less likely, but not without merits, IMO...) as it fits the statements above as well. Sorry again, and have a good thread!


Hehehe. Actually they're so similar I don't see it as off-topic. The spec is nearly the same with a different ending.

PostPosted: Thu Aug 19, 2004 3:40 pm
 View user's profile
 Back to top 
Extrasonic
Decorated


Joined: 03 Aug 2004
Posts: 233
Location: Suburban Chicago

Dorkmaster wrote:
The only hole I can poke in your thought balloon here is this:

Why can't we get a phone call?


The radio spec - which, again, I don't think I believe in - makes more sense to me than telephone spec, because:

  • Melissa has talked a lot about radios, transmissions, distress signals, etc.
  • The coordinates are labelled "transmit" in the source of the links.html page
  • Melissa hasn't given us any indication that she knows what a phone is (unless you count the "tin cans and string" reference, which I don't), let alone how to work one, which she's had every opportunity to do by referencing Dana's voicemail
  • There aren't payphones at any current coordinate point, and I believe someone said that some of the coordinate points which do have payphones nearby don't have incoming calls enabled
  • Transmitting via radio/TV/satellite is broadband. Making phone calls to payphones is narrowband. Melissa doesn't know if any of her crew is alive, where they are, or if they're even on-planet. Seems like you'd want to cover as much territory as possible if you're in that situation, and calling 210 phones doesn't buy you as much as sending a giant electromagnetic transmission into space.


Convinced? Wink

PostPosted: Thu Aug 19, 2004 4:05 pm
 View user's profile
 Back to top 
sfsdfd
Veteran

Joined: 25 Jul 2004
Posts: 112

Shad0 wrote:
It's fun watching lawyers argue! Very Happy

Are you not entertained? ... Are you not entertained?!?! [/crowe]

Heh. Law school, and even more so bar exams, force attorneys into a highly analytical mindset, coupled with a strong affinity to take and defend positions. It leads to the perfect scenario for bright people to bicker deeply, sharply, and at length over something completely trivial. It's amusing for us, too (those of us who can actually dissociate position with ego, and occasionally admit defeat.)

- David Stein

PostPosted: Thu Aug 19, 2004 4:11 pm
Last edited by sfsdfd on Thu Aug 19, 2004 4:43 pm; edited 1 time in total
 View user's profile
 Back to top 
Display posts from previous:   Sort by:   
Page 4 of 6 [85 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6 Next
View previous topicView next topic
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Puzzles
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group