Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Fri Nov 15, 2024 4:17 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Meta » General META Discussion
Taking Another Look at the Sandbox
Moderators: imbri, ndemeter
View previous topicView next topic
Page 3 of 10 [143 Posts]   Goto page: Previous 1, 2, 3, 4, 5, ..., 8, 9, 10  Next
Author Message
tygr20
Unfettered


Joined: 13 Apr 2007
Posts: 554
Location: New Albany IN(READ: Louisville KY)

In the end, doesn't this all boil down to:

This is SpaceBass' house.
Registered or unregistered, you are a guest in his house.
Don't piss on the toilet seat.
If you insist on pissing on the toilet seat, do it somewhere else.

His house, his rules.
_________________
Followed Nate, couldn't find Tom Tooman, anyone got any good leads for someone else to stalk help?

@tygr20
www.tygr20.com


PostPosted: Thu Mar 05, 2009 3:28 pm
 View user's profile Visit poster's website
 Back to top 
Shadow E. Coyote
Guest


 Will this ever end?
I know I know I know for the tenth time I know!

Um haven't I already said as much? In many different ways?

Everyone please read carefully...

I GET IT AND I WILL ABIDE BY THE RULES!

To again quote thebruce:

"To be fair, they've apologized numerous times for breaking the rules, and recognize them now, meaning they will be abiding by them."

There isn't much more I can say and do on this issue other than reposting what I have already said, so perhaps some of it will stick this time round. Let's it try again shall we?

Yesterday, at 11:34 pm-ish...

"No hard feelings?

ndemeter, jamesi, Rogi Ocnorb...

Thank you for taking the time to explain things from your perspective, I greatly appreciate it.

Just some quick points.

1. I am not playing a game (the points thing was a joke), this is not my game (it's Star's and I was recruited to help.)

2. I am not against Rules per-se, no anarchy here, just exploring why the rules are so tight in terms of in character posting (Which you have all explained very adequately thank you.)

3. With your vivid gun example where I unfortunately end up dead, the problem there isn't about what the problem is with open free-for all role-playing in the 'real world', no, it was about jumping out at someone that wasn't playing the game. Now, I am not, nor have I ever suggested that people get hijacked into playing games. Everyone playing, everyone involved, must know that a game is being played, and must want to be playing said game. Period. Otherwise, potential bloody mess. Now that said, when taking games out into the real world - and unless you rent out a convention room - real dangers can and do exist. When playing Vampire LARPS in the 80's at Goth clubs, I did have some "non-gamey" scary moments, and more recently, when playing a game at 12:00 a.m., on an island, in a bush maze, in the poring rain - we were absolutely certain we were the only people out there - but we weren't, and yes, it did get a bit scary in the for-real sense. So from a certain angle, I do see your point.

4. As for the audience being lied to... I couldn't agree more. The audience should never discover that they were lied to - THAT was the mistake - not the lie. Just as with the moral of "The Shepherd Who Cried Wolf" is not to deter lying - rather, it's to teach that you should never tell the same lie twice...

5. Now really, I get it now. I see your points, and I fully understand the point and premise of this place. Unlike how I'm being painted, I'm really not all that different from all of you (and yes I've been reading many many many postings which is why I can say this...)

Thank you for your patience, understanding, and postings to help me learn, and I have learned ALOT.

Peace!

Oh, and Nighthawk!!! Thanks a lot for splanin' - in spite of what the haters think, I really do find what has been said very useful.

Thanks!

- - - - - - - - - - - - - - - - - - - - - - - - -

Star is the ARG'er, myself and Storm are Roleplayers / LARPers who occasionally dabble in ARGing due to crossover.

When a story is unwritten, and there is a loose framework, there are no lies, so your example doesn't really apply to me as a gamer, or designer. If I had planned X in a story, but it would better suit things to turn it into Y, the game is fluid, and therefor there are no lies - to the player there is one continuous story line, but from my vantage point there were myriad of choices all being guided by the players reactions - cause and effect.

In this case, Star really did receive an real Rabbit Hole, she wanted to hijack it, and she got some of her friends to help. Then while doing that, she realized that it could be fun to involve everyone here in the forums - now if she came clean and shared with everyone, William would have known and the jig would have been up. Sure mistakes were made, but it's not like this was a game that she wrote - it was very fast, and things were changing every few hours. Then she received another hijack - again real - as a direct result of all this posting. And now the game continues as William continues the game...

I totally get what you are saying about trust - but this really is an unusual circumstance and it really wont happen again. (Besides, it's clearly not worth all the headaches!)

As for me, my reputation is in other circles, and I am respected for my honesty in the face of shady situations. Any games we are producing won't be in the ARG world, and don't have to rely on the levels of trust you are talking about. (Not because trust isn't important, but because they wont be ARGs)

www.mythicalmatters.com

PostPosted: Thu Mar 05, 2009 4:31 pm
 Back to top 
Shadow E. Coyote
Guest


 I think I have a compromise that will make evryone happy!
The hydra can be killed!!! (If don't want it to sprout another head that is.)

On another note, I've been thinking about what just happened here, trying to get past all the (all be it enjoyable and funny) drama, and was looking at the social plumbing of this place.

Now really, both sides do have good points, and the moderators (mosque jokes aside) should be commended for leaving posts up and really trying to work with the various desires of the people that frequent here. So the breaking of rules aside, reactions were extreme, not just here and now, but in the past (actually way more so it seems) and I am curious why then does this particular hydra keep sprouting heads?

I was wondering if its a systemic problem that has to do with how groups with one particular view or desire socialize and how they react to irritating and differing viewpoints, or, is it more a more basic problem of having to keep control of random elements within large and potentially chaotic groups.

I like middle grounds, so I was trying to come up with a way to make everybody happy (even all the teh_lisa's and out there) and I think I may have though of a solution that will not only make the Unfiction haters out there happy (of which I am NOT one of by the way), but will also burn off the heads of this insidious little hydra and prevent this kind of track from every happening again.

OK, all you moderators out there...

I'm just throwing this out there for you to do as you wish - I'll still follow the "RULES" either way. I understand that you have a bunch of reasons for why and what you do, and even if it's just the most base reason that "It's your sandbox, and you just don't wanna" - fine, I'm just trying to make it better in here. No other intentions at all.

THE COMPROMISE:

Couldn't a room be created where there are no rules and anything goes?

Just one room for total freedom, and the rest of everything says the same.

So in this room, anything goes - posting in character, pretending, quoting, etc... PM's can take and use whatever info they like, people can post in character, come in and help with puzzles or try to create red herrings...

The community can enter in if they so choose with the understanding that in that one room, anything goes, puzzles still can be collaborated on, fun can still be had, but basically, that room then becomes an organic random extension of whatever games the PM's have cooking.

A PM could also then create a game with a "Rule" that states that when any person in this particular game, and for the duration of that game, visits Unfiction to get help or clues, they can only enter that room and no other. This now makes that room a part of the game, and doesn't muddy up the waters and keeps the separation that some of the people want / need that come here.

Sure this room wouldn't be for everyone, but people who don't like this sort of thing can stay away from it. And with a room like this - if there is funny business elsewhere, you can direct them there and not have to get in to this whole debate again where new comers get roasted and have to spend years of their lives sifting through endless posts trying to get a clear bead on what all the perspectives are. With this room, you've contained the problem, removed the argument, and really make everyone happy.

Seems fair to me, and I'd be particularly interested in hearing what people who have issues with Unfiction think of it because I really can't think of a problem now. It covers free speech, fairness, the need to innovate, and not be fettered by rules designed (understandably) to create mass order over individual freedom.

Does it sound reasonable, fair, and easily implementable?

Where's the problem then?

How am I way off here?

PostPosted: Thu Mar 05, 2009 4:34 pm
 Back to top 
Storm E. Crow
Guest


Still reading the endless threads I've been told to read...
...and the videos

Hello again, everyone.

I thought I'd chime in again.

Though I've been trying my darndest to work my way through all the threads sent our way, I'm nowhere close to being done.

This leaves me with the option to not read, and post anyways, or:

Read it all, plus live my regular life, and eventually post when I'm all done my homework.

That said, I think it might behoove some of you to note that though these threads that you point to are informative, for a newcomer, the discussions are piecemeal and hard to put into digestible chunks (a newcomer doesn't have context yet, so it's like entering a conversation halfway through and using what you hear as a thorough explanation of a subject).

Plus, many points are contradictory (which is fine, and perfectly healthy given that humans are allowed to think differently) but makes it extra hard to get the lay of the land (or topic).

All in all, I'd suggest someone write an overview of this scenario that keeps coming up and bugging you, because earnest as I am trying to 'get' the concepts you are all claiming have been discussed to death, I've yet to find a concise overview (other than the TOS), and I doubt most people are willing to read history dating back from 2002 in order to comment.

Just a thought from someone honestly trying to fully understand what all the hubbub is about!

Smile

Storm

PostPosted: Thu Mar 05, 2009 4:50 pm
 Back to top 
Storm E. Crow
Guest


New Rooms Make Good Neighbours!

Shadow - I think that's awesome - great point. Obviously, if the same thing is happening here again and again, then a new solution might be more fun to try than having the same conversation over and over again.

It also makes my previous point moot, since your suggested room would provide the perfect forum for what I was talking about!

Clever!

Storm

PostPosted: Thu Mar 05, 2009 4:58 pm
 Back to top 
Euchre
uF Game Warden


Joined: 29 Aug 2007
Posts: 3342

How's this for simplicity in response to the original post:

Note that we are talking about Chaotic Fiction. The discussions here are supposed to be between real people, with a real intent. Ergo, posting as a fictional element in these forums violates their purpose.
_________________
Any sufficiently plausible fiction is indistinguishable from reality.
Any sufficiently twisted reality is indistinguishable from fiction.
Welcome to the new world of entertainment.
ŠEuchre 2007


PostPosted: Thu Mar 05, 2009 5:05 pm
 View user's profile
 Back to top 
xnbomb
Unfettered


Joined: 13 Oct 2003
Posts: 660
Location: J302B S8JDC

Here, I made you your very own sandbox:

http://ununfiction.freeforums.org/

If it doesn't suit you, you could always make your own ... they are free these days.
_________________
My location is a little tricky, but sooner or later, you'll get the knack.

{J302B S8JDC, 8996N M8L4W, 92D40 Q1JX5, 4PPRN R2B97, 8DC7C NZJNV, 8CH7V Q891H}


PostPosted: Thu Mar 05, 2009 5:20 pm
 View user's profile
 Back to top 
SpaceBass
The BADministrator


Joined: 20 Sep 2002
Posts: 2701
Location: pellucidar

Re: I think I have a compromise that will make evryone happy
The hydra can be killed!!! (If don't want it to sprout another head that is.)

Shadow E. Coyote wrote:
Now really, both sides do have good points...


I'm not sure I agree with your premise so far.

Shadow E. Coyote wrote:
I was wondering if its a systemic problem that has to do with how groups with one particular view or desire socialize and how they react to irritating and differing viewpoints, or, is it more a more basic problem of having to keep control of random elements within large and potentially chaotic groups.


Neither. The subject generally recurs every few months or so, prompted by or in response to some individual who has misunderstood basic defining precepts of the genre, typically by misinterpreting genre terms such as "TINAG" or "ARG." It only becomes a problem when the individual is unwilling to educate him or herself or to admit to any error in his or her own judgment.

Shadow E. Coyote wrote:
Couldn't a room be created where there are no rules and anything goes?


Possible? Yes. Would it invite other administrative problems and require additional work of our volunteers? Certainly. Is there a reason to implement such a change in the first place? Again, I remain unconvinced.

I don't see a lot of people jumping into this thread to defend your viewpoint and I see no support for this idea beyond your own. Feel free to start a poll on the subject and prove me wrong (you'll have to register an account to do so) but I'll wager you'll need to actually engage in a substantive debate on the points raised by others in order to persuade yourself a following.
_________________
Alternate Reality Gaming
http://www.unfiction.com/


PostPosted: Thu Mar 05, 2009 5:22 pm
 View user's profile Visit poster's website
 Back to top 
imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

Re: I think I have a compromise that will make evryone happy!
The hydra can be killed!!! (If don't want it to sprout another head that is.)

Shadow E. Coyote wrote:
Does it sound reasonable, fair, and easily implementable?
...

Where's the problem then?

How am I way off here?



No. It doesn't sound reasonable, to me. And it's, most definitely, not easily implementable.

Shadow E. Coyote wrote:
Just one room for total freedom, and the rest of everything says the same.

So, you'd have every game playing together? Games with future themes along with games that took place in the past? Games with missing persons and games with detectives?

How would people keep these straight? A tagging system akin to that in Potentials? Wouldn't that, then, inform the characters that they are a part of a fiction and, thus, require a greater level of suspension of disbelief for the players?

What about moderation? Even "anything goes" spaces have moderation (often more strict and stringent than on uf). And with PMs in the forum with their own rules that may or may not be the same as every other PM from every other game being played in that forum who decides what those rules are and what sort of headaches will that heap on the volunteer mods & admins?

Would we need to create a separate forum for every game? What if the PMs didn't want to utilize it? Each forum takes up space on the page and this would quickly become unmanageable in regards to both page load and length, making the forums even more difficult to read. It also takes up space on the database which, as you can imagine, is fairly large already. Over time, this would increase the cost to running the forums, not to mention increasing problems that could happen to the database.


Shadow E. Coyote wrote:
So in this room, anything goes - posting in character, pretending, quoting, etc... PM's can take and use whatever info they like, people can post in character, come in and help with puzzles or try to create red herrings...


If the designers want such a space, they can create one and many of us have - for better and for worse. Forums are easy to implement, though their success takes some work, so I can understand why PMs who want such interaction often want to feed off of existing forums - though if they aren't careful, they tend to form the more negative parasitic relationships than positive ones (note: this even happens when PMs aren't posting as characters on the forums, but less frequently).

If players are so desiring of such a space, they too are free to create forums which will allow for this or to make better use of Immersion Unlimited which was created for this purpose.

So, since these sorts of spaces are available or could easily (and freely) be created, why is there such a need to make UF take on that load?

Shadow E. Coyote wrote:
A PM could also then create a game with a "Rule" that states that when any person in this particular game, and for the duration of that game, visits Unfiction to get help or clues, they can only enter that room and no other. This now makes that room a part of the game, and doesn't muddy up the waters and keeps the separation that some of the people want / need that come here.


Who would be responsible for overseeing this? What happens to players who create threads outside of that particular room? Does the PM zap them with a cattle prod? Players can and will discuss games in all sorts of places and I can't think of the last time that I worked on a game where it was only played in one place - in fact, I'm quite sure that in my seven years of working on games that has never happened.

Unfiction is an out of game space - a virtual space where players can gather and discuss what's going on and create their strategies. Think of it as the huddle in a football game or the coffee shop you gather in before and after running down the street as a zombie. Because ARGs are played virtually, it's difficult to have that sort of talk and camaraderie without going back-channel if you don't have a safe space. Unfiction is that safe space and will remain so. Unfiction is a place designed for the players, if the PMs want a space designed for them - they can find such a space or create their own. That is not unreasonable, unfair, or difficult to implement.

PostPosted: Thu Mar 05, 2009 5:26 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
Rogi Ocnorb
I Have 100 Cats and Smell of Wee


Joined: 01 Sep 2005
Posts: 4266
Location: Where the cheese is free.

As space mentioned, this typically crops up when someone new to the genre wants to bull forward on something they only half understand and think that like most places, they can do whatever they like because "Hey, It's the internet and nobody knows who I am, anyway." Poop!, Poop!, Poop!

When it goes south like every other selfish, lazy, ill-conceived pursuit they undertake, they can just bail.
While most of these people do just that and leave us to clean up all their crap, some hang around and write long "intellectual" diatribes on why they aren't responsible for hurting any feelings and that things should be done differently.
"Hey! you can't call me lazy! Look at all the writing I'm doing!"

*wrings mop

If we had an area on these fora setup as you've suggested, the only difference is that we'd now be having this conversation about your failure to use said place.

ETA: And regurgitating the
Quote:
Obviously, if the same thing is happening here again and again, then a new solution might be more fun to try than having the same conversation over and over again.
argument tells me that, contrary to your statements, you must not have really read the previous posts provided. If you did, you have either no ability to comprehend what you read or no ability to retain it for more than a few seconds/minutes. Why no questions about any of the historical discourse, even if it's cherry-picking to make your point?

Forgive me if I'm mixing up my guests in all this, but to me, it still seems very "Us against them." coming from the other side of the discussion.

How long do you continue to scream in a deaf person's ear to get their attention?
_________________
I'm telling you now, so you can't say, "Oh, I didn't know...Nobody told me!"


PostPosted: Thu Mar 05, 2009 6:35 pm
 View user's profile AIM Address Yahoo Messenger MSN Messenger
 Back to top 
Nighthawk
I Have 100 Cats and Smell of Wee


Joined: 14 Jul 2007
Posts: 4751
Location: Miami, Florida, USA, Earth

Wow, somebody's got all the forum admins on edge more than I do! Woohoo! Wink

Quote:
Couldn't a room be created where there are no rules and anything goes?


Nobody says you can't have one. Just not here. Smile
_________________
"Omne ignotum pro magnifico"

PostPosted: Thu Mar 05, 2009 7:21 pm
 View user's profile Visit poster's website
 Back to top 
natas
PHP Ninja


Joined: 06 Oct 2007
Posts: 3177
Location: Northwest Indiana

xnbomb wrote:
Here, I made you your very own sandbox:

http://ununfiction.freeforums.org/

If it doesn't suit you, you could always make your own ... they are free these days.


I'm the only member Sad

PostPosted: Thu Mar 05, 2009 8:43 pm
 View user's profile AIM Address Yahoo Messenger
 Back to top 
mapmaker
Unfettered

Joined: 26 Sep 2005
Posts: 608
Location: Providence, RI, USA

I usually only grab on to a tiny bit of a discussion when I chime in, and this is no different. Some of the ARGs I've played have had in-game forums as well as being played out here on the Unfiction forums. Eldritch Errors and Who Is Ben Stove? are what's coming to mind. They've got their pros and cons, and luckily I've never had to be an administrator in them.

One of the nice things about not having in-game forums is you don't have to deal with people going "OMG GUYZ THIS IS NOT REAL UR NOT REAL STOP PRETENDING UR REAL" or trying to hijack the game. It's a little different situation than in LARPing or D&D. Admittedly, I've never LARPed, but I have had some D&D times in the past.

A lot of people want to DM/PM/XM Radio because they have a story to tell. In D&D the DM always has ultimate control, being able to lay down the law because they control encounters and the story - and that power is both implicit and explicit. AFAIK, no player is going to go "hey, I'm DM now, we just ran into a Level 1 kobold with asthma that's carrying 100000 gold pieces" and expect anyone to go along with him.

But in an ARG, that situation is different. Due to the nature of the curtain, there has to be some trust that no one's going to try and piss on the PM's storytelling. Let me say of course that in some cases the PM will be fine with that, and if someone clears things with the PM beforehand, that's fine. And of course, doing crazy or unexpected things within the context of the story is OK - betraying the Sleeping Princess, betraying the rest of your party to side with the Evil Vizier, what have you. But if you try to usurp the PM, it just sort of gets into this annoying clash of authors, leading to upset players and hurt feelings.

Anyway, back to the situation at hand. It's already been said, but I figure I might as well chime in. I like Unfiction the way it is. No in-game posting, that's the way it is, that's fine with me. There are slippery slope arguments that could be made, but I guess the key to me is "why bother?" It's not that I'm not for "advancing" the genre. It's just that there are other ways to do it. Unfiction has always been a good "safe" area. If that's the way people like it, why change it?

If you wanted to create a game where there are no safe areas - one that's fully immersed, so to speak - that's going to be a challenge no matter how you slice it, because if you're doing a good job, chances are the game will be traced to its puppetmasters (I know of very, very few popular and convincing games that have managed to keep its PMs an iron-clad secret) and once that happens anyone who wants to have a "safe" space can just go create it on their own. I guess ultimately anyone who wants to be fully immersed will be, and anyone who doesn't won't be. What Unfiction does is sort of irrelevant to that end.

In Eldritch I've seen people who have kind of crept towards the Way-Too-Immersed-For-Me line, even though Unfiction was always there. Part of that has to do with the existence of the in-game forums. So I dunno, if you have a game that benefits from an in-game forum, then you make an in-game forum. Not hard to do, it seems. I dunno if anyone mentioned it, but there was a "room" (another "competing" ARG forum) like that you're mentioning called Immersion Unlimited. It died due to lack of activity before I arrived on the scene.

PostPosted: Thu Mar 05, 2009 8:49 pm
 View user's profile
 Back to top 
FacianeA
Veteran


Joined: 04 Aug 2006
Posts: 98
Location: Los Angeles, CA

Alright. I finally finished reading all of this. Now, I would like to talk about a few things.

It's starting to feel to me like it's pretty much given that changing the TOS isn't even a real thing. There's no real point to it anyway. This isn't a public forum and as such, there's no responsibility to accommodate such a thing anyway.

Next, I wanna assert that this does not by any means imply that I am even hinting at a condemnation of a more immersive style of play. However, this doesn't seem to be what this about either. What it has instead become, at least how I'm seeing it, is a debate over like, where morals come into the field of alternate reality game design.

Puppet Master, as a term, I have always viewed as valid. Of course, I have always seen it as a reference to pulling the strings of the puppets that are characters in the games, rather than like, controlling the destinies of players like a megalomaniacal super-genius. Along these lines, I would like to talk about what responsibilities this role, at least to me, do and do not bring.

Firstly, I think there is a measure of trust that players put in PM's that has to with the promise that they will be taken care of as a result of committing to the fiction of the game world presented. I feel like it's the primary goal of a PM to deliver on this world, and to do their best to present their vision while simultaneously trying their hardest not to let their audience down. After all, if the audience doesn't enjoy it, what's the point?

Anyway, the way PM's do this is by creating two things: rules and stories. This, I believe is a result of Alternate Reality Games being a sort of narrative gameplay combo that's essentially unique in the world of entertainment. This uniqueness comes from the next thing PM's are responsible for providing, which is the ability for player input to directly affect the game's narrative outcome, rather than just rewarding them with a win or a loss.

This "power of the player" is usually a main source of entertainment for players, and one thing PM's are DEFINITELY NOT meant to do is betray that trust. Lying in order to create the illusion of this power is lazy and unethical, and contrary to progress in this genre.

Possible abuse of this dynamic is not limited to the PM's, however. When a player tries to, in their quest to impact the narrative, begins to wrest control away from the PM's and start controlling the "puppets" themselves, it becomes a gamejack. This is undoubtably an interesting phenomenon, but attempting to rationalize it as a "next step" in gameplay/design dynamics, I feel, is incorrect and unfair to both players, who are now essentially just being tricked and losing out on an experience they signed up for in favor of something different, and the PM's themselves, who have in most cases worked incredibly hard, only to see it all deliberately taken from them, rather than naturally evolve in line with their vision.

Another thing that gamejacking does is take away all the rules, as explained very clearly by Faeryqueen21 a ways back in this very discussion with her Tag analogy. How can anything be categorized as a game when the rules have no weight? It's not even possible to consider games as something to be designed if you can just opt to not follow the rules. It literally, if gamejacking is accepted as part of the game, takes control away from everyone, makes everyone on Earth unwitting possible players, and renders the very existence of the game moot.

So that's what I'm gonna say. Don't steal, don't lie, and go rules.

No disrespect to anyone by the way. I didn't intend for any of this to be backhanded, and certainly don't pretend that this is how things definitively are, rather just how I see it. I love everything about everyone who's ever been on this forum, and just want to do everything I can to make sure that the concepts discussed, presented, and furthered in this space over the years continue to grow and evolve.
_________________
I would so stoked to handplant with my squids.
youtube.com/thenationaldex


PostPosted: Thu Mar 05, 2009 9:00 pm
 View user's profile AIM Address
 Back to top 
Star Spider
Veteran


Joined: 20 Apr 2007
Posts: 148

COOKIE!
Everyone needs one

First and foremost, good grief, did I really start all of this mess?
I really wish there was a digital way to express how being insulted by an entire community feels! It feels crappy and totally negative and actually pretty hurtful.

I came in here (a few years back) to play to share and to learn. But from the start I have not felt welcome. I have been insulted, ignored, mocked, condescended to, and now, on top of it all my best friends are being made to feel the toxic atmosphere as well.

Thanks Agent Lex for perfectly summing up the totality of my experience here:

"Hmm... I've seen this situation before.

ARG that "breaks the mould" - check
Star Spider starting the thread - check
Star Spider being the only advocate - check "

I am not trying to fight. I am trying to PLAY. When I apologize for breaking the rules and promise never to do it again it gets ignored and tossed aside and then repeatedly brought back to light as if the apology never happened. I never tried to make excuses, I thought about it and apologized.

Specifically the very first time I was called on breaking the rules I said:

"Hey ndemeter!

I understand what you are saying here and I apologize for breaking the rules.

Just to clarify though, although I was playing some of the roles, I did hijack the game and the original trailhead posts were all a mystery to me. In fact, I thought it was a game for everyone and that other people would have received the same package, which is why I posted here in the first place. William is and seems destined to remain, a mystery...

Also, although I understand what you are saying (and I am sorry for breaking the rules) I don't really agree with your concern about meeting me in the future etc... I think a part of being involved in ARG's is that anything can happen. People you meet at ARGfest could very well be characters. These games are designed to reach out to you in every aspect of your life. People work hard in these games to make the 'alternate reality' hard to distinguish from 'reality'. I think if you have a problem with the idea of not knowing if someone is a 'real' person or an ARG character, you might want to reconsider your hobby.

Again, I am not saying this to justify my breaking the rules. I was unaware of this specific issue and in the beginning I did not come into this game with the intention of hijacking it, after the choice was made to do so, it all moved so fast I was just trying to keep my ducks in a row and made a mistake in relation to this particular venue for which I am sorry! I will not force myself into your sandbox again! Smile

Sincerely,

Star"

I am wondering how many smiles and exclamation points I have to add to make sure I am not coming across as aggressive? (Geoff - care to hazard a guess I know you love my use of them) Wink

There is clearly a difference of opinion here between myself, my friends and the rest of this community (as it has been pointed out in many ways). Personally I have no problem with a difference of opinion! In fact I think it is healthy and exciting and helps everyone grow in the right environment!

My issue is not with your beliefs and your desire to keep things the way they are here. My issue is with the bombardment I receive every time I try to challenge anything! As Agent Lex can clearly attest to this is not the first time I have hit my head against this wall. And every single time I am met with a bitter onslaught of insults. People suggesting I think I am better then I am, or that I have not read the past threads or I don't know anything about anything. Holy frustrating Batman!

So my suggestions to you, if you ever want new, open minded people to not feel threatened in this environment are the following:

1) Stop and think about how you would feel if you were in the new person's shoes. Having a whole forum digitally yelling at you stinks. If you peek into a community and get rocks thrown at you, you would probably run screaming. People who ask questions or challenge assumptions are not the enemy. They just want to participate, to play in your sandbox.

2) Create some solid answers. There are questions: Why "This is not a Game"? Why "Puppetmaster"? Why can't I post in character? Then instead of screaming: READ THE PAST THREADS! (Which, as Storm mentioned is a time sucker) You could simply copy and paste a bit and then get into some educated discussions with those interested*. What is the harm? Why make the poor noobs chase the answers? If you are so in the know, share the love!

3)* If you are not interested don't talk! The amount of 'whatevers', 'meh's' and 'who cares' in here is record breaking! If you REALLY don't care, why are you commenting? Just to be mean? Just to have the last word? Come on! The reason my friends and I post is because we CARE. We want to try to understand and learn and share our POV. That is why we post, why do you?

4) Listen when people apologize for breaking the rules. I really don't think I deserve to be deemed 'untrustworthy' and then ignored. As soon as the issue was raised I addressed it and made amends, yet still...a pariah...

5) Have fun! This forum is a game forum right? Fun! Weeee! Glee! Excitement!!! Exclamation points!!!!

6) Decide what you are. I have heard a lot of ARG creators and players describe ARG's in relation to 'The Game' or 'The Truman Show'. You have all seen those movies right? They are both serious mind jobs. They are filled with lies and deception and underhandedness. So I personally think it is silly to be a genre who compares itself to such movies and then turn around and scream bloody untrustworthy murder when someone makes a simple mistake and posts as a 'character' in the forum. So either (in my opinion) you embrace the chaos and the mistrust that should be deep set in experiences like 'The Game' and 'The Truman Show'. Or you own that you are uncomfortable with the blurring of boundaries and try to make some new popular media associations.

7) Be Nice. Holy cow. There is some serious venom in here. It does not make for a very fun place (unless of course you agree with everything and follow all the rules to the letter and don't argue with those who 'know better'). I am sorry, but I have tried in every which way to engage this community and be positive and encouraging and supportive and fun, but it is really hard! Really... it is hard! If I have to be completely agreeable to fit in then that is really not something I will ever be. But I would rather not be an untrusted outcast. Can I find the balance? Can anyone?

These are just some ideas for you to take or leave. I would like to hang around, check out the new games and post if something cool comes up, but I am not getting much incentive to do so. I like that there seems to be a community here of people who want to play games that are cross media related and I think I have a lot to offer, but if I keep getting bitten then there is really no point! Why should I stick around to be insulted?

I really hope for the best for the ARG community that you can grow and expand in new, creative ways!

Sincerely,

Star

PostPosted: Thu Mar 05, 2009 9:14 pm
 View user's profile Visit poster's website MSN Messenger
 Back to top 
Display posts from previous:   Sort by:   
Page 3 of 10 [143 Posts]   Goto page: Previous 1, 2, 3, 4, 5, ..., 8, 9, 10  Next
View previous topicView next topic
 Forum index » Meta » General META Discussion
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group