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 Forum index » Archive » Archive: Ephemeral » ARG: Intimation
[TRAILHEAD] Intimation
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

drizjr wrote:
Quote:
PATH//PKRDQP
>NODE:DATA//NULL
>NODE:OINK//You thought this was it? heehee, that would be too easy! This piece you can only find one way: 5A5A4A514B4B494F4A5A


Well, that's Hex. Though what it comes out (ZZJQKKIOJZ) to is anyone's guess...

drizjr wrote:
Quote:
PATH//XCRBOAEVPH
>MEM:LOC//0296-36AF-4904-9016

>NODE:DATA//NULL
>NODE:OINK//You thought this was it? heehee, that would be too easy! This piece you can only find one way: 00 10 00 0100 11 0111 10 011 0100 010


And now Binary, too. Coming out as 0 2 0 4 3 7 2 3 4 2. Still makes little sense to me...

PostPosted: Fri May 29, 2009 10:54 pm
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drizjr
Unfictologist


Joined: 28 Nov 2003
Posts: 1700

Here are 2 more. The path's were long (I just kept on clickin'), so you'll have to find the initial pairs of letters
Quote:
>>NAVHIST:PATH//XCEVWLHEKQBCPFOY

>MEM:LOC//0FFC-CE37-45C8-A8EA

>NODE:DATA//Excess maintenance data/REF:PNC/LOG06
>NODE:OINK//You thought this was it? heehee, that would be too easy! This piece you can only find one way: 878384746987698284828377

Quote:
>NAVHIST:PATH//VOTRPOYVRKGXFRHKILSC

>MEM:LOC//88D6-CF54-47EF-8529
>NODE:DATA//NULL
>NODE:OINK//You thought this was it? heehee, that would be too easy! This piece you can only find one way: 01010101 01001001 01010000 01010110 01001011 01001011 01000101 01001000 01000111 01011000


I'm wondering if we have to find a new page first from her riddle... a bright star in the eastern sky, maybe?
These didn't work (added to http://thewaytheirworldended.com/ )
MARS
VENUS
JUPITER
ORION
ORIONS-BELT
SIRIUS
VEGA

EDIT: the first path to a shorter one


edit2:
I'm really getting lost in this maze.

Quote:
>NAVHIST:PATH//PKARSKFZZQSZNWXTKBQE
This piece you can only find one way: Juliet Tango Golf Whiskey Delta Delta Papa Uniform Golf Lima Romeo Kilo

That seems simple enough. Smile (bold added)
Quote:
>NAVHIST:PATH//NWXTKBQEJTGWDDPUGLRK
NODE:DATA/PATHLOCK:JTGWDDPUGLRK//[:@)]

Huh? She gave me the path that I just input.
I tried to go back, with AYNS and bumped into another one:

Quote:
This piece you can only find one way: UU5ZUk5CQlNJVg

*head scratch*

edit3: It turns out that the pignose at the end of NODE:DATA/PATHLOCK:JTGWDDPUGLRK//[:@)] is a link!
It leads to our first piece for this set at http://thewaytheirworldended.com/clip-back-of-the-box

edit4: From anaerin's decoded Hex above: PATH//PKRDQP then click on the letter pairs ZZJQKKIOJZ (which i could have sworn weren't there before Shocked ) http://thewaytheirworldended.com/clip-crying-again

PostPosted: Fri May 29, 2009 11:35 pm
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

drizjr wrote:
Quote:
This piece you can only find one way: UU5ZUk5CQlNJVg


That's Base64 (With 2 = on the end to pad it to valid length) - It works out to: QNYRNBBSIV, which takes you to http://thewaytheirworldended.com/clip-opening-the-box

PostPosted: Sat May 30, 2009 12:55 am
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drizjr
Unfictologist


Joined: 28 Nov 2003
Posts: 1700

Quote:
SITTING IN A COZY/
COZY SPOT ON A/
A HILL, TRYING/
TRYING TO FIND THE/
THE EVENING/
EVENING STAR RISING/
RISING OVER EASTERN/
EASTERN SHORES, DREAMING/
DREAMING EYES SIMPLY/
SIMPLY DREAMED THAT/
THAT SHE WAS ABLE/
ABLE TO REACH/
REACH OUT AND TOUCH THE SHIMMERING/
SHIMMERING STARS


Gives the storage location of for this set of clips:

http://thewaytheirworldended.com/SCATTERED-STARS/
With this message( see attached) Be on the look out for hints. (?)
intim scattered-stars message.gif
 Description   
 Filesize   52.52KB
 Viewed   71 Time(s)

intim scattered-stars message.gif


PostPosted: Sat May 30, 2009 1:03 am
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

drizjr wrote:
Quote:
SITTING IN A COZY/
COZY SPOT ON A/
A HILL, TRYING/
TRYING TO FIND THE/
THE EVENING/
EVENING STAR RISING/
RISING OVER EASTERN/
EASTERN SHORES, DREAMING/
DREAMING EYES SIMPLY/
SIMPLY DREAMED THAT/
THAT SHE WAS ABLE/
ABLE TO REACH/
REACH OUT AND TOUCH THE SHIMMERING/
SHIMMERING STARS


Gives the storage location of for this set of clips:

http://thewaytheirworldended.com/SCATTERED-STARS/
With this message( see attached) Be on the look out for hints. (?)


The hints would be the pignose smiley as a link (As we've seen already), I think.

[edit]Oh, and I've updated my results page (http://sites.google.com/site/anaerin/results-1), though there is a problem with the site - It's returning me errors inside the javascript. Sad[/edit]

PostPosted: Sat May 30, 2009 1:42 am
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drizjr
Unfictologist


Joined: 28 Nov 2003
Posts: 1700

01010101 01001001 01010000 01010110 01001011 01001011 01000101 01001000 01000111 01011000 binary for UIPVKKEHGX gives http://thewaytheirworldended.com/clip-to-peek-through

To keep track found but not solved:
PATH//XCRBOAEVPH 0100 11 0111 10 011 0100 010 binary for 0 2 0 4 3 7 2 3 4 2

PATH//XCEVWLHEKQBCPFOY 878384746987698284828377


edit: I don't know where I C&P's that number from so strike it. Sorry for any confusion, but it's the wee hours of the morning for me. Rolling Eyes
PATH//XCRBOAEVPH gives 00 10 00 0100 11 0111 10 011 0100 010 which is Morse code (0 is dot/1 is dash) for IN IL MJ NW (edit in LR) gives us http://thewaytheirworldended.com/clip-all-the-way

edit2: added the LR at the end of the Morse Code string. >_<

edit 3: PATH//XCEVWLHEKQBCPFOY 878384746987698284828377 is ASCII for WS TJ EW ER TR SM
gives http://thewaytheirworldended.com/clip-sniffing-away

I think that's it for this first batch.

PostPosted: Sat May 30, 2009 1:45 am
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

drizjr wrote:
I think that's it for this first batch.


Unless there's one at the (Currently broken) ...VC

So, PKYUPKARAYCPYXVC or PKYUPKARNLTRPOVC or any of the others that hit the VC node.

OOC: In the Javascript returned by the server (Thanks Firebug!) is the message "Warning: Invalid argument supplied for foreach() in /home/content/t/w/t/twtwe/html/!include_surface_bl4hbl4hh1dd3n.php on line 554<br>" - I'm sure the PMs are watching, so it might be an idea to get on that, Smile

PostPosted: Sat May 30, 2009 5:01 am
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Kilination
Veteran

Joined: 16 Apr 2009
Posts: 76

It's really odd that there aren't any audio clips in this batch (so far).
Also feel like I should go ahead and post the conversation I had with Sys.

She was responding to a comment I had the week before.

Quote:
>>Sys:Msg>@Kilination//Do you believe S has been compromised by a form of attacker? If so, I will need to analyze tentacles more intensely.

@intimation I believe S is being attacked by another entity, but I believe it is from within herself. Possibly rampancy, but more likely another entity

>>Sys:Msg>@Kilination//Intriguing. Do you have a theory for the nature or origin of this entity?

@intimation The psychological aspect, for humans at least, points towards some sort of emotional breakdown, causing the creation of this other entity.

@intimation A sort of split personalities. Again, this points towards rampancy, but S hasn't displayed any other symptom of rampancy, so it is doubtful

>>Sys:Msg>@Kilination//It is a promising hypothesis, worth considering. Psychoanalysis of the AI will prove difficult, however.

@intimation Unless you can have direct contact with S, the only real way to study her in depth is to look at the past tentacles and observe new ones.


Then, I messaged her after she hadn't done any messages in a while. This is the point where everyone was questioning her about the whole time paradox thing.

Good thing Essy was able to find a whole in SWP. Now we should get information more regularely.

PostPosted: Sat May 30, 2009 8:07 pm
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

Well, I've got good news, and better news.

Good news is that they fixed the broken node on their site.
Better news is that I've updated my tool (Re-wrote it in .net, in fact) to be multi-threaded and a LOT faster.

The results page has been updated again (http://sites.google.com/site/anaerin/results-1), and with this latest update, I can increase my scanning depth to 7 levels. It doesn't seem necessary, though, 'cause everything's available in the first 5.

I've yet to add pathlock decoding, but that shouldn't take long at all.

PostPosted: Sat May 30, 2009 9:50 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

anaerin, you got brains comin' out yer ears!
_________________
Alternate Currency
Stories and dreams, crossing my palm like silver.

xbl gamertag: krystyn


PostPosted: Sun May 31, 2009 12:38 am
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

krystyn wrote:
anaerin, you got brains comin' out yer ears!

Really? My wife seems to think it's peanut butter I've got in my ears. Smile

PostPosted: Sun May 31, 2009 1:07 pm
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

Yes, I know I'm double-posting, but this is an update, not an edit.

We've got new stuff to find. Essy's been busy. Smile

"HEEHEE, THIS FUN! IT'S NOT EASY KEEPING AWAY FROM SYS'S LITTLE PET, BUT IT'S SOMEONE ELSE TO PLAY HIDE AND SEEK WITH! I WAS ABLE TO HIDE A FEW MORE PIECES, BUT THERE'S STILL MORE COMING! :@)"

I'm running my program now, with Pathlock detecting and decoding working too Smile

[edit]Okay, run complete, full output here: http://sites.google.com/site/anaerin/results-1

Here are the highlights.

FJ
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: POUDONIYCPOP

FRSV
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: GTUNGAGHFSGL

PKARNL
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: DAFRSVLFZUHG

FRSVLFZL
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: XKWYATMSWOSM

FREJPYKS
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: WOZNHLDLIXFF

PKRDQPXKQK
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: JKSSGUNPJMRJ

FJONQOQHTV
>NODE:OINK//Nope, you're not done, here's another one! The way to find this one might be a little more difficult: PHKIQIQIWIWV

[/edit]

PostPosted: Sun May 31, 2009 3:29 pm
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drizjr
Unfictologist


Joined: 28 Nov 2003
Posts: 1700

Each given path is missing the first pair of letters in the string to find the clip.

POUDONIYCPOP requires a UC in front of it, so the full path is
FJ
UCPOUDONIYCPOP
gives us http://thewaytheirworldended.com/clip-shivered-against


GTUNGAGHFSGL requires a LQ
FRSV
LQGTUNGAGHFSGL
gives us http://thewaytheirworldended.com/clip-see-again


Someone else found http://thewaytheirworldended.com/CLIP/sniffing-away.gif as it appears on http://thewaytheirworldended.com/SCATTERED-STARS/ but I dunno which path that belongs to. (eta: My mistake.. that was found in the first batch.)

edit: It seems that a missing single pair of letters may not be the way to the path for all of these.

son of edits:

XKWYATMSWOSM gives http://thewaytheirworldended.com/clip-colors-and-words
found via path XCRBPYSYJK XKWYATMSWOSM *

WOZNHLDLIXFF http://thewaytheirworldended.com/clip-a-little-bed
found via XCRBPYSYJK XKCNWOAEWOZNHLDLIXFF *

JKSSGUNPJMRJ http://thewaytheirworldended.com/clip-a-little-bed http://thewaytheirworldended.com/clip-it-always-was
PKRDQPXKQK
GEJKJKSSGUNPJMRJ

PHKIQIQIWIWV http://thewaytheirworldended.com/clip-happy-to-hear
FJONQOQHTV
path VLQZPHKIQIQIWIWV

*I caught these paths not from the original starting string, but from notes I had on previous attempts to map the maze.

There's one more to be found for DAFRSVLFZUHG

will the edits never end:
DAFRSVLFZUHG is the one that someone else found that shows up on SCATTERED-STARS/.
The path is PKARNL HAFA DAFRSVLFZUHG the clip is http://thewaytheirworldended.com/clip-letters-and-doors

Geeze, I hope I got that right.

PostPosted: Sun May 31, 2009 5:31 pm
Last edited by drizjr on Sun May 31, 2009 8:11 pm; edited 2 times in total
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anaerin
Unfettered


Joined: 25 Sep 2004
Posts: 391
Location: Regina, SK, CA Posts: 1337

With another rewrite (Along with some pretty major logic changes to take into account pathlocks and oinks), and I think I've got this maze down.

http://sites.google.com/site/anaerin/results-1

Check out the bottom of the results - All the pathlocks and oinks you could ever want. Smile

[edit]Though the pathlocks do need decoding - I'll see about getting some code to do that shortly. Smile[/edit]

[edit="Edit 2: Son of edit"]Pathlocks are decoded, where they can be (There's one of them that breaks the rules for a base64 string, even when padded, so the error is displayed there instead). Again, on the address above.[/edit]

PostPosted: Sun May 31, 2009 7:34 pm
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snorkle256
Unfettered

Joined: 23 Apr 2008
Posts: 631
Location: West Central Wisconsin

Watch this E3 Halo 3 ODST and Halo Reach video.

When you see the Halo Reach part you wont be able to tell me this ARG is not for that!

Woot, they show a world ending, (the way their world ended?) and the planet itself seems so similar to the one in the first intimation video.

PostPosted: Mon Jun 01, 2009 3:19 pm
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