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 Forum index » Meta » General META Discussion
How thick does the curtain need to be?
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tstrel
Decorated

Joined: 16 Aug 2007
Posts: 168
Location: Jacksonville, Fl

 How thick does the curtain need to be?
I pm'd spacebass, but didn't get a responce yet and I think I'd like a broad opinion on it anyway.

This is what I sent:

Hey space, I'm going to run a short arg, i'm in the process of planning right now, this should be a clean cut deal. I do not plan on launching before everything is shot, registered, scripted and if need be paid for. I do have one question tho, there is a peice of software that I would like to use that WILL point back to me. There is no way around it that I can see short of repurchaseing it under a false name or two . Do you think the forums will overlook this peek at the curtain, I'm asking because if you think it will be an issue I have other ways around. But I know this could be the most inventive launch yet! I'm still weeks away, maybe even a month or two out. Hope to hear from you, I know your busy.
:::end transmission:::

I know "the bass" has a life past these here tubes and I only sent that a couple of days ago, but I would like a broader opinion.
Thanks guys and gals.

PostPosted: Sat Jul 11, 2009 3:59 pm
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BubbleBoy
Decorated


Joined: 16 Jul 2007
Posts: 271
Location: United States

My only question is do you believe that the players will try to contact you while your game is running? I mean, players have been known to hunt puppetmasters down and call their house or other contact number. I'm just curious how you would deal with this situation if it ever comes up? You can try to deal with the problem at that point or get rid of the problem now. It's up too you.

Sorry if this doesn't make much sense... I'm on NyQuil and have a severe cold atm.

PostPosted: Sat Jul 11, 2009 4:50 pm
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October
Unfettered


Joined: 04 Jan 2007
Posts: 362
Location: Houston, Texas, USA

tstrel, I'm sure you've seen the many threads about "curtain" and its value or lack thereof. There's no "one true way", so I'll just give you my $.02.

In two of the best games I've played, Sammeeeees II: The Wrath of Johnson and Eldritch Errors, I've known exactly who the puppetmasters were through the whole of the game. Eldritch Errors even has a meta site, Schmeldritch, which the PMs update when the game is not "in session". Many studios let players know in one way or another who is behind the game. Everyone knew that 42 Entertainment was behind the promo ARG for The Dark Knight, for example. On the other hand, in the original Sammeeeees, no one knew who the PM was and they never found out until the end! Knowing the PM didn't diminish the quality of play for me.

Players knowing who you are is not a big deal; most player bases track down the PM early on in the game anyway, whether you want them to or not. You control the contact you have with players during the game, so if they're emailing you out of game you can handle that in any way you feel appropriate, answering or not, whatever you feel would be best. And... if players start stalking/harassing you, that's waaay out of bounds and you should make that clear, IF it happens. That's a rare phenomenon, so I hope you won't even need to address it.

In my opinion, the "curtain" is the contract you make with the players stating that you won't interfere with their play, that you will tell the story and let them experience the story in their own unique ways without forcing them to do one thing or another. It's not really about being a secret PM - it's about the trust you build, the give and take between you and your players, something that may even be enhanced by their knowing your name or at least your alias.

So, for my part, I say launch your game and make it the best game you can. It sounds like you have put a lot of thought into it, and I look forward to seeing what you're going to put out there!

P.S. - Spacebass is one of the point people for ARGFest Portland this weekend, so he probably won't be able to get back to you until after he's recovered from that event. Smile
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If you immediately know the candlelight is fire, then the meal was cooked a long time ago.

PostPosted: Sat Jul 11, 2009 5:08 pm
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tstrel
Decorated

Joined: 16 Aug 2007
Posts: 168
Location: Jacksonville, Fl

Thank you both!

BBoy and October, based on these opinions, and what I felt to begin with I think my idea will in fact fly. Then I checked the terms and services of the software in question and I wont be able to use it in the capacity I originally intended. Im in touch with the site owners of the software and *may* be able to edge past the TOS there with a touch of creativity, wont use it if they say no, but I think they understand that it could bring an entirely new unique user base to their platform. As far as planning this out, even without the program, it'll work. I have almost a full notebook of pre programmed responses and directions and cyphers and codes. Amazingly it seems to be in order. Most required resources are secured, but there are things I'm not completely satisfied with yet. So a tad more fleshing out. BB as far as handling the outside world when Im found out, and I certainly will be if I use that software, I'm pretty good at not answering the phone if I don't know who's calling. Im pretty sure I'd only get PM's here and UF TOS I promise I WILL follow. Thank you again!

PostPosted: Sun Jul 12, 2009 5:57 pm
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FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

October did such a good job of burning the curtain!

Speaking from experience, you'll eventually come to treasure the creativity involved in the stalkers who reach through the ashes of the curtain. Sometimes they'll draw pentagrams outside your office, or leave you an empty ice cream container full of crickets.

More seriously, here's my advice on where I think the hard line needs to be. Imagine that someone in law enforcement or government has grown concerned about something your game is doing -- where is the obvious channel that leads them back to you so you? That's a minimum: here, we tackle that by not hiding domain name registrations (so there's also a technical contact, etc.) but that isn't the only (or even most obvious) solution. Whatever else the players might do with that you've got to learn to live with as a designer.

PostPosted: Wed Jul 15, 2009 10:23 am
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Lovek
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Joined: 02 Mar 2005
Posts: 434

FLmutant wrote:
Sometimes they'll draw pentagrams outside your office, or leave you an empty ice cream container full of crickets.


I swear those crickets were alive when I left them.
_________________
Played: G.O. IV, Must Love Robots, Who Is Benjamin Stove?
Pining For: Eldritch Errors
Lurked: Dozens and dozens


PostPosted: Wed Jul 15, 2009 11:58 am
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October
Unfettered


Joined: 04 Jan 2007
Posts: 362
Location: Houston, Texas, USA

Duuuude, I'd forgotten about those crickets, and the pentagram!!!!!

And speaking of authorities, FLMutant - didn't Eldritch Errors raise some flags in the DHS with their transliterated Arabic posts to Craigslist?

Fun times.
_________________
If you immediately know the candlelight is fire, then the meal was cooked a long time ago.

PostPosted: Wed Jul 15, 2009 12:15 pm
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pancito
I Have No Life


Joined: 24 Feb 2008
Posts: 2095
Location: In my happy place.

I think people tend to respect the illusion of the curtain to a certain extent (though obviously not always) and are more apt to pester you if you say 'I'm the PM,' then if you are found out. At least in my admittedly limited experience that's been true. Again, the bottom line is, "how much isolation do you need?" and work towards that. Err on the side of too much, because you can never make the curtain less transparent. I need to run another game.
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Played: VITD, PO, LGLab, "Go 'Pods!" BoL/SiD
$.02: watevahs

TWINKIE!


PostPosted: Fri Jul 17, 2009 4:31 am
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Caterpillar
Unfictologist


Joined: 25 Sep 2002
Posts: 1887
Location: cem's otherbody

I think for me it comes down to "acknowledgement".... or rather lack thereof. There are no iron-clad ways of ensuring that players never find a thread/connection between you and your creation, however in my opinion it is a PMs responsibility to exercise self-control and not acknowledge it. Somehow [for me at least] the line remains at least a little fuzzy when just "speculating" on who's behind any given endeavor, but when it's acknowledged by said PM - it blows a little something for me.

I might be alone in this thought, but I don't care for Meta sites and the only ones I can reasonably accept are the ones that are completely untraceable... and/or that really look and feel like they've been created by an IGC [possibly based on a player] for a absolutely believeable purpose. In other words, a Meta site I didn't know was IG until the conclusion, or at least wasn't completely sure about. But that's just me Smile

PostPosted: Sat Sep 05, 2009 8:30 am
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