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 Forum index » Chaotic Fiction » Slender Man Mythos
Game Discussion (cont from Trailhead)
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
Posts: 2578
Location: Cowtown, AB

Seen the inside already, re: episodes 22 and 23! Very Happy Slendy does terribly need to clean up the place!

PostPosted: Mon Feb 22, 2010 6:26 pm
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gordon_ramsay
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Joined: 27 Sep 2009
Posts: 521

LOL. True.

PostPosted: Mon Feb 22, 2010 6:33 pm
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ptlundholm
Guest


Cheshire01 wrote:
This is interesting, but should it not be in the game discussion thread? Sorry to be an organization nazi.


yeah, sorry about that. I was meaning to put it in the general thread, but I was in a hurry, guess I fucked up along the way. Not an avid poster, constant lurker though, and I thought this had been kinda overseen

PostPosted: Mon Feb 22, 2010 6:54 pm
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The Rogue Wolf
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Joined: 29 Jan 2010
Posts: 403
Location: Behind you, in the shadows

Dray wrote:
Seen the inside already, re: episodes 22 and 23! Very Happy Slendy does terribly need to clean up the place!

He'd probably do better if he didn't keep having people drop in at all hours.

Wink

PostPosted: Mon Feb 22, 2010 7:36 pm
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raelyn
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Joined: 14 Jan 2010
Posts: 618
Location: AWWW MAN TERRENCE, OH GOD DON'T CRY C'MON

"Drop in".

PostPosted: Mon Feb 22, 2010 8:08 pm
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Pactin
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Joined: 22 Feb 2010
Posts: 13

Hi guys. First time poster, long time lurker here. Been following MH for about 3 weeks now, and I've been trying to scrounge up something that hasn't been said before (you guys are practically detectives Shocked ).

Anyways, I hope this isn't in the wrong section but I've found something sort of interesting about entry 17.

What seems funny to me is Tim's shadow, to our (the viewers') left. At about 0:23 Tim is leaning close enough against the wall to which his shadow is seen. What's awkward is that the "head part" of his shadow is all distorted. This doesn't seem like a function of the window/trees behind him because whenever his elbow or body get close enough to emit that same shade of darkness, no fuzziness is seen.

That fuzziness looks to persist until about 0:52. Again, I'm hoping this hasn't been said before and has some significance. Go easy on my noobish detective work.

PostPosted: Mon Feb 22, 2010 9:26 pm
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Cheshire01
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Joined: 09 Feb 2010
Posts: 80
Location: Behind the wall.

I notice that shadow distortion, too, and forgot to mention it. Glad to hear I'm not crazy for seeing it. I think it contributes to the Tim being Masky theory.

PostPosted: Mon Feb 22, 2010 9:33 pm
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
Posts: 2578
Location: Cowtown, AB

Pactin wrote:
Hi guys. First time poster, long time lurker here. Been following MH for about 3 weeks now, and I've been trying to scrounge up something that hasn't been said before (you guys are practically detectives Shocked ).

Anyways, I hope this isn't in the wrong section but I've found something sort of interesting about entry 17.

What seems funny to me is Tim's shadow, to our (the viewers') left. At about 0:23 Tim is leaning close enough against the wall to which his shadow is seen. What's awkward is that the "head part" of his shadow is all distorted. This doesn't seem like a function of the window/trees behind him because whenever his elbow or body get close enough to emit that same shade of darkness, no fuzziness is seen.

That fuzziness looks to persist until about 0:52. Again, I'm hoping this hasn't been said before and has some significance. Go easy on my noobish detective work.


Oh wow, I completely missed that.

Yeah, Tim's got quite the little static show going on, there. I'd agree that it contributes to the Masky theory, or at the very least that Slendy is messing with Tim's head. I mean, he's standing right outside the window the entire time... not so much staring at Alex as he probably is in breaking Tim's brain down. No wonder he was so sick in #20, if #20 proceeds #17!

Just seems so weird that Masky only pops up three years later when Jay gets into investigating things. What is going on with these people getting their minds and bodies screwed with in such a way that they begin putting off their own video-distressing vibes? It's almost like they're getting charged to emit a static zap, only it's more constant.

That raises a curious point about TTA and his videos. He seems to be able to get some pretty clear shots, though I admit that usually they're muddled in some way. Could it be that some of his footage is being distorted by him (them?)selves during some point in the creation, in a way that can't be explained by editing? Or if that isn't the case and the videos ARE made odd by mundane editing, why is TTA immune to the video distortion that, say, Tim (and potentially even Jay, re: #24 and his bedtime antics) are causing?

So many questions, arrrrrgh. (If it's a real ARG, it definitely is in the sheerly phonetic meaning of the term. Rar!)

PostPosted: Mon Feb 22, 2010 10:18 pm
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The Rogue Wolf
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Joined: 29 Jan 2010
Posts: 403
Location: Behind you, in the shadows

Pactin wrote:
What seems funny to me is Tim's shadow, to our (the viewers') left. At about 0:23 Tim is leaning close enough against the wall to which his shadow is seen. What's awkward is that the "head part" of his shadow is all distorted. This doesn't seem like a function of the window/trees behind him because whenever his elbow or body get close enough to emit that same shade of darkness, no fuzziness is seen.

I noticed this as well, but put it down to some weird distortion effect. Still, it's awful distinct to just be general "noise", I suppose.

Dray wrote:
What is going on with these people getting their minds and bodies screwed with in such a way that they begin putting off their own video-distressing vibes? It's almost like they're getting charged to emit a static zap, only it's more constant.

It's almost like some form of radiation, it seems. The more time they spend in the presense of Slender Man, the more of his bizarre properties they pick up.

PostPosted: Mon Feb 22, 2010 10:44 pm
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Cheshire01
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Joined: 09 Feb 2010
Posts: 80
Location: Behind the wall.

Dray, I lol'd at 'bedtime antics.'

17 is another simple entry that probably says something really important, but no one noticed because we thought it was a filler entry or we focused on the OMIGOD SLENDERMAN IN THE BACKGROUND.

I still think water is important. At the beginning of the entry, Tim drinks soda and nothing happens. Later, several seconds after holding a bottle of water, the film craps out on us.

Going with the theory that SM has electrical properties, this would make water a defense against him. Water could short SM out.

PostPosted: Mon Feb 22, 2010 10:55 pm
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
Posts: 2578
Location: Cowtown, AB

...Or maybe water helps conduct said weird-ass powers. If the water is a catalyst and Tim has been drinking it, it could have helped to amplify the 'radiation' (for lack of a better term), which is what caused the video to crap out. Of course... that might wind up being a good thing, given that we see evidence that somebody's been drinking a heckuva lot of water in later entries.

...so much for energy drinks. Heh.

PostPosted: Mon Feb 22, 2010 11:10 pm
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Cheshire01
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Joined: 09 Feb 2010
Posts: 80
Location: Behind the wall.

Well, water is also a conductor for electricity, so it could help SM as well. Just depends on what you want to believe. I actually like this new idea better.

Also, living near high-voltage power lines for a significant period of time is thought to cause leukemia, especially in children and young adults. Do at least Tim and Jay have Slendy Leukemia?

PostPosted: Mon Feb 22, 2010 11:18 pm
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Cheshire01
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Joined: 09 Feb 2010
Posts: 80
Location: Behind the wall.

Sorry for double-posting, but I found an article of the health risks of EMF's.

http://www.mercola.com/article/emf/emf_dangers.htm

PostPosted: Mon Feb 22, 2010 11:23 pm
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
Posts: 2578
Location: Cowtown, AB

I'm of the opinion that the reason that there are more people with, for example, cancers et all around high voltage power lines is not necessarily because of the lines, but because of the people who live near 'em. Power lines lower property values, which means that poorer people tend to move in. Said poorer people may not have as good (good 'of'? Bah, my grammar is lacking) access to health care as those who can afford more expensive properties, so a higher percentage of people who live in those areas tend to have more persistent health problems.

Of course, when you're dealing with a narrative, that can all go out the window because we're talking about fiction.

I guess it boils down to your thoughts on MM/Masky. If he is working for Slendy, then water is potentially a helpful medium and may spread his influence further. If MM is not working for Slendy, then water could be protective somehow, either in that it wards off Slendy's direct effects or causes said effects to pass through the person without harming them in the same way.

Couple of random thoughts in addition to this: the dry creek bed by the gazebo seemed to have its own distinct distortion. The running water that Jay filmed in #21 held zero distortion -- didn't really notice it the first time, but then wondered why he spent so long filming the water on another pass through. Weird...
Some distortion sounds distinctly like rushing water (I am having trouble remembering the specific places that this occurs!).

...Can't think of anything else to contribute to this thought-process right now. Herp!

PostPosted: Mon Feb 22, 2010 11:39 pm
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The Rogue Wolf
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Joined: 29 Jan 2010
Posts: 403
Location: Behind you, in the shadows

The main puzzle interlaced with the concept of "Slendy Radiation" (eletrical emissions, radiation, anti-wifin' field) is the level of control he seems to have over it. He's gone from nearly no sort of interference at all (mild visual artifacts and a soft rapping sound- sort of his signature sound, that- during Entry 17) to full-out garbling the recording (the tail end of Entry 23). Is it something he does willingly, almost an outward effect of his attempts to be stealthy? Does he "broadcast" more when he wants to be noticed?

He's been filmed with no apparent video distortion, but audio garbling (several of Alex's soundless videos have been matched up with sound clips- which I think were from some of totheark's videos- that contained severe audio corruption). On the other hand, Entry 14 shows Slender Man entering Alex's room with absolutely no sound and only mild visual artefacts (the typical "screen tear" and slight discoloration). And Entry 7 has him appear with absolutely no visible effect on the camera at all.

My tenative theory is that this is some sort of effect that Slender Man gives off unconsciously. When attempting to "spy" on someone, he "quiets" these emissions, to the point where they can be undetectable at a distance. However, when he first "manifests" in a location (whether it be teleporting, entering from "Slendy World", whatever) there is a distinct screen-tear effect, and his nearby presence tends to cause a soft, repetitive hollow sound. (I'd at one point thought that this might be from Masky, not Slender Man, but the sound is also present in Entry 17.) And when Slendy is on the move, or seems to want to be noticed, he has a much more profound effect on the camera.

It's all conjecture, but there's gotta be a reason for the distortion, and that's the best idea I've got.

PostPosted: Mon Feb 22, 2010 11:56 pm
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