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 Forum index » Meta » Puppetmaster Help
Do professional webpages make the game better?
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Alzheimers
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Joined: 02 Aug 2004
Posts: 339

Do professional webpages make the game better?

My plans for a future mini-arg are progressing, and I have reached the point where I am thinking about web design. Unfortunately, I don't claim to be any great graphics designer, or HTML/CSS guru.

Are professional, flash driven pages really what drives interest in a game? I look at the setup for Urban Hunt as an example -- they have moderately complex designs for TomorrowsTalk and Deadpoems.com, but then there are very plain, simple pages for urbanmythology.net and CMH.

I guess my question is, is having a flash-y webpage important to the success of an ARG, even a small one? If the puzzles and storyline are conveyed in a reasonable and interesting manner, does it matter that the webpage looks like it was designed in Notepad (which it would be) done up with stock photos and pics ripped from GIS (which it would be)?
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PostPosted: Fri Sep 10, 2004 5:31 pm
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Wishi-san
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Joined: 20 Oct 2003
Posts: 602
Location: UK. Southwards.

Flash a website does not make.

It obviously depends on context. If your site is being "made" by a billion dollar earning company they will - or should - have a professionally made, browser compliant website. However, if the local hairdressers have managed to find a copy of Frontpage stuffed in a dustbin and made their site with it, it probably isn't going to be a design masterpiece.

Oh, and "designed in Notepad"? I don't see why you're classifying this as a bad thing. Stock photos are used often, UH uses them and MU made liberal usage of them (as delightfully pointed out by catherwood - repeatedly Wink)
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PostPosted: Fri Sep 10, 2004 6:04 pm
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LGarrett
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Joined: 07 Aug 2004
Posts: 39
Location: Austin, TX

Having my own site and having professionally worked on several sites, there's always one thing to remember (and I've had to remind clients of this repeatedly) -- a web page is designed to convey information. If you load a webpage down with flash or graphics, it may look cool, but is it functional?

Some individuals use their websites as a portfolio, so the site will be in Flash, with convoluted graphics and cool effects, but because it's so busy and takes a ridiculous amount of time to load, it takes away from the message, which is "Hey, I know all this cool stuff so hire me."

The key to any good webpage is to first ascertain what information needs to be on said page, and then make sure that information is accessible to the largest audience possible. That doesn't mean it has to be straight text on a grey background; it just means don't get so caught up in the medium that you forget to focus on the message.

And one other thing to remember -- load times are important. If you have players on dialup, generally you want the page to load in 30 seconds or less. I personally advise 15 seconds, myself. Long load times are just as dangerous as having text that can't be read due to the background color or pattern.

By the way, I used nothing but Textpad when I coded the HTML for my website (http://www.quasispace.org). The tools have nothing to do with the final appearance.

Just my $0.02.
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PostPosted: Sat Sep 11, 2004 1:16 am
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colin
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Joined: 13 Oct 2003
Posts: 810
Location: Australia

remember your creating a reality, you need to think how each page should look in that reality. as wishi said, it's about context. take i love bees for example, the page (without the curruptions) is really average and not that great, but it suits the context

PostPosted: Sat Sep 11, 2004 5:34 am
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Nightmare Tony
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Joined: 07 Jun 2004
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Location: Meadowbrook

Which is why its always good to enlist a web designer who is clear on the concept of the ARg, from designing a simple 10 year old's website to a company looking one andhaving the code and styles to match.
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PostPosted: Sat Sep 11, 2004 12:15 pm
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vpisteve
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Joined: 30 Sep 2002
Posts: 2441
Location: 1987

I'd agree. It's all about context. Some sites must look professionally done for them to be believable (corporite sites, for example) while others can get away with varying degrees of complexity based on who's supposed to have built them.

I think one thing that's really important (this is just my personal preference) is that the sites really look like they're designed by different people, have a completely different look/layout to them.

Gambatte!
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PostPosted: Sat Sep 11, 2004 3:42 pm
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FLmutant
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Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

colin wrote:
remember your creating a reality, you need to think how each page should look in that reality. as wishi said, it's about context. take i love bees for example, the page (without the curruptions) is really average and not that great, but it suits the context


Ditto what Collin said: it's all about context. The websites are extention of the characters they are meant to represent. Sometimes that means untraditional choices, sometimes that means you go with the cliche. I'm a big fan of stuff designed to look simple when a user sees it, but still give you alot of control "under the hood" (so sometimes something that looks simple isn't really that simple at all.)


Brian

PostPosted: Mon Dec 20, 2004 8:54 am
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Phaedra
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Joined: 21 Sep 2004
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FLmutant wrote:
colin wrote:
remember your creating a reality, you need to think how each page should look in that reality. as wishi said, it's about context. take i love bees for example, the page (without the curruptions) is really average and not that great, but it suits the context


Ditto what Collin said: it's all about context. The websites are extention of the characters they are meant to represent. Sometimes that means untraditional choices, sometimes that means you go with the cliche. I'm a big fan of stuff designed to look simple when a user sees it, but still give you alot of control "under the hood" (so sometimes something that looks simple isn't really that simple at all.)


I have no website experience whatsoever except for designing the website for my parents' business (with FrontPage Embarassed ) but as someone who's designed a lot of brochures and publicity materials for small businesses, I'd have to say keep it simple.

Ditto to the context comments above -- if the story calls for something complex or messy or trite (like ILB) then go with it, but if you're going for a higher-class look, for, say, a large corporation and you don't have a lot of money to spend: simplicity, simplicity, simplicity.

You can make something look really expensive on a shoestring budget if you spend your money in the right places and keep it simple. I work for a large, expensive law firm. They recently totally revamped the website, and now it's more complex, with mouse-over menus and subtle graphics, but for a long time it was elegant, but very, very simple -- and that's a clue right there -- law firms *have* to portray an aura of wealth and security. If they can do it with a simple website and induce large corporations to spend a great deal of money hiring them, then you can certainly convince your ARGers (who aren't putting thousands of dollars into your services and are already willing to give you a little leeway) that your simple site represents a large company.

The other thing, and I know this is obvious, but you wouldn't believe how often it crops up with real businesses that should know better, and, it seems to me, is a sure sign of an amateurish game, whether it's a computer game or an ARG, is grammatical/spelling mistakes/bad sentence structure.

Proofread, please! Professionals know when to use "its" vs. "it's" (or at least they should). You're not going to see "alot" on a bank's website. It's two words. You're not going to see things made plural with an 's.

I'm a relative newcomer to ARGs -- ILB was my first -- but I'm fascinated by the genre. Having spent some time browsing the forums for other ARGs, the quality of the writing was the thing that struck me as the most telling difference between some of the smaller ARGs and ILB, or (what I've seen of) the Beast. Not necessarily the quality of the story (I don't think an ARG needs a genius bestselling author like Sean Stewart behind the curtain to be good) but the quality of the language used. Nothing throws me out of my nice suspension of disbelief like going to a website supposedly representing/produced by a corporation/individual that's supposed to be very professional/knowledgeable/whatever and seeing:

We can provide you with exactly the service's you need. Alot of our customers have been....blah blah....What if there was a place where you could...blah blah

There are three grammatical mistakes in that text that are fairly common, but scream "unprofessional." I've actually addressed two of them. If you can't find all of them, and you want to have a professional-looking website/emails/text of any sort in your ARG, I'd suggest you find someone with impeccable grammar and have them proof everything. Or get yourself a good reference book on the subject.

Getting back to websites, I think that you can probably do it cheaply -- I really believe it's how you use the design elements rather than how many of them there are or how complex you make them that determines the overall impression.

But again, I'm speaking from a very general design background and really have no experience with website design except as a consumer.
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PostPosted: Mon Dec 27, 2004 8:23 pm
Last edited by Phaedra on Mon Dec 27, 2004 9:30 pm; edited 1 time in total
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Nightmare Tony
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Joined: 07 Jun 2004
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Location: Meadowbrook

if you ghave the right people doing it, you CAN get a good look. I had been PMing a game which just finished, and the company websites on the game looked pretty good, IMHO.

Its not about flash and stupid graphics tricks and CSS. Its about clear content and context.
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PostPosted: Mon Dec 27, 2004 9:08 pm
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joebrent
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Joined: 01 Oct 2003
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Location: New York, sometimes

Phaedra wrote:
The other thing, and I know this is obvious, but you wouldn't believe how often it crops up with real businesses that should no better, and, it seems to me, is a sure sign of an amateurish game, whether it's a computer game or an ARG, is grammatical/spelling mistakes/bad sentence structure.

Proofread, please! Professionals know when to use "its" vs. "it's" (or at least they should). You're not going to see "alot" on a bank's website. It's two words. You're not going to see things made plural with an 's.


Proper grammar makes me randy.

Woah, edit:

Phaedra, in another forum, wrote:
Lol. My violin performance professor presented this to us during our first master class. There was another one, too -- I think it had to do with ducks.


And you're a musician too? A fiddler no less! Where have you been all my life?[/quote]
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PostPosted: Mon Dec 27, 2004 9:29 pm
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Phaedra
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Joined: 21 Sep 2004
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joebrent wrote:
Phaedra wrote:
The other thing, and I know this is obvious, but you wouldn't believe how often it crops up with real businesses that should no better, and, it seems to me, is a sure sign of an amateurish game, whether it's a computer game or an ARG, is grammatical/spelling mistakes/bad sentence structure.

Proofread, please! Professionals know when to use "its" vs. "it's" (or at least they should). You're not going to see "alot" on a bank's website. It's two words. You're not going to see things made plural with an 's.


Proper grammar makes me randy.


I'll have you know, sir, that I am a lady. Razz

Quote:
Woah, edit:

Phaedra, in another forum, wrote:
Lol. My violin performance professor presented this to us during our first master class. There was another one, too -- I think it had to do with ducks.


And you're a musician too? A fiddler no less! Where have you been all my life?


Um...in Wisconsin. Freezing my tuches off.
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PostPosted: Tue Dec 28, 2004 1:14 am
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joebrent
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Joined: 01 Oct 2003
Posts: 640
Location: New York, sometimes

And she speaks Yiddish too! Phaedra, if you tell me you're a Knicks fan, I'm buying a ring right now.
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PostPosted: Tue Dec 28, 2004 2:55 am
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Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

joebrent wrote:
And she speaks Yiddish too!


Just a bissel. Wink

Quote:
Phaedra, if you tell me you're a Knicks fan, I'm buying a ring right now.


Er...being in Wisconsin, I'm afraid I don't follow the Knicks... Embarassed
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PostPosted: Thu Dec 30, 2004 11:47 pm
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