Author
Message
SeekerX
Decorated
Joined: 17 May 2010 Posts: 184 Location: Germany
And you want to tell that you didn't use any EQ or filter to make it sound as muffled as yours actually does? Digitally slowing a file down doesn't make it sound muffled. And why does your "instrument" sound so much like a Hammond organ while the original tones sound like simple DTMF. And why does your "music" contain a different rythm than the original straight rythm?
Sorry, but I am very sceptic. Very, very sceptic.
Was that a real Hammond or just a software synthie?
Posted: Fri Jun 18, 2010 2:34 pm
Badion
Boot
Joined: 07 Jun 2010 Posts: 50
Really? I swear i pulled the file down from the wiki bruce page. the second you hit -75% on the speed thing you can begin to hear it. once you delete the space it shows up right away.
ill gladly do a live meeting so you can see how things came to be.
Posted: Fri Jun 18, 2010 2:41 pm
Badion
Boot
Joined: 07 Jun 2010 Posts: 50
here this should help. I took the "less gaps" file and sped it up 175% you can begin to hear the notes again. I dont know how to get it back exactly cause of the deletes that I did.
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expcnv_Slow_less gaps_Then sped up 175.mp3
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Posted: Fri Jun 18, 2010 2:44 pm
Colt
Unfettered
Joined: 13 Nov 2007 Posts: 400 Location: Piney Flats
actually i was sceptic at first, but if you take his file and put it in audacity and take it to 96000Hz you hear the same tones as in the original expcnv sound file
Posted: Fri Jun 18, 2010 2:48 pm
SeekerX
Decorated
Joined: 17 May 2010 Posts: 184 Location: Germany
I stand corrected about the muffled quality. Actually Audacity does dampen the sound when you use "change speed" once for -75% while it does not so when you use the same three times with -25%. Still I, off now, get a different result in tonal quality. But I take back my scepticism.
Posted: Fri Jun 18, 2010 3:10 pm
VictorCharlie
Boot
Joined: 07 Jun 2010 Posts: 55 Location: Neither here nor there.
Time This is where the amount of time between clues becomes a problem. Over analyzing this sound is driving us all nuts...
Posted: Sat Jun 19, 2010 12:53 am
GabeGideon
Boot
Joined: 11 Jun 2010 Posts: 19
So I was really bored and I started messing around with the EXPCNV file in garageband, and I found a beat that I think is pretty cool. All I did was add a panning echo.
Be forewarned that this means absolutely nothing as far as the game.
Check it out if you're as bored as I am.
(oh, and this is the first time I've attached anything to a post, so hopefully the mp3 will work)
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The EXPCNV Beatdown.mp3
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735.43KB
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Posted: Sat Jun 19, 2010 4:28 am
Froid
Boot
Joined: 25 May 2010 Posts: 64 Location: Israel
GabeGideon wrote:
So I was really bored and I started messing around with the EXPCNV file in garageband, and I found a beat that I think is pretty cool. All I did was add a panning echo.
Be forewarned that this means absolutely nothing as far as the game.
Check it out if you're as bored as I am.
(oh, and this is the first time I've attached anything to a post, so hopefully the mp3 will work)
awesome
Posted: Sat Jun 19, 2010 9:29 am
Tracker_56
Veteran
Joined: 20 May 2010 Posts: 83 Location: Illinois
GabeGideon wrote:
So I was really bored and I started messing around with the EXPCNV file in garageband, and I found a beat that I think is pretty cool. All I did was add a panning echo.
Be forewarned that this means absolutely nothing as far as the game.
Check it out if you're as bored as I am.
(oh, and this is the first time I've attached anything to a post, so hopefully the mp3 will work)
That would be infinitely cooler if you could do some noise removal and get rid of that hiss. Then maybe you can lower the pitch to add some bass.
Cool idea though man!
Posted: Sat Jun 19, 2010 9:51 am
Euchre
uF Game Warden
Joined: 29 Aug 2007 Posts: 3342
You could redo that with the noise canceled version from my previous post .
_________________Any sufficiently plausible fiction is indistinguishable from reality.
Any sufficiently twisted reality is indistinguishable from fiction.
Welcome to the new world of entertainment.
ŠEuchre 2007
Posted: Sat Jun 19, 2010 1:17 pm
cearanissa
Boot
Joined: 18 May 2010 Posts: 35
Re: Time
VictorCharlie wrote:
This is where the amount of time between clues becomes a problem. Over analyzing this sound is driving us all nuts...
I agree even though not much has happened I'm finding myself completely lost...
Posted: Sat Jun 19, 2010 3:04 pm
vapor
Entrenched
Joined: 03 Jun 2008 Posts: 1188 Location: Dallas, TX ya'll
I played around a bit with a vocoder plug-in I found for Audacity last night. I was able to generate some similar sounding audio just by using voice as a formant and the golden ratio tones as a carrier. Of course, I'm not at the same computer right now so I can't attach the audio but I will later this evening.
It isn't an exact match but I was able to reproduce the "wavering" effect on the tones just by using the vocoder plugin at default settings.
Posted: Sat Jun 19, 2010 3:28 pm
/james V.
Kilroy
Joined: 18 Jun 2010 Posts: 1 Location: Area 28,373,643,737,327
morse code me and someone else messed with the audio file and thought it might be morse code just increase the playback speed to 3sec. skip then set up the pitch to a dna looking design and lower the pitch but it MIGHT be morse code someone should check it out I used VLC but anything might work...
Posted: Sat Jun 19, 2010 4:26 pm
vapor
Entrenched
Joined: 03 Jun 2008 Posts: 1188 Location: Dallas, TX ya'll
Ok so here are the results of my vocoder testing. I'm attaching the stereo track of the voice and the tones together (I had to slw the voice down to match the length of the tones) and then the vocoded version of the track. It produces a very similar effect on the tones just by using the default setting in the Audacity pugin.
Oh and since I was playing around with vocoder, I made a little something extra which is also attached.
I can provide links to the plugin if anyone else is interested in playing with it.
ETA: I thought the wemustparty vocoded file was too vanilla so I added phaser effect to the carrier waveform and vocoded again for a much more extra terrestrial sounding output.
Description
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Filename
a001622 with voice stero track.mp3
Filesize
29.7KB
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114 Time(s)
Description
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Filename
a001622 vocoded.mp3
Filesize
29.7KB
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103 Time(s)
Description
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Filename
wemustparty vocoded.mp3
Filesize
5.98KB
Downloaded
103 Time(s)
Description
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Filename
wemustparty vocoded with phaser effect.mp3
Filesize
7.48KB
Downloaded
103 Time(s)
Posted: Sat Jun 19, 2010 4:32 pm
asda
Guest
Coool Cool Thats cool what you did and all, but the problem still comes out to be what could be encoded when its specificily the goldenration sequence. Anyway I loved the we must party one....Maybe we can get something else fathers day or 4th of july, and if not comic con isnt long away
Posted: Sat Jun 19, 2010 8:12 pm
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