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 Forum index » Chaotic Fiction » Flynn Lives
[GAME] Circuit Cycles
Moderators: enaxor, Euchre, spaceboy, thebruce
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [GAME] Circuit Cycles
Re: badge

VanGoghX wrote:
Go Shad0! My money's on you to finish this thing first!

Evidently you lose your money. Still:

Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "CIRCUIT PRO"
FOR COMPLETING ALL 32 LEVELS

_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Mon Jul 12, 2010 8:35 pm
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NWinTN
Decorated


Joined: 11 Mar 2010
Posts: 243

how many days until Comic-con? why's it always gotta be the left coast to get the cool events?

PostPosted: Mon Jul 12, 2010 8:36 pm
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thebruceModerator
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

which would undoubtedly be a countdown to something at comiccon
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PostPosted: Mon Jul 12, 2010 8:36 pm
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sowasred2012
Unfettered


Joined: 23 Oct 2007
Posts: 662
Location: London, UK

MOVIELORD101 wrote:
Yup:

http://www.flynnlives.com/identityraid/


Spoiler (Rollover to View):
Yeah, turns out there are 17 characters being spelled out on the badge - S L A S H I D E N T I T Y R A I D - so... flynnlives.com/identityraid - new countdown, folks

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PostPosted: Mon Jul 12, 2010 8:37 pm
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JamiroFan2000
Decorated


Joined: 20 Mar 2010
Posts: 184

sowasred2012 wrote:
MOVIELORD101 wrote:
Yup:

http://www.flynnlives.com/identityraid/


Spoiler (Rollover to View):
Yeah, turns out there are 17 characters being spelled out on the badge - S L A S H I D E N T I T Y R A I D - so... flynnlives.com/identityraid - new countdown, folks


Yep, definitely a countdown to the next teaser trailer previously unveiled by Disney in Amsterdam most likely!

PostPosted: Mon Jul 12, 2010 8:38 pm
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VanGoghX
Unfettered


Joined: 09 Mar 2010
Posts: 386
Location: SoCal

MOVIELORD101 wrote:
Yup:

http://www.flynnlives.com/identityraid/
Somewhere around noon on the 22nd? (Or is it 11:30 or 12:30?) I'm guessing that's when Flynn's Arcade will be open for play at Comic-Tron. Sound right?

PostPosted: Mon Jul 12, 2010 8:39 pm
Last edited by VanGoghX on Mon Jul 12, 2010 8:50 pm; edited 1 time in total
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sowasred2012
Unfettered


Joined: 23 Oct 2007
Posts: 662
Location: London, UK

So with that, I've just looked at the time and it's 01:38am here... WAY past bedtime.

Night guys!
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PostPosted: Mon Jul 12, 2010 8:39 pm
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [GAME] Circuit Cycles
Re: Comic-Con

NWinTN wrote:
how many days until Comic-con?

Comic-Con officially starts on Wednesday, July 21, 2010. The TRON panel is on Thursday, though, and the second batch of postcards* indicates that Flynn's Arcade will be open July 22-24. Plus there's that new timer on http://www.flynnlives.com/identityraid/ which appears to be counting down to Thursday the 22nd.

NWinTN wrote:
why's it always gotta be the left coast to get the cool events?

Probably because both Disney and 42 Entertainment are based out here?



*Still no postcard from either batch for me. Sniffle.
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Mon Jul 12, 2010 8:40 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

Oh goody, all of this was for a countdown for those special people going to SDCC...

Oh hell, just got to level 17. My contrast makes it difficult to distinguish between blue and green. Anyone tried reloading to see if you can re-access the same level instead of doing everything in one sitting?

PostPosted: Mon Jul 12, 2010 8:42 pm
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CloneTommy
Decorated


Joined: 24 May 2010
Posts: 226
Location: San Diego, CA

Just beat 24, yikes these are getting rough. But my control is getting better.

-CT

PostPosted: Mon Jul 12, 2010 8:43 pm
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Hazado
Veteran

Joined: 25 Feb 2010
Posts: 71

Thursday, July 22, 2010 at 11:30:00 AM

What I Used to figure it out
http://www.timeanddate.com/date/dateadded.html?m1=7&d1=12&y1=2010&h1=17&i1=40&s1=00&type=add&ay=&am=&ad=9&ah=17&ai=50&as=

PostPosted: Mon Jul 12, 2010 8:43 pm
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emeraldbeacon
Decorated


Joined: 09 Mar 2010
Posts: 175
Location: San Diego, CA, USA

Quick tactical note, as I come back to the game having FINALLY beaten lvl 23...

If you accidently drive over the wrong colored square, don't panic! You're not necessarily blocked. If you wait to touch that as the final square for that bike, you'll immediately stop, and won't blow up for hitting the light trail. Makes for a good tactic, too, if you need to 'suicide run' to hit the last target (i.e. your other paths, by accident or necessity, make it impossible to double back on your route).

Back to the game!

PostPosted: Mon Jul 12, 2010 8:46 pm
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SoCalSteve
Entrenched


Joined: 21 Nov 2008
Posts: 1144
Location: Costa Mesa, California

can anyone turn the count down clock into a screen saver? that would be bad ass!

PostPosted: Mon Jul 12, 2010 8:48 pm
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Wiser
Decorated


Joined: 27 Jul 2004
Posts: 251
Location: 127.0.0.1

Phew. Finally beat all 32 levels. And now I really do have a headache...
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Steam ID / Quake Live ID / Xbox Live gamertag: Tenosis

PostPosted: Mon Jul 12, 2010 8:51 pm
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JamiroFan2000
Decorated


Joined: 20 Mar 2010
Posts: 184

Weird!! Why won't it let me past/play level 22 or above?

PostPosted: Mon Jul 12, 2010 8:51 pm
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