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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[META] Feeling philosophical about the themes of this story
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

[META] Feeling philosophical about the themes of this story

The theme, or one of the themes, linking all the stories is the collision between technology and humanity. And, the not so pretty results that can occur.

I started thinking about this when I heard the questions that Melissa asked people yesterday: had they been lonely, what could they see, how could they prove they were human. I guess she meant prove you are human as opposed to a "smart ai."

Durga's story of being created from a human brain obviously applies to the way Melissa was created. What more of an interface between "human" and "technology" is there than the creation of an ai based on a human brain?

All of the stories have this element: Jan talks to the coffee machine and treats it like it has real feelings, showing how "human-like" it is ( would you go out with the coffee machine( ?) she asks someone); Kamal deals with people who have implanted technology into their bodies in order to commit a crime of ripping off the casino; Ronnie is noted as a good potential candidate for a smart ai; Kamal's sister was undoubtedly taken to be part of a program using talented children, I suspect that she is the basis of Melissa, though others have different ideas, the result is the same: a human being being altered permanently through technology.

Jersey's interactions with Durga show that while she is on a mission, she has emotions and empathy.

Then, the whole Spartan II program where kidnapped children are replaced by clones (who die) and are not even human anymore-- the technology is part of their bodies and their minds. Even to the extent of, as been suggested here, the possibility of a breeding program and Jan's own father wanting her to be enhanced. And her mother turned into a sort of monster.

Perdita's Story is this whole theme in an allegory.

I could find more examples, but you get the idea. I find something monstrous in the results of this interaction, although the goal may be to win the war, something very precious seems to be lost.


Edit: I knew it was Jan! Thanks for pointing that out Dorkmaster.
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PostPosted: Wed Sep 22, 2004 10:42 pm
Last edited by rose on Thu Sep 23, 2004 3:14 pm; edited 1 time in total
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Mazian
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Rose, I value your posts. They are always considered and detailed. Gives us something to think about for certain.
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PostPosted: Wed Sep 22, 2004 11:35 pm
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archon
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Re: [META] Feeling philosophical about the themes of this st

rose wrote:
I find something monstrous in the results of this interaction, although the goal may be to win the war, something very precious seems to be lost.


Exactly. I have a feeling that this will be touched on in-particular in Halo 2, at least to some extent. It was already partially alluded to in the previous Halo fiction with how out of place the Spartan IIs were in comparison to everyone else. People always being unsure of how to act around them, talking about them like they're not human. Maybe they really AREN'T human anymore, but at one point they were.

PostPosted: Thu Sep 23, 2004 4:12 am
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Dorkmaster
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Oh well, since you've been built up, and since I know you're a tough girl who can take criticism well, just so you know you have it that "Jersey" talks to the coffee machine. It's really supposed to be Jan. I know you know that, but I wanted to let you know, so it's corrected, for posterity's sake....

Anyway, I love philisophical stuff, and this is an excellent thought-piece. You rock, Rose!!!
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PostPosted: Thu Sep 23, 2004 11:24 am
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CoffeeJedi
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i think "Unfettered Rose" would make a great name for a ship in Halo 2, anyone else with me?
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PostPosted: Thu Sep 23, 2004 12:16 pm
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Mazian
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CoffeeJedi wrote:
i think "Unfettered Rose" would make a great name for a ship in Halo 2, anyone else with me?

Concur
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PostPosted: Thu Sep 23, 2004 12:22 pm
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chaotic_mind
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See, this is great speculation, especially in the context of what has come before.

Sorry, if I make references to stuff people haven't heard or read about yet.

Marathon, Pre-Halo as some might say, was all about technology rising from it's constraints. Durandal's rampancy, for example. Sure, it made him anti-social at the beginning. Insane, definitely, as he rejected the rules of the society that had been placed on him. But, he stabilized. He became the defender of the S'pht, and part galactic savior when he helped to end the threat of the W'rkncacnter.

Also, there's the S'pht. Artificial lifeforms, their purpose was to terraform a planet to the Jjarro desires. But, when the Jjarro disappeared, the S'pht developed a culture and myth of their own.

Marathon was almost a story of technology striving for a soul. A purpose beyond that given to them by it's creator.

Marathon gave me a sense of being hopelessly out of place. Every was all too old, too inhuman. It was sort of a story about fighting enemies from without, and interacting with a much larger universe.

Ilovebees, on the other hand, doesn't seem to be about that.

It has a much more "personal" tone, ultimately the conflicts of ilovebees seem to be human ones. Human greed vs. Human greed. Not Alien Ineffability vs. Human desire for preservation.

I think that idea of losing something essentially human is a big part of that. Durandal, a heretofore human AI, joins with an alien one in the interests of preventing a terrible threat. Leela is taken away, never to be part of the story, but to go rampant in an entire interplantary network. Tycho is killed, and returned to life using alien technology and part of Durandal.

It'll be interesting to see how it all ends.

What sacrifice will be called for, and who will have to make it.
And the question of whether they should make it at all.

Luke P.

PostPosted: Thu Sep 23, 2004 12:32 pm
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Anton P. Nym
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Re: [META] Feeling philosophical about the themes of this st

archon wrote:
People always being unsure of how to act around them, talking about them like they're not human. Maybe they really AREN'T human anymore, but at one point they were.

Thanks to our privileged information, being able to sit inside John-117's head and all Smile, as readers we know that the SPARTAN-IIs are indeed still human. They have augmented physiologies and they DEFINITELY have abnormal psychologies (many of their behaviours and thought-patterns are still child-like, and they have very black/white mentalities though John is becoming more complex) but they ARE still human.

Genetically they are still human... should they ever have children, these children would be just as human as you or I. They've had no retroviral treatments to change their genes, nor have they been mechanically augmented to the point that they don't need to eat or sleep or, uh, eliminate. (In fact SPARTAN-IIs were under orders to eat at least six full meals a day while recuperating from the augmentation surgery. All that extra muscle mass needs more fuel.)

However the great mass of people don't know this. All they have is ONI propaganda, which plays up their invulerability, and pictures of them in armour. "Bones of metal" is an exaggeration (their bones have added metallic supports) but is the least of the misunderstandings circulating out there.

I forsee great problems for SPARTAN-II de-mobs. Should any actually survive to be de-mobbed...

Let's add another theme to the pile... the UNSC is probably not terribly benificent. Project ORION was started to supress numerous uprisings and rebellions on the colonies. The SPARTAN-II program is a horror show of ethics abuse, all in the name of the greater good. There is routine censorship. ONI has an entire division devoted to propaganda. Earth is perceived to be overpopulated... the colonies were supposed to take some of the burdening surplus, but there's a limit on how many bodies you can ship out in a given time. (Also have a look at New Mombasa in the E3 2003 trailer... it's HUGE, many stories high for the ENTIRE city.) Earth-native anti-immigrant bigotry can be seen as an obvious result of their colonialism.

An amusing spec-thread in Bungie circles is that we Humans are actually the bad-guys of the story, and that the Covenant actually do have valid reasons for their war because of UNSC past actions. (This would explain why their first communique, transmitted before the glass on Harvest had yet cooled, was delivered in perfect English.)

Makes ya think, hunh?

-- Steve agrees that one of the primary themes of the Haloverse is the adverse as well as beneficial effects of technology.
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PostPosted: Thu Sep 23, 2004 12:47 pm
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Scumbag
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Re: [META] Feeling philosophical about the themes of this st

Quote:

An amusing spec-thread in Bungie circles is that we Humans are actually the bad-guys of the story, and that the Covenant actually do have valid reasons for their war because of UNSC past actions.


Personally, I don't think its UNSC actions, I think its Forerunner/Jjaro actions. We're just related to 'em.
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PostPosted: Thu Sep 23, 2004 1:00 pm
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Grim
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[SPEC] Convenant reason for War

This is probably way off base, but maybe part of the reason for the Covenant War against humankind is our meddling with the sanctity of life.

Using it as a throw-away to advance technology.

PostPosted: Thu Sep 23, 2004 1:10 pm
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CoffeeJedi
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Re: [META] Feeling philosophical about the themes of this st

Scumbag wrote:
Quote:

An amusing spec-thread in Bungie circles is that we Humans are actually the bad-guys of the story, and that the Covenant actually do have valid reasons for their war because of UNSC past actions.


Personally, I don't think its UNSC actions, I think its Forerunner/Jjaro actions. We're just related to 'em.


i don't know.... i think that would be delicious irony.... we originally nuked one of their planets or something first, but covered it up from our own people
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PostPosted: Thu Sep 23, 2004 1:52 pm
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ajenteks
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Re: [META] Feeling philosophical about the themes of this st

Quote:

Personally, I don't think its UNSC actions, I think its Forerunner/Jjaro actions. We're just related to 'em.


I think there's more evidence that we're related to the Flood, but that's besides the point. It's been pretty much established, however, that the Covenant Echelon views the Forerunner as gods.
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PostPosted: Thu Sep 23, 2004 2:09 pm
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Shadowkiller
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Now that I think about it what rose said is very true. When you first read the books the Master Chief is very much machinelike. After his augmentations some ODSTs picked a fight with him and he killed and brutalized them with out much 2nd thought. He never even had remorse about it. He and his fellow Spartans fought because they were told too, not because the especially cared about the cause. The only pleasure they seemed to get out of it was winning and only regret they seemed to get out of it was losing one of their fellow Spartans.

However as the books went on the Master Chief began to understand what was going that there was a world outside of his unit and that there was more reason to fight then because he was told too. He started caring for people outside of his own unit. As he has gone on he has begun to reclaim his lost humanity. In many ways the story is about how John 117 is able to rejoin the human race and not just be a Spartan.
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PostPosted: Thu Sep 23, 2004 2:37 pm
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Sep7imus
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I, too, like the way Rose is thinking here.

In Halo and, it seems, in our little ARG, the line between human and artificial is pretty blurry. In fact, it really forces us to question what constitutes a human in the first place (like lots of good sci-fi, I might add).

The nice twist here is that the characters that are still PHYSICALLY human (well, mostly) are the Spartan IIs (i.e. Master Chief in Halo), and they're practically devoid of recognizable human personality and emotion (partly, of course, as a result of being the main character in a video game, but still). Meanwhile, the characters that are NO LONGER physically human (Melissa, Cortana, etc.) or perhaps never were (Sleeping Princess?) are the most personable and engaging characters we encounter.

-Sep7imus
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PostPosted: Thu Sep 23, 2004 2:46 pm
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rose
...and then Magic happens


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as long as you aren't running away: another point

Another theme, that I think reinforces the idea of the distinction between humanity and technology, is the concept of "family" as used in the game. Even as players we have wondered if James James is really
Jan's father.

Kamal is taking enormous risks--helping Aiden-- in an attempt to save his family from Coral. (Aiden, pissant that he is, exploits that feeling and I hate him for it.) Jersey demands that Durga show that she understands what "family" means and what she is asking him to give up by leaving his father posted away from Earth. Ronnie, like Kamal, uses her talents to escape from a confining life, but rushes home for her cousin's wedding and threatens the groom to stay in line. Sophia has turned her back on her home but, like Kamal may be with Aiden in order to get her family ( at least her brother) to Earth. And, we know Kamal's family suffered terribly from the loss of his sister (who was abducted and replaced by some sickly sad clone- we think.)

Perdita is left by her family in the story and does everything she can to find them again.

---

Enough pontificating. I would love to hear other people's ideas about this stuff.

And thanks for the idea of the ship named "Unfettered Rose." That's lovely. Thank you. ( Very Happy )

PostPosted: Thu Sep 23, 2004 3:44 pm
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