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 Forum index » Chaotic Fiction » Flynn Lives
[TRAILHEAD?] Tron
Moderators: enaxor, Euchre, spaceboy, thebruce
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CalebH2010
Unfettered


Joined: 23 Mar 2010
Posts: 374
Location: The Grid

It's Tron Tuesday and nothing has turned up yet...
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PostPosted: Tue Nov 16, 2010 4:08 pm
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ifmnetzwerk
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Joined: 14 Mar 2010
Posts: 357
Location: Humble, TX

CalebH2010 wrote:
It's Tron Tuesday and nothing has turned up yet...


we still got thursday and saturday for daft punk happenings.
if uninformed, try going to dazeddigital.com/video

PostPosted: Tue Nov 16, 2010 4:37 pm
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CalebH2010
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Joined: 23 Mar 2010
Posts: 374
Location: The Grid

Here's our Tron Tuesday treat: http://www.myspace.com/video/vid/107049832
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PostPosted: Tue Nov 16, 2010 6:14 pm
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mach1monorail
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Joined: 17 Mar 2010
Posts: 450


Flynn Lives is now an award winning promotion

check this out guys

http://www.stitchkingdom.com/disney-news/movies/themed-entertainment-assocation-recognizes-imagineer-kim-irvine-world-color-tron-arg/

Quote:
Finally, the "Flynn Lives" Alternate Reality Game (ARG) took the honor of Outstanding Achievement for a promotional event during San Diego ComicCon 2010. The ARG combined elements of promotion, puzzles, game play, scavenger hunting and location-based entertainment into a completely new kind of guest experience. To promote the upcoming TRON LEGACY (a sequel/reboot of the groundbreaking original TRON film), this ARG created an experiential groundswell of interest in the film over nearly two years, leveraging social media and online connectivity to tell a compelling, immersive story that feels inherently part of the digital world of the film, filled with labyrinthine computer networks and competitive video games.

Starting with influential online bloggers and fans, the game created a "resistance movement" themed to the film's mysterious digital-world storyline, told through numerous interconnected websites and real-world puzzles. This created a parallel story to the film, both online and within the real world – the characters from the movies would affect the player's real lives with media, events, and rewards. All of the game's events encouraged global collaboration – many puzzles could not be solved by a single player, and were played by people all over the world. Each step of the game would result in a real-world event; players were often rewarded with game "swag" mailed to them from the resistance movement, keeping them engaged. Certain puzzles led to secret real-world "drops" or phone calls with clandestine clues. Each step of the ARG progressed in scope and scale to include more and more of the real world. In particular, major real-world events like ComicCon included giant location-based attractions as part of the ARG, such as a full-size arcade recreated from the film at ComicCon 2009, and the futuristic "End Of Line" nightclub at ComicCon 2010 – a themed environment with wrap-around HD projection to create the feeling of flying inside the computer world.


PostPosted: Wed Nov 17, 2010 3:43 am
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ifmnetzwerk
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Joined: 14 Mar 2010
Posts: 357
Location: Humble, TX

dazeddigital.com

PostPosted: Wed Nov 17, 2010 3:33 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

I know that this is a bit of a debate elsewhere, but I'm posting here because I think it is more relevant here. I am of the opinion that there will be at least one more puzzle. Why? Because there was very little story here that we were involved with. We went, supported Sam and Alan, did a couple of extra-curricular things, and now it trails off. And that's curious. 42E generally does a decent job with having some kind of story arc. Here I feel as though I am one chapter away from the end.

Among other things, who is Zack?

PostPosted: Wed Nov 17, 2010 4:06 pm
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CalebH2010
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Joined: 23 Mar 2010
Posts: 374
Location: The Grid

Broklynite wrote:
Among other things, who is Zack?

I think Zack is Clu...
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PostPosted: Wed Nov 17, 2010 4:48 pm
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CloneTommy
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Joined: 24 May 2010
Posts: 226
Location: San Diego, CA

CalebH2010 wrote:
Broklynite wrote:
Among other things, who is Zack?

I think Zack is Clu...


Or Kevin Flynn... he could be trying to get people to find him with out raising any flags coming through the TRON software since he (TRON) acts like a firewall.

It could also be CLU, wanting us to find Sam and get him on the grid so he can eat him or whatever he has planned for him.

-Tommy

PostPosted: Wed Nov 17, 2010 4:50 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

CalebH2010 wrote:
Broklynite wrote:
Among other things, who is Zack?

I think Zack is Clu...


And this assumption is based on....?

PostPosted: Wed Nov 17, 2010 4:57 pm
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FSURobbie
Guest


Only problem is Zack owns Arcade Aid, a real life vintage arcade store that exists in Flynn's real world, meaning he can't be Clu or Kevin since he's not, you know, on the grid... Rolling Eyes

PostPosted: Wed Nov 17, 2010 4:57 pm
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EDGECRUSHER
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Joined: 25 Feb 2010
Posts: 207
Location: Scottsdale, AZ

Broklynite wrote:
I know that this is a bit of a debate elsewhere, but I'm posting here because I think it is more relevant here. I am of the opinion that there will be at least one more puzzle. Why? Because there was very little story here that we were involved with. We went, supported Sam and Alan, did a couple of extra-curricular things, and now it trails off. And that's curious. 42E generally does a decent job with having some kind of story arc. Here I feel as though I am one chapter away from the end.

Among other things, who is Zack?


I've been sitting on the same feeling for a while now. I think it's been a bit of a misnomer to refer to this as an "ARG", as we've not done or been involved in anything close to blurring any line between reality and the movie world.
We've found some sites, scored some swag, and ultimately if you put this Tron: Legacy game up against any other true ARG, it wouldn't hold up.

This isn't a complaint, but I haven't felt "sucked in" to this game. There's been tasks, we've completed them, and nothing really has stood out as a point I could look back on and say yeah, there it is.

I've also felt that 42E may very well have been severely restricted by what they could and couldn't do, so much that 42E may never even admit to what didn't get done if they want to keep Disney as a client.

Just my .02, I'm not dissatisfied or complaining-hell, I got a free phone and vintage Tron wallet my first day of playing-but come on. This wasn't an ARG. Sad
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PostPosted: Wed Nov 17, 2010 5:07 pm
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FSURobbie
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EDGECRUSHER wrote:
Just my .02, I'm not dissatisfied or complaining-hell, I got a free phone and vintage Tron wallet my first day of playing-but come on. This wasn't an ARG. Sad


Worshippy Worshippy Worshippy

PostPosted: Wed Nov 17, 2010 5:14 pm
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CloneTommy
Decorated


Joined: 24 May 2010
Posts: 226
Location: San Diego, CA

FSURobbie wrote:
Only problem is Zack owns Arcade Aid, a real life vintage arcade store that exists in Flynn's real world, meaning he can't be Clu or Kevin since he's not, you know, on the grid... Rolling Eyes


Have some fun!! But since you're rolling your eyes, how do you know Zack owns a "real life store that exists in Flynn's real world." I don't remember Arcade Aid being in TRON or the comic books. Odd.... Razz

One of the programs could be using zack's identity trying to reach out for "the cause" to get some help in the grid for Kevin. By tracking down Sam in Brazil, having us get the word out to Alan in SF for OperationTron etc. I'm sure it will all be tied up nicely in a self-destruct-envelope from 42E any time now...

-Tommy

PostPosted: Wed Nov 17, 2010 5:14 pm
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FSURobbie
Guest


CloneTommy wrote:
One of the programs could be using zack's identity trying to reach out for "the cause" to get some help in the grid for Kevin. By tracking down Sam in Brazil, having us get the word out to Alan in SF for OperationTron etc. I'm sure it will all be tied up nicely in a self-destruct-envelope from 42E any time now...

-Tommy


I suppose that is possible, but if a program was able to figure out a way to get off the grid and get word out about Kevin, why wasn't Kevin himself (architect of said grid) able to figure it out? That and the grid he is on is on his private server. Further, Zack has supposedly been at several of the RL events...

You could be right, I just don't see it.

Also, I didn't mean to seem rude with the eye-rolling thing, sorry if it came across wrong!

PostPosted: Wed Nov 17, 2010 5:19 pm
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thebruceModerator
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

FSURobbie wrote:
EDGECRUSHER wrote:
Just my .02, I'm not dissatisfied or complaining-hell, I got a free phone and vintage Tron wallet my first day of playing-but come on. This wasn't an ARG. Sad


Worshippy Worshippy Worshippy

As much as I agree, I'd clarify that and say it's not a traditional ARG Smile From where we're from, this is straying from what we consider ARG, but in media, ARGs are hardly classified as anything specific; it's a very vague term. Ultimately, the reality of the movie world is encroaching on our own; there are games; it's interactive; there's a (thin) story. FWIW, for better or for worse, it's an "ARG". Confused

Otherwise, yes, I completely agree with your sentiment Smile

The stuff we love about large-scale ARGs seems to be falling by the wayside... Crying or Very sad
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PostPosted: Wed Nov 17, 2010 5:21 pm
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