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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Questions/Meta
[OT] Any idea on what I should say on TV?
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Jeeeeeeee
Boot

Joined: 26 Aug 2004
Posts: 26
Location: Montréal, Québec, Canada

[OT] Any idea on what I should say on TV?

As posted here : http://forums.unfiction.com/forums/viewtopic.php?t=4833&start=15&sid=c5dcfe6fbabfd55330cf7da34a7ca0ac, I got contacted to talk aboot ( Wink ) ilovebees and ARGs in general on TV. From what I understood, it should be recorded on the 30 th (next thursday).

Of course, living in Canada, I have not been able to experience enhottenating axons. I've been following the game since the end of July so I pretty much know the story. BUT. I don't know if you've tried to explain this whole thing to someone totally unfamiliar with ARGs in general, I sure have. The fact that we keep learning new parts of the story each week and that the major part of our time is dedicated to SPEC (coupled with the fact that I've never even played HALO Dunce -I know! ) just makes it impossible to summarize in a few sentences.

So anyways, I was wondering if anyone had any idea for what I should tell a French Canadian audience aboot what's going on. I have a few ideas, but I thought you guys could lend me a hand (of course I will talk about the great community that I discovered here on unfiction... seriously, I've never really been into forums before, but you guys rock! Rock On )

Thanks!

** edited for label -- jamesi

PostPosted: Fri Sep 24, 2004 9:39 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

make a note of the major ilovebees web resources, and spread the news... give people places to go to so they can join in... if you're allowed too of course Smile like unforums, the blog, fireflies, netninja, the axon plot *cough*, and others... Wink
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PostPosted: Fri Sep 24, 2004 4:49 pm
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Karmic
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I think Lt. weephun deserves special recognition!
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PostPosted: Fri Sep 24, 2004 4:54 pm
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weephun
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Joined: 25 Aug 2004
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Laughing Laughing Laughing
yah, that would be phun! But I really doubt that any of the po-dunk Boise, ID news stations are going to do anything about this (or even have a clue that it is happening).
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PostPosted: Fri Sep 24, 2004 5:02 pm
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Karmic
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Joined: 26 Aug 2004
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weephun wrote:
Laughing Laughing Laughing
yah, that would be phun! But I really doubt that any of the po-dunk Boise, ID news stations are going to do anything about this (or even have a clue that it is happening).

Maybe... but Jeeeeeeee could make you famous in Canada.
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PostPosted: Fri Sep 24, 2004 5:08 pm
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SuperJerms
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be sure to mention dancing robots
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PostPosted: Fri Sep 24, 2004 10:42 pm
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

Some ideas:

Simple definition of an ARG:

a game set in a virtual world with virtual characters who interact with players in the real world. Interactions in this game are the phone calls and emails- but other games include packages being mailed, chats, IM contact and lots of other things. The story advances with players solving puzzles that reveal more information.

Why ARGs are different from other games:

Players become immersed in the game so they start to see the game reflected in the real world around them. Examples: people think of the game if they are near a payphone that rings unexpectedly; Cortana seeing the word "Spartan" next to the axon he was activating.

The game is interactive, not passive entertainment. The players become a part of, and help create, the game. In some games, the players choose the ultimate outcome. In this game, the SP has responded to questions we asked her.

The game played by a community creates a unique dimension. People with a variety of talents join together to play. People create resources for themselves and each other and to help new players. People collaborate on complex tasks and quickly respond to challenges. Example in this game is the solving of the all puzzles last week in less than 3 hours. Some of those puzzles were challenging.

Why the ARG format enhances story-telling:

The ARG format allows the story to be told from the individual view point of different characters simultaneously. (Personally, I think this is the greatest strength.) The only other art form that can do this is the opera or, I suppose, film, where dividing the screen can allow a viewer to see events from various points of views. And, of course, both opera and film are passive entertainments that the audience consumes but doesn't help create.

The ARG is a non-linear narrative so events don't have to occur in strict chronological order. Also, people may solve things in a different order than the PMs planned, so the players create their own timeline.

Hope this helps. If you need more, just ask!

[edit: typos]

PostPosted: Sat Sep 25, 2004 10:17 am
Last edited by rose on Sat Sep 25, 2004 7:16 pm; edited 3 times in total
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konamouse
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Joined: 02 Dec 2002
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WOW! Rose, that was most excellent!
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PostPosted: Sat Sep 25, 2004 12:27 pm
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thebruce
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Joined: 16 Aug 2004
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Laughing
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PostPosted: Sat Sep 25, 2004 3:00 pm
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vpisteve
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Joined: 30 Sep 2002
Posts: 2441
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Geez, Rose. I could've used you a couple weeks back, lol.

"Um, erm, uh.......Ilovebees is..........cool."
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PostPosted: Sat Sep 25, 2004 3:37 pm
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Jeeeeeeee
Boot

Joined: 26 Aug 2004
Posts: 26
Location: Montréal, Québec, Canada

Thanks a lot everyone!

I'll be sure to translate at least Rose's part.

As I said I don't know how it will go, but I received some bad news... Crying or Very sad Thursday's shoot (or interview, whatever) got delayed. They're not doing the show anytime soon. The guy told me that it would be at least another two weeks before anything gets done...

So again, thanks for everything and I'll keep you posted (whether you like it or not) when I know what's going on.

Coffee (it's alomost noon and I need some rest! What the hell is wrong with me?? I'll just finish this post now).

PostPosted: Mon Sep 27, 2004 11:46 am
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