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 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): Interaction
[INTERACTION] Response from Dana
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MusicToEat
Boot


Joined: 24 Jul 2004
Posts: 39
Location: Undisclosed

True, but if the only way for us to gain enough trust with her so that she'll listen to us about the PF is to give up Dana, would it be worth it?

PostPosted: Sat Oct 02, 2004 1:47 pm
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Ekim
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Joined: 11 Aug 2004
Posts: 137
Location: Pittsburgh, PA

Thanks Astald, I hadn't seen that yet. =)

Zaxxan wrote:
Quote:
On the other hand, if we rat out Dana's location, like weephun said, it could turn out well in the end anyway. The SP was caught, and Melissa was aware of attempts to free her so she set up a mirror. The mirror was about as easy to get around as it comes, telling the SP to simply not look into it. The PMs needed her to be free for the next phase, so she was freed. One of the best quotes I've seen so far is this: The ride is on the rails. I think we should use any information we have to advance the plot, and still be able to enjoy it.

The only Dana path that makes any sense is convincing Melissa Dana is not a threat in any way shape or form, and move on in the game. Besides while she's focused on Dana (a person who can't harm her) she has the PF and the SP running around rampant. I think the PF is bad the SP not too sure about, I think the SP is trying to use the PF(not contaminated by him yet), and I also think the PF is cooperating because he's hoping to finally convince her to let him attach himself to the SP.

I agree that Melissa shouldn't find out about Dana. In my first post in this thread I said it probably wasn't be a good idea to rat her out, at least not yet. The rest were all [META] possibilities.

If it's possible to convince Melissa that Dana isn't a threat, then that should be the main goal. But otherwise, if Melissa absolutely refuses to listen to us or if Dana is destined to be caught, Dana eventually will be caught.
I wrote:
I think we should use any information we have to advance the plot, and still be able to enjoy it.

This could be confusing, I meant we should try to advance the plot as much as possible with what we know, yet still have fun with it, while not going against our in-game morals in doing so. The only thing is that intentions differ with each person. Some want to just advance the story, some want to protect Dana at all costs, some want to obey Melissas orders, and some want to overthrow Melissa and let Sleeping Princess shine.
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PostPosted: Sat Oct 02, 2004 2:44 pm
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HitsHerMark
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Joined: 22 Aug 2004
Posts: 1521
Location: Austin, TX

MusicToEat wrote:
True, but if the only way for us to gain enough trust with her so that she'll listen to us about the PF is to give up Dana, would it be worth it?


Okay... Um...

How about...



No!



If we're just going to give Dana up to Melissa then what exactly is it that we think we're trying to acomplish here?

I thought that one of our goals was to protect Dana... An innocent bystander from the 21st century like the rest of us.

And annother one of our goals was to help Melissa fix herself up so she can get the hell off of the ilovebees site, back to where she belongs, and also so Margret could go back to selling her honey. (One wonders how the poor woman is paying her bills.)

How does letting Melissa ruin, hurt, maim, and/or kill Dana help repair her damage exactly?

I got an idea... Let's give her MusicToEat's address and tell Melissa that's where Dana is... You don't mind do you? Melissa's trust at any cost right?
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PostPosted: Sat Oct 02, 2004 4:35 pm
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MusicToEat
Boot


Joined: 24 Jul 2004
Posts: 39
Location: Undisclosed

Unfortunately, giving her my address and lying to her is not a good way to build trust.

As I said before, I'm not saying that I necessarily agree with the win at all cost strategy, just that it is valid. I'm playing Devil's advocate here and trying to look at this from many different angles. Something that is traditionally considered a good thing among ARGs.

Also, judging by Dana's latest blog post she seems to feel that the goal is no longer to fix Aunt Margaret's honey site, but to save the world. Are you saying we should protect Dana at all costs? Even if it means the destruction of the earth or some other calamitous fate?

The text you quoted already answered your question about how turning over Dana could help to repair M. I can try explaining it again, it's pretty simple though. The PF has corrupted M's original purpose and twisted it to his own unknown purpose. If we can get her to delete the PF, maybe even restore the original SPDR program if it's recoverable, she can be restored to her true purpose. The only way she's going to listen to us about the PF though is if she trusts us. You heard Zudini's call. Just telling her about the PF isn't going to work. Were going to need to gain her trust first. How do you propose we gain that trust? One possible way would be to sacrifice one for the good of the many. It's a distasteful prospect, but in times of war you need to sometimes make decisions were there are no clear-cut good options.

It's still to early to say if it needs to go that far. I'm just saying we should be considering the possibility.

PostPosted: Sat Oct 02, 2004 5:17 pm
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SuperJerms
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Joined: 21 Aug 2004
Posts: 537
Location: indiana

MusicToEat wrote:
Were going to need to gain her trust first. How do you propose we gain that trust? One possible way would be to sacrifice one for the good of the many. It's a distasteful prospect, but in times of war you need to sometimes make decisions were there are no clear-cut good options.


I take it you are volunteering, then? That's commendable, sacrificing your self for the good of humanity.
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PostPosted: Sat Oct 02, 2004 5:46 pm
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MusicToEat
Boot


Joined: 24 Jul 2004
Posts: 39
Location: Undisclosed

In case you haven't been following along SJ, Melissa isn't looking for me. She's looking for a person named Dana. Who is not me.[/sarcasm]

If, on the other hand, she was looking for me and my capture/death was the only way to prevent the destruction of the world. If it meant my parents, sisters, nieces, nephews, friends, cat, and all humanity would survive I'd like to think that I would volunteer. Wouldn't you?

If you can think of some way to convince Melissa that a 33-year-old male is in fact a twenty something female, then I say let's give it a shot. We could also get Dana to lay low, stay of the net, and have some one claim that they killed her for Melissa, see if we could get her to believe us. This could backfire on us though if Dana doesn't do a good job of staying hidden.

PostPosted: Sat Oct 02, 2004 6:16 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

How's about, if given the opportunity, letting Melissa know that Dana was just doing what any human in this time period would do, if confronted with an apparent website hacker, and using that to convince Miss Operator Super-Scary that perhaps she needs to run approximately on million diagnostics on herself until she finds out why her perceptions are a bit wonky? There's no challenge to Melissa's authority there, if done right, and we're also trying to save Dana's skin.

Dana made an honest mistake, according to our data. The only reason Melissa would never truly listen to us (beyond being so far gone into craziness by being broken/controlled by PF) is that she knows something about Dana -we- don't know yet, something we might not like very much at all.

After all, we really don't know much about Dana, do we? And if Melissa's anything like Durga, she might have some eeeeeenteresting dirt on her.

PostPosted: Sun Oct 03, 2004 3:26 am
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Karmic
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Joined: 26 Aug 2004
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Location: Cincinnati, OH

MusicToEat wrote:
True, but if the only way for us to gain enough trust with her so that she'll listen to us about the PF is to give up Dana, would it be worth it?

See, no one has convinced me that giving up Dana is the only way. Sure, it might be one of the ways. It seems to me that people want to give up Dana just because it's something to try, not because they're convinced there's no other way. It smacks of meta-gaming. People want to 'move the plot forward' as fast as possible, without realistically thinking about what they'd be moving us towards.
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PostPosted: Sun Oct 03, 2004 8:33 am
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MusicToEat
Boot


Joined: 24 Jul 2004
Posts: 39
Location: Undisclosed

I agree, we should first try to convince her that Dana is no threat. Judging by Zudini's call last week it seems like it won't be that easy though. We should see what M asks of us on Tuesday before we go and make any perminant plans. Maybe giving Dana's location of being in Japan was enough to satisfy her. Then again maybe M is incontrol of the gmail account now and is testing her crew. Either way, Dana emailing someone where she intends to go is a pretty big hint that we're suppose to do something with that info. What we do with it should be determined by what we are trying to accomplish. Are we trying to save Dana or the world? Hopefully we can do both, but it seems like at some point we're going to have to make a choice. The sooner we start thinking about that choice the better.

PS - I wonder if we can still talk to the SP when M breaks down. If anyone gets a live call and M goes into her I Love Bees bit should give it a try.

PostPosted: Sun Oct 03, 2004 10:20 am
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drizjr
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Joined: 28 Nov 2003
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edit: moved post to different thread. Sorry 'bout that.
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PostPosted: Sun Oct 03, 2004 11:53 am
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Platonix
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Joined: 28 Aug 2004
Posts: 174
Location: Keene, New Hampshire

MusicToEat wrote:
PS - I wonder if we can still talk to the SP when M breaks down. If anyone gets a live call and M goes into her I Love Bees bit should give it a try.

Doesn't compute. We were able to reach SP when the Queen broke down because the Queen, in a way, was the coffin in which she had locked SP. SP is no longer in that coffin (again.) Therefore, there's no reason to think we can reach her the same way.
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PostPosted: Sun Oct 03, 2004 2:15 pm
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turbov21
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Joined: 20 Aug 2004
Posts: 108

Has anyone tried putting Dana in touch with the SP? I just sent the following to ladybee777:

Quote:
!seek assassain

deploy:
network

behold:
assassain >> danatwingSPLATgmail.com
seeker > !extend transmit proc
seeker > !transmit assassain


If Melissa listens to and respects the PF, maybe he could convince Melissa that Dana isn't a threat.

PostPosted: Sun Oct 03, 2004 4:47 pm
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Vilnius
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Joined: 31 Aug 2004
Posts: 129
Location: Omaha, Nebraska

If we are EVER going to use Dana to get to Melissa, I suggest that we plot with Dana. Just giving Dana up without her concent is out of the question.

What we may be able to do is tell Melissa where Dana is (with Dana's permission), which would gain trust from Melissa. Then, maybe we could find out from Melissa what she would do to Dana. Given this information, we could tell Dana exactly what was going to happen, and she would be able to properly prepare for anything Melissa could throw at her.

So, trusted crew members would become even tighter with Melissa, and we would be able to protect Dana at the same time. We would be playing both sides.

This is all assuming Dana is able to find a form of communication that Melissa can't spy on, of course.

Anyone can feel free to expand on this idea. I just thought I would lay down a template for it.

PostPosted: Sun Oct 03, 2004 4:54 pm
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Arashi
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Joined: 26 Aug 2004
Posts: 240
Location: Calgary, Alberta, Canada

Um, guys, I searched and didn't find anything...



Quote:
Lt. Adam deserves equal praise for his work in tracking down the killer.


It's on the 404 page.....

PostPosted: Sun Oct 03, 2004 9:10 pm
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Platonix
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Joined: 28 Aug 2004
Posts: 174
Location: Keene, New Hampshire

Arashi wrote:
Um, guys, I searched and didn't find anything...



Quote:
Lt. Adam deserves equal praise for his work in tracking down the killer.


It's on the 404 page.....

See my response to your nearly identical post in the General forum.
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PostPosted: Sun Oct 03, 2004 9:19 pm
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