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 Forum index » Chaotic Fiction » Slender Man Mythos
Making a convincing Slender Man?
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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shoeler
Unfettered


Joined: 19 Jan 2011
Posts: 337

the beauty of slenderman is that his costume doesn't have to be perfect. he doesn't just stand in the middle of a field in broad daylight right next to a camera. it's normally dark, he partially concealed, there's large amounts of distortion. so you can definitely shortcut some aspects of the costume.

PostPosted: Wed Mar 30, 2011 10:19 am
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Zaden
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Joined: 10 Dec 2010
Posts: 168
Location: Washington State

There's two things you need to avoid that will kill Slender Man's fear factor.

One is making him too short. If he's not unnaturally tall, the human brain automatically assumes "man in a suit". If he's eight feet tall, the mind reacts with "WTF is that?" That makes the success of a costume. I've seen clown stilts that I think would work. If you need to make something on your own to increase height, don't think you can skip that feature; it's necessary.

Another thing for me is the hands. Human hands just don't seem to work for me (unless you make the arms four and a half feet long). Gloves don't do anything either, they still look like hands. Either lengthen the arms or try and fashion some slentacles to go over your hands. Use Marble Hornets as the standard. Watch Entry #13 (it's there for only one frame towards the end!) or Return for good-looking slentacles or Entry #26 for claw hands.

This topic is already full of stuff for the head, so I thought I'd cover these details. Remember: The less human-looking, the better. Slender Man must be scary.


And obviously, Slender Man can't be obese. Wink

PostPosted: Wed Mar 30, 2011 11:56 am
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Lewa
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Joined: 11 Nov 2010
Posts: 518
Location: New Hampshire, USA

Zaden wrote:
There's two things you need to avoid that will kill Slender Man's fear factor.

One is making him too short. If he's not unnaturally tall, the human brain automatically assumes "man in a suit". If he's eight feet tall, the mind reacts with "WTF is that?" That makes the success of a costume. I've seen clown stilts that I think would work. If you need to make something on your own to increase height, don't think you can skip that feature; it's necessary.
You could also just have something for the Slenderactor to stand on and keep your camera aimed away from the ground. I know everybody loves pointing cameras at the ground, though, so this might not work.

PostPosted: Wed Mar 30, 2011 2:18 pm
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Zaden
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Joined: 10 Dec 2010
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Location: Washington State

Lewa wrote:
Zaden wrote:
There's two things you need to avoid that will kill Slender Man's fear factor.

One is making him too short. If he's not unnaturally tall, the human brain automatically assumes "man in a suit". If he's eight feet tall, the mind reacts with "WTF is that?" That makes the success of a costume. I've seen clown stilts that I think would work. If you need to make something on your own to increase height, don't think you can skip that feature; it's necessary.
You could also just have something for the Slenderactor to stand on and keep your camera aimed away from the ground. I know everybody loves pointing cameras at the ground, though, so this might not work.


No. Nothing that limits what you can do with him. There's already PLENTY of vlogs with him just standing there doing nothing. Another one would just be monotonous. People need to finally branch out and have him actually moving around. Stop following the trends and make something original.

PostPosted: Wed Mar 30, 2011 3:57 pm
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Lewa
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Joined: 11 Nov 2010
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Location: New Hampshire, USA

Zaden wrote:
Lewa wrote:
Zaden wrote:
There's two things you need to avoid that will kill Slender Man's fear factor.

One is making him too short. If he's not unnaturally tall, the human brain automatically assumes "man in a suit". If he's eight feet tall, the mind reacts with "WTF is that?" That makes the success of a costume. I've seen clown stilts that I think would work. If you need to make something on your own to increase height, don't think you can skip that feature; it's necessary.
You could also just have something for the Slenderactor to stand on and keep your camera aimed away from the ground. I know everybody loves pointing cameras at the ground, though, so this might not work.


No. Nothing that limits what you can do with him. There's already PLENTY of vlogs with him just standing there doing nothing. Another one would just be monotonous. People need to finally branch out and have him actually moving around. Stop following the trends and make something original.
You can totally still do that with what I said, but out-of-hand dismissal greatly appreciated.

PostPosted: Wed Mar 30, 2011 4:11 pm
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Zaden
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Joined: 10 Dec 2010
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Location: Washington State

Lewa wrote:
Zaden wrote:
Lewa wrote:
Zaden wrote:
[suggestion]
have something for the Slenderactor to stand on and keep your camera aimed away from the ground.


No. Nothing that limits
You can totally still do that with what I said, but out-of-hand dismissal greatly appreciated.

I'm not sure why you think that. Maybe I should go into more detail.

What you said relies on the shooter not filming from certain perspectives and camera angles. What I meant in my disagreeing reply was that you should design it so you can film from any angle or perspective. If you need to "keep the camera aimed away" from anything, it limits your possible camera angles. I'm saying you should avoid such limitations.

And what do you mean by out-of-hand?

PostPosted: Wed Mar 30, 2011 5:07 pm
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NoMoreGaems
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Joined: 17 Sep 2010
Posts: 627

Maybe because you're being needlessly callous.

Also, you can design around any limitation. You can have multiple slendermen setups depending on the shot, that's how Lord of the Rings was filmed. Marble Hornets has at least two, one costume and one scarecrow.

You can also do strategic edits. If you need to have a shot where Slenderman's walking around, you could edit together clips of the actor's legs on the ground with clips of the actor walking on a platform above your other performers, or on stilts (which can limit movement and look not anything like legs), then hide the cuts using Hitchcock swipes.

PostPosted: Wed Mar 30, 2011 5:50 pm
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questionablecyclops
Kilroy

Joined: 24 Mar 2011
Posts: 2

BrochachoNacho wrote:
One of my friends and I talked about this, but with a Zentai suit and a business suit over that. xD

Zentai Suit: http://www.milanoo.com/Skin-Color-Lycra-Zentai-Suit-For-Men-p44532.html

And I'm going to guess a morph suit is something very similar to/the same as a Zentai suit? xD -Would look it up but she's curently watching Angel's games and has several tabs already open- OTL


I don't mean to butt in but if you do go with the zentai suit idea I'd stay faaaaaaaaaaaaaaaaaaaar away from Milanoo as you could. http://www.coolcomputing.com/d/milanoo.html they're pretty notorious for horrible quality/customer service/product picture stealing/etc. Just as a heads up!


Also on costume creation I found this video, which is actually for creating a mask for The Question but seems a very applicable technique for a slendy costume as well. http://www.youtube.com/watch?v=D7gHnGD3w04 I like the idea of doing a mix of fabric mask and makeup to create a more flesh like appearance.

PostPosted: Thu Mar 31, 2011 3:33 pm
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Josh Rallus
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Joined: 25 Oct 2010
Posts: 119

.

PostPosted: Fri Apr 01, 2011 12:28 am
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justinbabei
Kilroy

Joined: 19 Mar 2012
Posts: 1

The morph suit is most similar to zentai suit, the same lycra material and same design. Actually, morph suit = unicolor zentai suit or pattern zentai suit. I know a online store http://www.costumesok.com/ offer lots of high quality zentai suits.

PostPosted: Mon Mar 19, 2012 5:42 am
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BanishedZaber
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Joined: 04 Dec 2010
Posts: 174
Location: I don't know, but it's dark and I hear laughing



You can create this effect for $5 if you're building a Manequin type Slender Man, though I lack advice on an actor type Slender Man.

It's just a styrofoam craft head with some flesh tone felt and and stockings.

PostPosted: Thu Mar 22, 2012 3:03 am
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Kashiratama
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Joined: 02 Oct 2011
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Location: Arkham, MA

In my opinion, to create a convincing Slender Man, not only do you need him to look right, you need the place he is at to look right.

I think that Slendy during the day isn't as scary as at night, and that he doesn't seem to belong there. It's more horrifying when it is harder to see him, because when you finally do, you empty your bowels of all bricks.

But on the same subject, daytime can work if done right. Just find some particularly dark barked trees, and have him stand there, or have him standing against a dark painted house in the shade.

What I'm basically getting at is that not only should you consider what Slendy looks like, you should also consider what everything around him looks like in comparison.

As for actor Slendy and mannequin Slendy, I myself favour actor Slendy, simply for movement. Slendy doesn't ALWAYS stand still, he just does most of the time. Save the movements for moments when bowel evacuation would be perfect. And if you really want to think out of the box, you could have him run. I've always thought that if Slendy ran, it would be quite terrifying, if done right. You could speed it up to make it seem as if he has inhuman speed.

Now, if you want to really get scary, you could use special effects, and have how do a spider walk with his tentacles. Well, it would scare the trousers off of me anyways. But just like the movements, save something like that for EXTREMELY crucial pants ruining moments.

To go along with the special effects, you could just use those to put Slendy in, if actor and mannequin Slendy just don't work for you.
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PostPosted: Wed Mar 28, 2012 5:48 pm
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punxtr
Die Hard Try Hard


Joined: 17 Jul 2010
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The best Slenderman sightings I have seen are daytime shots.
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PostPosted: Wed Mar 28, 2012 9:37 pm
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Kashiratama
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punxtr wrote:
The best Slenderman sightings I have seen are daytime shots.

I know what you mean, but when you play as much horror games with flashlights as I do, it really scares you. I'm thinking of the moments where all you can see is black, but then the flashlight stops at Slendy and the distortion goes all over the place. That stuff really horrifies me.
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PostPosted: Thu Mar 29, 2012 8:42 pm
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punxtr
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I've seen it done better in daytime. I prefer him better at daytime. Slendy is not a cowardly force that frightens people at night. He removes all feeling of safety during the daytime as well.
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PostPosted: Thu Mar 29, 2012 10:40 pm
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