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 Forum index » Archive » Archive: General » ARG: Test Subjects Needed
[SITE] SurvivalCode.Com
Moderators: thebruce
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erichsee14
Guest


I unlocked a door in the facility after completing the other puzzles besides the new 50 in the jukebox in the audio room. Has anyone else discovered this room yet?

PostPosted: Tue Jul 19, 2011 6:46 pm
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erichsee14
Guest


and its not letting me change the numbers either. Am i doing something wrong?

PostPosted: Tue Jul 19, 2011 6:47 pm
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erichsee14
Guest


Never mind. I figured out how to change the numbers. you have to move the black knob thing on the larger display. However, does anyone know the 'combination?'

PostPosted: Tue Jul 19, 2011 6:49 pm
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Ogawa
Unfettered


Joined: 09 Aug 2006
Posts: 395
Location: Omaha, NE

erichsee14 wrote:
Never mind. I figured out how to change the numbers. you have to move the black knob thing on the larger display. However, does anyone know the 'combination?'


First:

SpaceBass wrote:
Please try and keep the forum as tidy as possible, which is mostly done by using the Search function to see if what you want to post is not already being discussed! You'll find the Search function at the top right-hand side at all times.


Second, this is the forum you're looking for.

PostPosted: Tue Jul 19, 2011 6:56 pm
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UCFmopar
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Joined: 30 Jun 2011
Posts: 75
Location: Orlando

FossilizedSauce wrote:
Not sure if this was shown before, but after the audio game fix, those who complete every puzzle are given an achievement for powering Facility 1 completely.

http://www.survivalcode.com/images/Profile/achievements/HjUx0LBD3NDlhS.png?1311111443


I'm guessing that YOU finished the game and not someone else? If so, when you go to hallway 1A does the keypad on the door still say "Acquiring sensory data stream..."?

PostPosted: Tue Jul 19, 2011 7:02 pm
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Aubergine
Boot


Joined: 30 Jun 2011
Posts: 19

UCFmopar wrote:
FossilizedSauce wrote:
Not sure if this was shown before, but after the audio game fix, those who complete every puzzle are given an achievement for powering Facility 1 completely.

http://www.survivalcode.com/images/Profile/achievements/HjUx0LBD3NDlhS.png?1311111443


I'm guessing that YOU finished the game and not someone else? If so, when you go to hallway 1A does the keypad on the door still say "Acquiring sensory data stream..."?


Yes, it does. It will probably be a while before we can go through that door.

PostPosted: Tue Jul 19, 2011 7:08 pm
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sinz
Decorated


Joined: 02 Jul 2011
Posts: 168

apparently i'm missing two achievements that i should have but i have all the log files O.o

http://i.imgur.com/WNyNx.png

PostPosted: Wed Jul 20, 2011 12:22 am
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Bizzaro
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Joined: 01 Jul 2011
Posts: 118
Location: Las Vegas

Only a few people have the one for finding an icefly in the field.
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PostPosted: Wed Jul 20, 2011 12:51 am
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sinz
Decorated


Joined: 02 Jul 2011
Posts: 168

im missing the two newest one drawn in and the other one

PostPosted: Wed Jul 20, 2011 12:59 am
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Paul_Atreides
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Joined: 16 Jun 2011
Posts: 138
Location: Southern Mississippi

CherokeeParkes wrote:
That would be an affirmative.

As for the audio puzzle from the countdown. They're trying to keep up with us. I've checked my profile and this had appeared.

http://survivalcode.com/images/Profile/achievements/Z917kmzwXUQrmd.png?1311100890

Doubtless there is more to come.


I was thinking about this, the fact that the game does keep changing, and it has almost broken multiple times, perhaps they did not expect us to get through it so fast? Perhaps we are almost too good for them, so to keep the game going, they need to adjust it at times, we're solving their challenges as fast as they present themselves to us. Maybe it was intended to be marketed towards the less hardcore ARG-ers at first.

PostPosted: Wed Jul 20, 2011 1:56 am
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Bizzaro
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Joined: 01 Jul 2011
Posts: 118
Location: Las Vegas

That could be true. I read in earlier ARG's the followers were so quick they had to alter and add stuff on the fly. I mean that one person found the combo lock code by "accident".

That's the problem with going into uncharted territory. Sometimes things don't work and you have to fix it quick like.
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PostPosted: Wed Jul 20, 2011 2:09 am
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vukcevich23
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Joined: 26 May 2011
Posts: 99
Location: Underground Bunker, Phoenix

Bizzaro wrote:
That could be true. I read in earlier ARG's the followers were so quick they had to alter and add stuff on the fly. I mean that one person found the combo lock code by "accident".

That's the problem with going into uncharted territory. Sometimes things don't work and you have to fix it quick like.


"...add stuff on the fly."

Smirk.
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PostPosted: Wed Jul 20, 2011 2:14 am
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SolarMarr
Decorated


Joined: 19 Jun 2011
Posts: 157

Bizzaro wrote:
That could be true. I read in earlier ARG's the followers were so quick they had to alter and add stuff on the fly. I mean that one person found the combo lock code by "accident".

That's the problem with going into uncharted territory. Sometimes things don't work and you have to fix it quick like.


Hahah, the fact that we got the code by a fluke made me chuckle, it was ridiculously fast. If we had done it the "right" way we probably wouldn't have had it quite so soon, but at the same time the rate some people were making it to round 50 was a little surprising in itself.

PostPosted: Wed Jul 20, 2011 2:17 am
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AraynZan
Boot


Joined: 01 Jul 2011
Posts: 15
Location: Mckinney

has anyone figured out anything about the door on the left that says acquiring sensory data? it still wont open for me.

PostPosted: Wed Jul 20, 2011 3:28 pm
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eagonwuzhere
Greenhorn


Joined: 20 Jul 2011
Posts: 7

its back

I got my log files back the original ones were dr traelek is testing bobbi's HSP

PostPosted: Wed Jul 20, 2011 3:34 pm
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