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 Forum index » Chaotic Fiction » Slender Man Mythos
Is It Too Hard To Make A New Series Now?
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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AJ8888
Boot

Joined: 18 Nov 2011
Posts: 30

Is It Too Hard To Make A New Series Now?

sorry if i am posting this in the wrong place, havent been here long.
ive been going through alot of posts here, and made a couple myself, and from what i have seen, it is getting increasingly hard to make a new series.
the market is definitely crowded, but no two series seem to be following the same story lines at the moment, and while alot of people are finding new ways to make an ARG, there still doesnt seem room for any new ones.
the audiences today expect to be blown away by the plot and cast, as well as the effects. the first videos seem to cement the opinion of the series, meaning that anyone who simply starts slowly will need to hurry up and throw in some hooks to have any chance at an audience.
though TT is an amazing series, and i love every episode, the problem it presents is that of effects. the special effects in TT are very well done, and set the bar for others to follow. it can even be disappointing to see a effectless slenderman.
so what i suppose i am really asking is more than one question.
has the standard been set too high for small time series to take root?
has the audience become too picky and judgemental during the early videos to stick with a series?
can small series still make an impact, or do they have to fight to be noticed?

the way i see it, most of the small series set out with a designed plot and method of doing things, they may have one or two people helping them, or they could be completely alone. budgets are hard to come by, and they would most likely be using free software to apply effects, and though they have worked hard to establish their series, they are having a very hard time getting noticed.

anyway, just a thought i had, sorry if i have posted this in the wrong section.

PostPosted: Fri Nov 18, 2011 8:10 pm
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TheFallenenvoy
Entrenched


Joined: 08 Apr 2011
Posts: 847

Oh I agree. The smaller and newer stuff is a lot harder to market because people will always compare us to the bigger and longer established series'.

I think that for a series to really work these days you have to bring more to the table. New creatures and ideas that no one else would think of. Experimentation, no matter how well received, is the way to go.

PostPosted: Fri Nov 18, 2011 8:17 pm
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OhWhatProvidence
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Joined: 26 Sep 2011
Posts: 819
Location: Dallas, Texas

I say do what you want. Don't worry about what other people will think about your series, so long as you are doing your genuine best at it. That's the main idea behind grassroots ARGs, the game for the sake of the game. If you really are trying and improve I'm pretty sure someone will bite, even if it's not a lot. A lot of trailheads start out shaky, but they eventually get their feet. Just keep at it and take whatever advice and improve as much as you are able. I've seen a few trailheads that everyone dismissed for a few months but it updated and one person updated the thread for it and it just took off. I don't recall the exact ARG, but I know it's happened before.

Yes, it would be nice to be creative, but it's possible to be creative without having to add in a lot of your own monsters. That in itself is starting to become uncreative, more par for the course. Think of it as a story that has Slender Man in it, not as a Slender Man story. Look at it from the story-driven angle first, and THEN weave Slender Man into it.

PostPosted: Fri Nov 18, 2011 8:20 pm
Last edited by OhWhatProvidence on Fri Nov 18, 2011 8:27 pm; edited 1 time in total
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TheFallenenvoy
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Joined: 08 Apr 2011
Posts: 847

MeredithKing wrote:
I say do what you want. Don't worry about what other people will think about your series, so long as you are doing your genuine best at it. That's the main idea behind grassroots ARGs, the game for the sake of the game. If you really are trying and improve I'm pretty sure someone will bite, even if it's not a lot. A lot of trailheads start out shaky, but they eventually get their feet. Just keep at it and take whatever advice and improve as much as you are able. I've seen a few trailheads that everyone dismissed for a few months but it updated and one person updated the thread for it and it just took off. I don't recall the exact ARG, but I know it's happened before.


^ This.

As a slendervlogger myself, I approve Razz

PostPosted: Fri Nov 18, 2011 8:26 pm
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AJ8888
Boot

Joined: 18 Nov 2011
Posts: 30

TheFallenenvoy wrote:
MeredithKing wrote:
I say do what you want. Don't worry about what other people will think about your series, so long as you are doing your genuine best at it. That's the main idea behind grassroots ARGs, the game for the sake of the game. If you really are trying and improve I'm pretty sure someone will bite, even if it's not a lot. A lot of trailheads start out shaky, but they eventually get their feet. Just keep at it and take whatever advice and improve as much as you are able. I've seen a few trailheads that everyone dismissed for a few months but it updated and one person updated the thread for it and it just took off. I don't recall the exact ARG, but I know it's happened before.


^ This.

As a slendervlogger myself, I approve Razz


i suppose this should be the thinking of anyone attempting a new series, just to go for it. the hardest part i would think, would be getting recognised anymore. typing slenderman into youtube wont find you, though this site goes a long way to help i suppose.

PostPosted: Fri Nov 18, 2011 8:51 pm
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OhWhatProvidence
Entrenched


Joined: 26 Sep 2011
Posts: 819
Location: Dallas, Texas

Yes, I was talking about just ARGs in general, because Slender Man is a sub-genre within the ARG-genre, in my mind. Story first, Slendy/Rake/that monster from the Tain/whathaveyou second. [Hmmm, an ARG about The Tain... that would be neat.]


PostPosted: Fri Nov 18, 2011 9:02 pm
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ac93
Boot

Joined: 23 Jun 2011
Posts: 29

Honestly though, the market is kind of saturated with Slendervlogs. Many of them are good, but a lot of them are retreads. I'm not expert, but I would say anybody who wants to start a new slender arg should at least incorporate something totally unique.

PostPosted: Fri Nov 18, 2011 11:03 pm
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qaqa
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Joined: 23 Oct 2010
Posts: 1660

Quote:
Is It Too Hard To Make A New Series Now?


No.
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PostPosted: Fri Nov 18, 2011 11:41 pm
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AngryDeepground
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Joined: 25 Jun 2011
Posts: 764

Yes and No, but 98 percent of your reason for doing one, is just the experiance, so have fun when you do it people, I'm sure it will be worth.

PostPosted: Sat Nov 19, 2011 10:33 am
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grimcat
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Joined: 27 Aug 2004
Posts: 83
Location: Boston,MA

qaqa wrote:
Quote:
Is It Too Hard To Make A New Series Now?


No.


tl;dr

PostPosted: Sat Nov 19, 2011 11:27 am
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Cougar DravenModerator
Entrenched


Joined: 30 Oct 2010
Posts: 1190
Location: Potentially everywhere.

That really depends, now, doesn't it?

What would be your goal here? If your goal is to be the next Troy, Joseph, Jeff, Vinnie, Evan, Nimbus? Then yeah. It's too hard, full stop. And you should take a hard look at your intentions.

If you're just trying to make a story that you think is cool, fuck everyone else's ideas? Go to it, and get it done. I'll watch it for sure.
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PostPosted: Sat Nov 19, 2011 11:42 am
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konamouse
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Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

First decide if you are making an ARG (Alternate Reality GAME) with puzzles and mysteries to solve to move forward in the story. That might also spread out from the internet into real life with phone calls, emails, deaddrops or even live events (depending on the size/budget). The story is sometimes changed by the actions of the players.

Or if you are creating Chaotic Fiction (a story that plays out over the internet that might be influenced by the viewers comments). Could include emails from characters but typically is more about the story and the players are the audience.
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PostPosted: Sat Nov 19, 2011 12:03 pm
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SleepingHellion
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Joined: 09 Aug 2011
Posts: 337
Location: Hell's Semetary

What I've learned, making a series all my own(sorry guys, no slenderman in this series), is that you gotta make something that you'll like, and regard the outside as simply voyeurs.

PostPosted: Sat Nov 19, 2011 12:05 pm
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Bimbo T Baggins
Boot


Joined: 05 Oct 2011
Posts: 21

SleepingHellion wrote:
What I've learned, making a series all my own(sorry guys, no slenderman in this series), is that you gotta make something that you'll like, and regard the outside as simply voyeurs.


yeah, that's what I would say. Maybe some unique character in the story to help it stand out too.

PostPosted: Sat Nov 19, 2011 1:40 pm
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Tharol
I Have 100 Cats and Smell of Wee

Joined: 02 Oct 2011
Posts: 4805
Location: Muncie, Indiana

Basic no put it helps to make different angle in videos.

PostPosted: Sat Nov 19, 2011 4:19 pm
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