Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Sat Nov 23, 2024 5:12 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[SPEC] Why the Artifact isnt Covenant
View previous topicView next topic
Page 2 of 2 [27 Posts]   Goto page: Previous 1, 2
Author Message
ABoxInABox
Decorated

Joined: 10 Aug 2004
Posts: 232
Location: The Future

gains wrote:
The object itself was buried thousands of feet below ground, its nearly two kilometer length remarkably intact. It remained there, motionless, for thousands of years before it finally began to stir-- and to dream. It was a member of a race whose history began when the Milky Way was still a formless collection of dust and gas-- a powerful race of immortals which had quickly grown bored of their tiny universe and nearly exterminated themselves in war"

Wait... Immortals that die? That doesn't sound right. Anyway, for some reason ancient immortal beings reminds me of Forerunners.

[OT]When I had a Mac it had PiD installed on it. At the time I was nine, but I remember it started in a dark stone corridor, and a swiss army knife was one of the first objects picked up (from a dead solider, who I assumed was swiss).[/OT]

PostPosted: Fri Oct 22, 2004 7:35 pm
 View user's profile Visit poster's website AIM Address MSN Messenger
 Back to top 
archon
Decorated

Joined: 24 Aug 2004
Posts: 250

ABoxInABox wrote:
Wait... Immortals that die? That doesn't sound right. Anyway, for some reason ancient immortal beings reminds me of Forerunners.


It didn't die, it just came as close to dying as those things can, as was seen by the fact that the Pyramid and monsters you fight are it's dreams. The Forerunner are closer to the Jjaro than the other ancient evil beings, but Halo and Marathon aren't connected story-wise.

PostPosted: Fri Oct 22, 2004 7:50 pm
 View user's profile MSN Messenger
 Back to top 
ABoxInABox
Decorated

Joined: 10 Aug 2004
Posts: 232
Location: The Future

Wainamoinen wrote:
No one has mentioned the posobility of the artifact being a "timemachine" (of somesort). It would explain how Melissa got to our time...

No one has mentioned it because of the complexities of the theorys invloved to explain possiblitys of time-travel. There is only popular theoretical one way to time-travel that involves lots of Pythagoras and Einstien. I barely understand it. What I do understand is the paradoxes involved. If you went back in time, and in any way effected the possiblity of you going back in time at the point you went back in time and to what you did when you went back in time then you would not go back in time to change it and therefore you went back in time, which takes us back to the beginning of this sentence (and it's a long sentence).

Quote:
Just throwing stuff out in the open... Very Happy

You don't happen to have a nuclear bomb in your pile of stuff do you?

archon wrote:
It didn't die, it just came as close to dying as those things can, as was seen by the fact that the Pyramid and monsters you fight are it's dreams.

I was referring to the extermination part.

Quote:
The Forerunner are closer to the Jjaro than the other ancient evil beings, but Halo and Marathon aren't connected story-wise.

Not story-wise, but connected.

EDIT: Ooh, I'm decorated now.

PostPosted: Fri Oct 22, 2004 8:35 pm
 View user's profile Visit poster's website AIM Address MSN Messenger
 Back to top 
Platonix
Decorated


Joined: 28 Aug 2004
Posts: 174
Location: Keene, New Hampshire

ABoxInABox wrote:
gains wrote:
a powerful race of immortals which had quickly grown bored of their tiny universe and nearly exterminated themselves in war"

Wait... Immortals that die? That doesn't sound right.

Immortals aren't necessarily invincible. The only thing that truly defines an immortal is that it will never die of old age. Immortals have a lifespan of infinity, but not all creatures make it as far as their typical lifespan...
_________________
"I hate quotations. Tell me what you know."
--Ralph Waldo Emerson


PostPosted: Sat Oct 23, 2004 12:11 am
 View user's profile
 Back to top 
archon
Decorated

Joined: 24 Aug 2004
Posts: 250

Everything is connected.

PostPosted: Sat Oct 23, 2004 2:13 am
 View user's profile MSN Messenger
 Back to top 
ABoxInABox
Decorated

Joined: 10 Aug 2004
Posts: 232
Location: The Future

Platonix wrote:
ABoxInABox wrote:
gains wrote:
a powerful race of immortals which had quickly grown bored of their tiny universe and nearly exterminated themselves in war"

Wait... Immortals that die? That doesn't sound right.

Immortals aren't necessarily invincible. The only thing that truly defines an immortal is that it will never die of old age. Immortals have a lifespan of infinity, but not all creatures make it as far as their typical lifespan...

Oh, I see.

PostPosted: Sat Oct 23, 2004 9:53 am
 View user's profile Visit poster's website AIM Address MSN Messenger
 Back to top 
BeeNetter
Boot


Joined: 13 Oct 2004
Posts: 49

Platonix wrote:
Immortals aren't necessarily invincible. The only thing that truly defines an immortal is that it will never die of old age. Immortals have a lifespan of infinity, but not all creatures make it as far as their typical lifespan...


Even then, certain immortals could die of "sorrow" after spending too many years in the declining Middle-Earth. That's not much better than dying of old age, lol.

Being immortal sucks. Sooner or later you die of boredom (Elves, the Q), or you get wiped out by your own twisted creations (Xel'naga, Forerunner). Or you become crazy, your name changes to the Notorious Mental, and you rampage throughout the universe.
_________________
BoddoZerg
Level 41 Troll Rogue


PostPosted: Sat Oct 23, 2004 12:42 pm
 View user's profile AIM Address MSN Messenger
 Back to top 
Reanimated
Boot

Joined: 19 Oct 2004
Posts: 10

You know that would explain why the covenant have been so hell bent on destroying us. They were also trying to obtain a Forerunner artifact when Reach was attacked.

I believe that all of the artifacts are in fact Forerunner, not covenant, and they all somehow tie into the different Forerunner ring worlds (Halo's).

I don't think it's off the mark to speculate that the covenant are hell bent on procuring these artifacts in order to prevent the destruction of the galaxy via halo detonations. They might think that humans will inadvertantly activate the artifacts, which will activate halo structures throughout the galaxy and destroy many starsystems.

Anyway, that would give us another one of these "greater good" dilemmas.

PostPosted: Sat Oct 23, 2004 1:07 pm
 View user's profile
 Back to top 
BeeNetter
Boot


Joined: 13 Oct 2004
Posts: 49

Reanimated wrote:
I don't think it's off the mark to speculate that the covenant are hell bent on procuring these artifacts in order to prevent the destruction of the galaxy via halo detonations. They might think that humans will inadvertantly activate the artifacts, which will activate halo structures throughout the galaxy and destroy many starsystems.


Except that it's the Covenant who released the Flood and made Guilty Spark try to activate Halo.

I don't think the Covenant understand the Halos at all. At the time that Master Chief busted in, the Covies were crawling all over Halo's control room, but there's no sign of any Covenant AIs in Halo's core, in fact there were no Covies at all in the control room itself. (SPEC: tampering with Halo's core would be blasphemous in the Covenant religion, non-Prophets might not be allowed to enter Halo's control room at all) So they don't know nearly as much about Halo as Cortana does.

The real question about Halo is: did Guilty Spark have a legitimate reason for trying to activate Halo? It seems a bit odd that a genius AI built by a godlike race would be willing to exterminate the galaxy at the drop of a hat. (Then again, maybe 343GS has gone rampant from his long confinement) By blowing Halo to pieces with a fusion core explosion, did Master Chief kill all the Flood? Or did he just spread them?
_________________
BoddoZerg
Level 41 Troll Rogue


PostPosted: Sat Oct 23, 2004 3:54 pm
 View user's profile AIM Address MSN Messenger
 Back to top 
Reanimated
Boot

Joined: 19 Oct 2004
Posts: 10

It's not clear that the Covenant knew what they were doing on Halo or that they were TRYING to activate it. They had many ships in the system at the time. I'm not convinced that they knew about the flood prior to releasing them.

PostPosted: Sat Oct 23, 2004 5:20 pm
 View user's profile
 Back to top 
Tregis
Greenhorn

Joined: 22 Oct 2004
Posts: 8
Location: Kalamazoo, MI

[SPEC] Why the Artifact isnt Covenant

I was under the impression that Keyes was the one who released the Flood, and the Covenant were just trying to figure out what was going on with HALO itself. I decided to play through Halo again the other day and Cortana even says that the Master Chief needs to stop Keyes because of the danger of the Flood.

BTW, the other thing I noticed was that at the beginning of the game Keyes gives Master Chief Cortana saying that no shipboard AI can fall into the hands of the Covenant becaus then they would discover "Weapons Specs, Fleet deployment, and Earth." Giving rise to the idea that the Covenant do not know where the homeworld of Humankind is.

PostPosted: Sat Oct 23, 2004 6:19 pm
 View user's profile
 Back to top 
Skyfall
Boot

Joined: 25 Aug 2004
Posts: 28
Location: Claremont, CA

Re: [SPEC] Why the Artifact isnt Covenant

Tregis wrote:
I was under the impression that Keyes was the one who released the Flood, and the Covenant were just trying to figure out what was going on with HALO itself. I decided to play through Halo again the other day and Cortana even says that the Master Chief needs to stop Keyes because of the danger of the Flood.


It's possible that Keyes released the Flood--though I was under the impression that the Covenant released the Flood, and Keyes showed up right afterward and got hit by the second wave. In "The Library," 343 GS mentions something off-hand about "The other race" on HALO which seems to be meddling, and which 343 GS believes must have released the Flood. Of course, 343 GS might be referring to either the Covenant or your crewmates, but he also seems to understand that you're human . . .

also Tregis wrote:
BTW, the other thing I noticed was that at the beginning of the game Keyes gives Master Chief Cortana saying that no shipboard AI can fall into the hands of the Covenant becaus then they would discover "Weapons Specs, Fleet deployment, and Earth." Giving rise to the idea that the Covenant do not know where the homeworld of Humankind is.


Heh; that, or we just think they don't know where Earth is. Or hope they don't.

PostPosted: Sat Oct 23, 2004 6:45 pm
 View user's profile AIM Address
 Back to top 
Display posts from previous:   Sort by:   
Page 2 of 2 [27 Posts]   Goto page: Previous 1, 2
View previous topicView next topic
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group