Author
Message
iRobotZombie
Decorated
Joined: 14 Sep 2009 Posts: 252 Location: UK
Funcom's The Secret World Illuminati, Dragon Family, The Templars This has been a waiting game for a long time. Probably since late 2007. The game is released on June 19 2012, so expect this to start ramping up anytime soon!
Please go here for past recaps: http://crygaia.net/wiki/Alternate_reality_game
Recently... since Feb 14th
1. Go to Funcom.com
2. Press 33 on your keyboard
3. Don't be alarmed
4. A door with what appears to be Rune Symbols appears
As of Feburary 27, this door has begun to pulsate red rays. Now we wait...
For more information, please visit the Summary Thread for updates
http://darkdemonscrygaia.com/showthread.php?t=24771
=Sign up for the game Beta. Official ARG http://secretwar.thesecretworld.com
=Official Website: http://www.thesecretworld.com
=Official Forum: http://darkdemonscrygaia.com
Posted: Sat Mar 03, 2012 12:55 pm
catherwood
I Have 100 Cats and Smell of Wee
Joined: 25 Sep 2002 Posts: 4109 Location: Silicon Valley, CA
This has been a long time in the making, it seems. For reference/background, here's the topic from 2009 now in our archives.
http://forums.unfiction.com/forums/viewtopic.php?t=27515
Posted: Sat Mar 03, 2012 4:32 pm
iRobotZombie
Decorated
Joined: 14 Sep 2009 Posts: 252 Location: UK
Fantastic.
Yeah I knew you guys wouldn't have missed the boat on this, but it has been a long stretch, which is now paying off.
Hope to see more hype about this soon
Posted: Sat Mar 03, 2012 10:22 pm
zeighy
Unfettered
Joined: 10 Jul 2011 Posts: 368
I'm gonna be following this... I'll check on the past stuff to catch up
Posted: Sat Mar 03, 2012 10:30 pm
Letsrulethesky
Boot
Joined: 14 Jan 2012 Posts: 22 Location: somewhere in the wild blue yonder
do the runes need to be translated??
Posted: Sun Mar 04, 2012 4:58 pm
operator0013
Boot
Joined: 03 Feb 2011 Posts: 62
def worth keeping an eye on.
Posted: Fri Mar 09, 2012 6:51 am
CodeB
Boot
Joined: 16 May 2010 Posts: 31 Location: Brazil
Any updates on this yet?
Earlier today came across this video, don't know if you already watched it:
YouTube: Link
Posted: Sun Jun 03, 2012 11:29 am
nomad
Decorated
Joined: 19 Aug 2009 Posts: 213 Location: I've been here, I've been there and I've been in between
Codeb, this: http://forums.unfiction.com/forums/viewtopic.php?t=34620
That thread is entirely connected.
Posted: Sun Jun 03, 2012 1:33 pm
MensVenatus
Decorated
Joined: 29 Apr 2010 Posts: 273 Location: Ottawa Ontario
Common Germanic, the reconstructed ancestor of all Germanic languages.
Elder Futhark
Runes are here:
http://www.omniglot.com/writing/runic.htm
I tried inputting the runes corresponding to the numbers on the video into the wheel thingy on the funcom site, but no luck, Not sure what I did wrong. Seems like it should work.
Blinky light seems to blink 1..2..3, but not sure what that means
_________________ Icefly ruined my teeth
Aguatero Industries was fun
So was I was Charlotte Bronte
Wondering what happened to what happened to Sarah
Posted: Sun Jun 03, 2012 1:58 pm
CodeB
Boot
Joined: 16 May 2010 Posts: 31 Location: Brazil
Thanks! Was searching for Funcom on the forums and only found this thread. Will follow that one then!
Posted: Sun Jun 03, 2012 2:07 pm
SpaceBass
The BADministrator
Joined: 20 Sep 2002 Posts: 2701 Location: pellucidar
Would it be helpful to gather all of the TSW threads into a single subforum? If someone wants to get me a list, I can set that up.
_________________
Alternate Reality Gaming
http://www.unfiction.com/
Posted: Sun Jun 03, 2012 2:51 pm
jtraub
Greenhorn
Joined: 04 Jun 2012 Posts: 3
Re: Funcom's The Secret World Illuminati, Dragon Family, The Templars
iRobotZombie wrote:
This has been a waiting game for a long time. Probably since late 2007. The game is released on June 19 2012, so expect this to start ramping up anytime soon!
Actually, they delayed the launch until July 3, but it's still relatively soon in the grand scheme of things.
Posted: Mon Jun 04, 2012 1:34 pm
Enepttastic
Greenhorn
Joined: 01 Jun 2012 Posts: 6
MensVenatus wrote:
Common Germanic, the reconstructed ancestor of all Germanic languages.
Elder Futhark
Runes are here:
http://www.omniglot.com/writing/runic.htm
I tried inputting the runes corresponding to the numbers on the video into the wheel thingy on the funcom site, but no luck, Not sure what I did wrong. Seems like it should work.
Blinky light seems to blink 1..2..3, but not sure what that means
Runes are used as keys to display the next puzzle(current one was solved Friday, new one appears sometime Wednesday). Videos we get show us which runes to input to access the puzzle.
Current beginning points for the seals(what they're calling each puzzle) are as follows:
For people who were following the game and/or the social game: www.thesecretworld.com/thesecretwar
An acceptable new starter point for those who haven't been following the game(and how I found out about this site: www.slaughterhouse666.com
Also, as jtraub has stated, release got delayed till July 3, head-start for pre-orders begins on June 29th.
There's also two more open beta weekends happening between now and then. First is June 15-17 and is supposed to be a general weekend that I do believe will allow access to all three factions(our previous two weekends only allowed Templar characters). Final weekend will be the 22-24 and is supposed to focus on the pvp-side of the game.
Right now, any pre-orders get access to the beta weekends, others need to locate a site that's offering keys. Alienware currently has 4k keys for the weekend that can be found: http://www.alienwarearena.com/giveaway/the-secret-world-closed-beta-giveaway/
Felt like sharing.
Posted: Mon Jun 04, 2012 3:42 pm
jtraub
Greenhorn
Joined: 04 Jun 2012 Posts: 3
Just a clarification, the alienware keys are for the *closed* beta which is ongoing and is separate from the open beta weekends. (and run on different client builds of the game, etc)
Posted: Mon Jun 04, 2012 3:50 pm
Enepttastic
Greenhorn
Joined: 01 Jun 2012 Posts: 6
jtraub wrote:
Just a clarification, the alienware keys are for the *closed* beta which is ongoing and is separate from the open beta weekends. (and run on different client builds of the game, etc)
That was the case a few hours ago, Alienware/Funcom finally fixed the issue around 11am CST. Keys are now only for the beta weekend.
Posted: Mon Jun 04, 2012 5:42 pm
Display posts from previous: All Posts 1 Day 1 Week 2 Weeks 1 Month 3 Months 6 Months 1 Year Sort by: Post Time Post Subject Author Ascending Descending