Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Sat Nov 23, 2024 5:57 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
[UPDATE] Rogue Process Destroyed!
View previous topicView next topic
Page 7 of 15 [213 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 13, 14, 15  Next
Author Message
Lakhesis
Boot

Joined: 14 Sep 2004
Posts: 36

If the SP's death does indeed precipitate Durga's destruction, then I think this will be an event in Halo 2 and not in the ARG. - that is, if the female voice at the beginning of the new Halo 2 commercial is Durga, which I think is likely.

I'd thought there would be character cross-over between the ARG and Halo 2, but not on that scale. Very Happy
_________________
How happy is the blameless Vestal's lot!
The world forgetting, by the world forgot
Eternal sunshine of the spotless mind!
Each pray'r accepted, and each wish resign'd.


PostPosted: Wed Oct 27, 2004 12:26 pm
 View user's profile
 Back to top 
Sunyavadin
Boot

Joined: 04 Oct 2004
Posts: 35

Murdering traitors.
After all the effort we put in to help the princess, it comes down to a few who decide to help the villain of the piece coerce the innocent victim into working for her through what amounts to little more than bullying and peer pressure and to murder a defenceless little girl.

Well, I hope you get what's coming to you when the covenant show up.

PostPosted: Wed Oct 27, 2004 12:29 pm
 View user's profile
 Back to top 
Max Damage
Decorated

Joined: 24 Jul 2004
Posts: 178

Oh - and some people are misinterpreting what I said.

I'm not calling the people who made this decision stupid. However, I do have a certain dislike for a lot of the people involved who honestly have no idea about the story and have to endlessly ask inane questions 'So, who's Kamal again? What's a Spartan?' - to me.

I know a fair few of this people are doing the phone-answering. Confused people who will basically do anything that they hear. I find it frustrating that the story is being decided by people who can barely remember the characters names.

Those are the players that I'm annoyed with. The guy who clearly knew what he was doing and laughed as the Princess got nailed - well, he's just evil.

PostPosted: Wed Oct 27, 2004 12:34 pm
 View user's profile AIM Address MSN Messenger
 ICQ Number 
 Back to top 
HitsHerMark
Unfictologist


Joined: 22 Aug 2004
Posts: 1521
Location: Austin, TX

Max Damage wrote:
'
Hearing the guy laughing as the girl dies... That's just f'ing creepy. Has Melissa hand-picked the most sociopathic players possible to fill out her crew?


Okay, Max Damage. Stop it.

While it was kinda creepy, that laugh did not say "Ding dong the SP is dead" to me... It kinda said, "Well crap, I've been played."

I've always been obsessed with laughter, and it's causes. I can't say I know what the guy was thinking when he was laughing but I do know this.

People laugh for many reasons, not just when they find something funny. In my experience, the number 1 reason (after funny) for laughter is being uncomfertable with a situation.

You know, like a nervous laugh?

Comming in a close second after that is irony.

Perhaps he realised in that moment when he knew Melissa's voice that it was over, and somehow, she had used us to get the job done.

I know that when I went to read the new 404, I realised that Melissa was pretty much using the same tactic that we used with the SP to get the secret files that one week. You remember, when she asked us to email her with what axons we were going to answer when?

Melissa was counting on us to keep her in one place long enough to find her. I know I talked to her for like 10, maybe 15, min. And Melissa interupted our conversation... I mentioned the dialing and the beeping in my report on the live calls thread... But thinking back... That really should have tipped me off that something new was up...

And when I realised all of that in one moment?

I gave out a little laugh.

From what I understand, that guy you hear is in my squad (OC ARG).
And from what I hear from the people he was with, he does not feel happy, per sae, about being there when it happened.

Maybe he did find it funny, I don't know.

But laughter at that moment was a perfectly natural response.

It doesn't at all indicate that he's sadistic in any way.

edit - HHM, the laugh was Chappy - DC got the call with Melissa and the SP scream (while SP was talking to your squad) - the text marker we gave was the last page where Dana noticed the rogue process, and when we told Melissa she immediately jumped SP there. And you're right the laugh is Chappy realizing/surprised what just happened. We were expecting a nice chat about Sunday or something and instead get a death scene! Wow. Although I must say he didn't MIND too much after we had leisure to consider what he had just heard. Smile - AD
_________________
"COVERED IN BEES!"
GirlInFocus
flickr


PostPosted: Wed Oct 27, 2004 12:36 pm
Last edited by HitsHerMark on Wed Oct 27, 2004 12:43 pm; edited 3 times in total
 View user's profile Visit poster's website
 Back to top 
daboking
Unfettered


Joined: 02 Sep 2004
Posts: 486
Location: 2nd star to the right

bottom line... we had no choice here. This was a major plot point that had to happen. Do I like it? Not one bit, but the emotions it evokes are what separates a good story from a great one. I will never forget the story! Remember that through the day, people had been warning SP of potential traps. She would not listen... because it WAS a plot point necessary for the advancement of the story. We will see what happens (and please do not kill off any more characters PM's Wink)

I considered myself part of SPArmy, and though Chappy's laugh was unsettling, let us view it in light of the game.... he was on the brink of one the most major story developements, so he could have been laughing a "cool, this will change the game" laugh, or it may have been playing good ole roleplaying. Regardless, he does not need to be personalized as the enemy for it any more than weephun should have been, regardless of the differences in the circumstances. Thanks for staying in contact with buzzkill and doing what we all did earlier in the day. We will mourn the loss of this character in our own ways, but geesh.... Shocked
_________________
meedley meedley meedley meedley meeeeeeeeeeeeeeeeee

PostPosted: Wed Oct 27, 2004 12:36 pm
 View user's profile
 Back to top 
Lurking_Kouzou
Veteran


Joined: 30 Sep 2004
Posts: 124
Location: Earth

With emotions running high, I can see how this could be overlooked, I'm also sure that it has been said before:

Who could have known that the Axon Spikes this week would lead to the destruction of SP? I can think of only two people, and they weren't bloody going to tell us.

Melissa - as it was her idea
Dana - as she was the mechanism by which the "hot spots" were created.

So while chappy may have fielded the call, it could just as easily been myself, or you, or any other axon hunter. It could have been the random applebees waitress that answered one of the axons a few weeks ago.

so, no hostilities. Make with the friendly and play nice now.

This concludes your lecture from a disembodied floating head. (Creeepy) Very Happy
_________________
Recruiter: See that eyechart? Read the bottom line.
Jan: Microprinting supplied by Opticon Test Instruments, a limited liability sector of the--


PostPosted: Wed Oct 27, 2004 12:36 pm
 View user's profile
 Back to top 
Arana
Unfettered


Joined: 20 Aug 2004
Posts: 353
Location: shallow grave

Max Damage wrote:
kasuta wrote:
You were offered only a task to complete, which you did admirably.


Heh.. Sounds a bit like Standish.

...

The question is - are you a Herzog, or a Standish? Are you willing to sacrifice people for results? Or do you live bv principles. The story has spelt this out for us.

People seem to be following the 'Standish' route. Players have been given the chance to do unexpected thing so far. When the Princess was captured for the first time, players fought against Melissa and freed her. That was a choice. It was the right choice.


Whoa! Max (and the other similar critics of those who answered today), I guess I must have missed your pre-call post telling the hard-working axon enhottenators "Don't answer the phones today" or "Don't do passphrases today, who cares about the clips this is a threat to SP!!" Perhaps I am searching with the wrong terms?

In the absence of such a post (or even in its presence since there were no data to suggest such a course) there was no "choice" being made about what to do. We were working hard for the community to get the clips open so we could have some basis for a course to take. You may as well blame earlier people who sent in pictures or did any of the other tasks asked for by Melissa as being culpable as they were making the choice to do what she asked. There was no way to know that those tasks were not equal threats to SP.

Those receiving live calls DID do something. Many tried to warn SP, but she dismissed their concerns (see Live Calls 10/26). Thus where a choice could be made it was made to try to protect SP.

It is very sad if SP is gone. Of course Herzog was "gone" once as well and he is back. The fact that all the SP dialog is still up on OnceUponATime is promising. I hope that the flea was capable of preserving "the truth" of the Princess and that we will hear her again on Sunday!

[edit] wow! Slow typing made this really redundant and even trouty! Perhaps I shouldn't try to put in the links. Very Happy I do empathize with your frustration Max, but answering the phones is very nerve wracking!
_________________
If it's *spec* you never have to say that you're sorry.

PostPosted: Wed Oct 27, 2004 12:38 pm
 View user's profile Visit poster's website
 Back to top 
Nightmare Tony
Entrenched

Joined: 07 Jun 2004
Posts: 824
Location: Meadowbrook

And as official SPArmy Chandler, a candle must be lit to the memory of our dear Princess. For now she sleeps once again, with the flight of angels.

To Melissa's crew: God help you, for the Princess was all that remained of the humanity of Melissa. You will crave the human comfort of a Bin Laden or Hitler compared to what you are about to do...
_________________
For this is the place where dreams and nightmares are birthed and bred
Nightmare Park


PostPosted: Wed Oct 27, 2004 12:42 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
HitsHerMark
Unfictologist


Joined: 22 Aug 2004
Posts: 1521
Location: Austin, TX

Nightmare Tony wrote:

To Melissa's crew:


That's pretty tacky Tony. Embarassed
_________________
"COVERED IN BEES!"
GirlInFocus
flickr


PostPosted: Wed Oct 27, 2004 12:46 pm
 View user's profile Visit poster's website
 Back to top 
CoffeeJedi
Unfictologist


Joined: 27 Jul 2004
Posts: 1327
Location: Charlotte NC, USA

HitsHerMark, you're right... Chappy's laugh could be construed as a nervous, sort of "oh man! what's going on! i can't believe it!" sort of reaction
and Chappy, if you're reading this, sorry about calling you worse than Thin Kinkle before... hehe Embarassed

the truth is... ALL of us who enhottenated the axons yesterday were tricked... we had NO IDEA that it was Dana who was placing that text there in order to find the SP... we just thought it was a "crew exercise"... we were lied to by our Operator because she knew we were playing both sides of the fence and couldn't be trusted

and many of us DID warn the SP, her comment of "I think I can handle the Queen" illustrates the fact that the PM's planned for SP to go up against her and fail

I, like Arana and many others, am just holding onto that last little tiny glimmer of hope that SP is still alive in some form, some where... I also think that maybe there's more of Yasmine in Durga than we realize... i guess we'll find out on Sunday, I can think of several different scenarios that could let the SP survive, i just hope one of them comes true
_________________
seeker > !seek canoe
!splotch


PostPosted: Wed Oct 27, 2004 12:47 pm
Last edited by CoffeeJedi on Wed Oct 27, 2004 12:49 pm; edited 1 time in total
 View user's profile Visit poster's website
 Back to top 
CoffeeJedi
Unfictologist


Joined: 27 Jul 2004
Posts: 1327
Location: Charlotte NC, USA

Nightmare Tony wrote:

To Melissa's crew: God help you, for the Princess was all that remained of the humanity of Melissa. You will crave the human comfort of a Bin Laden or Hitler compared to what you are about to do...


I hereby invoke [url=http://en.wikipedia.org/wiki/Godwin's_law]Godwin's Law[/url]!
_________________
seeker > !seek canoe
!splotch


PostPosted: Wed Oct 27, 2004 12:48 pm
 View user's profile Visit poster's website
 Back to top 
Slothboy
Veteran


Joined: 24 Aug 2004
Posts: 76
Location: Salem, OR

/unlurk


Dunno if hearing yet another opinion at this point amounts to a hill of beans, but you get to hear it anyway. Wink

The thing we have to remember is that there is not going to be a happy ending at this point. The story as of November 9th is that the Covenant find Earth and begin to blow the hell out of it. That is an infelxible plot point. There is a very good chance that the events we are witnessing are RESPONSIBLE for that event taking place. It would be silly from a meta/marketing perspective for this story to NOT intersect with that event. Remember, even if this whole thing is done well (which it has been) and the ending is an outstanding bang that will make us have to change our underpants, the ultimate message is still, "PLAY HALO 2."

With that in mind, I love Fenwicked's idea and BeeNetter's use of Durandal to support it, that destroying this last shred of Melissa's humanity will contribute directly to her ultimate journey to rampancy. I think the destruction of the SP was also an inflexible plot point because there was no choice in the matter and no indication that "hunting the SP" was the game of the day. Melissa said to do something and we (the people at the phones anyway) did it. How pissed would we have gotten if the folks at the live call had refused to follow directions to enhottenate the axons?

"I can't explain why I didn't do it, it just felt like I was being misled."

How far would that fly in the forums? Not very.

The Sleeping Princess was Mellissa's Superego:

Quote:
By the age of five, or the end of the phallic stage of development, the Superego develops. The Superego is the moral part of us and develops due to the moral and ethical restraints placed on us by our caregivers. Many equate the superego with the conscience as it dictates our belief of right and wrong.


Now the superego is gone and a pissed off, rampant AI is about to figure out a way to get... *Doc Brown Voice Enabled* "Back.... TO THE FUTURE!"

This feels like the way the story was supposed to go. I don't think we should fault players for playing their roles. I don't think we have "lost" and I don't think there were any possible alternate endings. I also think that whatever our friends in the future are up to may not end well either. Say hello to ARG Tech Noir.

Mmmmmm Tech Noir.... *pops Bladerunner into the DVD Player*

/Relurk.
_________________
Farnsworth on the pillow!

GT: Ninja Slothboy

http://live.xbox.com/member/Ninja%20Slothboy


PostPosted: Wed Oct 27, 2004 12:54 pm
 View user's profile
 Back to top 
Robynn
Veteran


Joined: 02 May 2003
Posts: 103
Location: SoCal

Note: As I was writing this, some others expressed the same thing, but I'm posting it anyway.

I wanted to point out that the laughing guy probably wasn't laughing at the Princess's destruction. In fact, it may have been one of the people not actually on the phone at the time, just someone standing nearby and laughing at something else. The thought also crossed my mind that Melissa may have edited the clip to add the laughter, but she probably didn't have enough time before posting. (Added after: Actually, I think HHM hit the nail on the head. Nervous, uncomfortable laughter.)

Beyond that, people warned the Princess about a trap. She told them she could totally handle the Queen. People continued to warn her. How is that not trying to help the Princess? And we had no idea that this week's exercise was also an exercise in tracking the Princess (which I'm sure was planned on the PMs part, because if we knew, there would be enough people trying to help the Princess evade that Melissa may not have been able to catch her).

As the game ends, what did you really think was going to happen with Melissa out for blood and Durga focused on something else entirely? A happy ending? Maybe, maybe not. What has to happen before the happy ending, though? The scary/sad/upsetting climax. Think about that too.

In the end, we were *not* given a choice, nor were we given enough information to make a choice about the Princess's destruction. How dare anyone call the participants' morals into question over this? From the tone of the posts from them, no one participating in that final call (from either side of the country, as that last live call was simultaneously happening in Buena Park, CA and DC) was very happy about the outcome. No one.
_________________
Major Robynn, Hand to Hand Combat Specialist
Code Name: Brain Ninja


PostPosted: Wed Oct 27, 2004 12:56 pm
Last edited by Robynn on Wed Oct 27, 2004 1:04 pm; edited 1 time in total
 View user's profile Yahoo Messenger
 Back to top 
Nightmare Tony
Entrenched

Joined: 07 Jun 2004
Posts: 824
Location: Meadowbrook

HitsHerMark: Not meant ot be tacky by my simple opinion. SP may have been the one sole restraint to Melissa in terms of humanity and treatment of crew members. With said restraint gone, Melissa will give new meaning ot shockingly excessive force.

CoffeJedi: someone else brought up the invoke ot Godwin's Law much earlier int he thread. Note the usage I had for it, not as an insult to anyone or their intelligence, but to the fact that they would long for THAT type of humaanity, horrible as it is compared to what is to come forth in these final days of Meliisa Unchained....

And no, the thread is not over or old at alll Smile....


he last fortress | 17:23:00" = gravestone
_________________
For this is the place where dreams and nightmares are birthed and bred
Nightmare Park


PostPosted: Wed Oct 27, 2004 12:56 pm
Last edited by Nightmare Tony on Wed Oct 27, 2004 1:03 pm; edited 1 time in total
 View user's profile Visit poster's website AIM Address
 Back to top 
Smoke
Veteran

Joined: 28 Sep 2004
Posts: 75
Location: Atlanta, GA

Has anyone noticed the new text on contactme.html?

"the last fortress | 17:23:00"

There's no link to anything, just that.

I have a feeling I will be trouted....
_________________
----
Hearing the word "creepy" now makes me giggle.


PostPosted: Wed Oct 27, 2004 12:56 pm
 View user's profile Visit poster's website AIM Address
 ICQ Number 
 Back to top 
Display posts from previous:   Sort by:   
Page 7 of 15 [213 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 13, 14, 15  Next
View previous topicView next topic
 Forum index » Archive » Archive: The Haunted Apiary (Let Op!) » The Haunted Apiary (Let Op!): General/Updates
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group