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 Forum index » Archive » Archive: General » ARG: Find the Lost Ring
[City Labyrinth] San Francisco
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jasper
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Joined: 12 Mar 2008
Posts: 560
Location: Texas

Surprised a same day reply from Eli? What next? Will he post an update on his Twitter account?

PostPosted: Mon May 26, 2008 7:11 pm
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Falco20019
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Joined: 23 May 2008
Posts: 54

Not only same Day... it were only 20 Minutes! I think I had luck to write him short before he came online Wink

PostPosted: Mon May 26, 2008 7:13 pm
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dreamerblue
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Joined: 14 Mar 2008
Posts: 710
Location: Toronto, Ontario, Canada

AUZ505 wrote:
First,
[META]
it seems that the PMs are reading this forum frequently and have been probably inspired by the discussion between Ariock and me about labyrinth design and the confusion about transportation and blind running. They even took up the brilliant idea of a relay dreamerblue posted in the Philadelphia thread Very Happy
[/META]


Well, I'd be honoured if I did indeed give them the idea, but I think when they put together that Philadelphia map they would have realized the hugeness of it and thought of the relay idea. After all, the Olympic Torch Relay is still pretty recent history...

PostPosted: Mon May 26, 2008 9:21 pm
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AUZ505
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Joined: 07 Mar 2008
Posts: 1599
Location: Germany

Is there actually a new proposal for a SF labyrinth?
And is there already someone announced as City Captain?

For you SF people it should be very easy to get a trackstick from Kai.

PostPosted: Fri May 30, 2008 12:27 pm
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dreamerblue
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dreamerblue wrote:
AUZ505 wrote:
First,
[META]
it seems that the PMs are reading this forum frequently and have been probably inspired by the discussion between Ariock and me about labyrinth design and the confusion about transportation and blind running. They even took up the brilliant idea of a relay dreamerblue posted in the Philadelphia thread Very Happy
[/META]


Well, I'd be honoured if I did indeed give them the idea, but I think when they put together that Philadelphia map they would have realized the hugeness of it and thought of the relay idea. After all, the Olympic Torch Relay is still pretty recent history...


Wait, I reviewed the thread above, and Jasper clearly mentioned the relay idea when chatting with Eli Hunt, so there's no reason to assume the PMs read that thread to get the relay idea. (Kai's mentioning in Twitter that the trackstick can be passed along "like the torch," though, does make me wonder if the PMs are reading here...I think my mentioning the torch here and there has been the only time anyone has brought it up? but maybe he made the connection himself.)

PostPosted: Fri May 30, 2008 10:51 pm
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bryanflurry
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Joined: 02 Aug 2007
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Location: Mississauga, Canada

This one's car-friendly, I have taken into account of the one-way direction of the streets while designing it, maybe there's errors as I don't know the area too well. Omphalabyrinth NYC

*edit - Ooops, wrong thread, sorry Embarassed

PostPosted: Tue Jun 03, 2008 3:22 pm
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hmrpita
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Joined: 27 Aug 2004
Posts: 629
Location: East of the Ocean, West of the Bay, Close to many faults

I posted in Ariadne's forum, but in the interest of completeness, I am doing so here as well.

My 12-circuit labyrinth is a bust, for a few reasons, the most important being that the trackstick will not record its path when we're traveling downtown amongst tall buildings.

Therefore, I have created a new SF omphalabyrinth. It is a 9-circuit and considerably weaker in strength than the previous one, but what can you do.

It is 15.9 stadia x 9 / 6 = 23.85

Check it out.
_________________
As is your sort of mind,
So is your sort of search;
You will find what you desire.
--Robert Browning


PostPosted: Fri Jun 06, 2008 3:53 pm
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Canzonett
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Joined: 28 Jun 2007
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Location: Munich

Wow. Just this: wow. It's a pity and a shame that the 12-circuit labyrinth doesn't work (what did they have in mind when they put those buildings there?!), but this alternative is gorgeous as well. You can't get much closer to absolute perfection and symmetry I think. Very Happy

PostPosted: Fri Jun 06, 2008 5:51 pm
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Cineball
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Joined: 09 Apr 2008
Posts: 181
Location: SF

Canzonett wrote:
Wow. Just this: wow. It's a pity and a shame that the 12-circuit labyrinth doesn't work (what did they have in mind when they put those buildings there?!), but this alternative is gorgeous as well. You can't get much closer to absolute perfection and symmetry I think. Very Happy


Perhaps theO had operatives on SF city planning boards decades ago? It wouldn't surprise me if they claim it whether they were involved or not. It would be just like them to claim ownership to an event they had nothing to do with.

PostPosted: Sat Jun 07, 2008 12:51 am
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bryanflurry
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Joined: 02 Aug 2007
Posts: 477
Location: Mississauga, Canada

I hope the cosmetic path doesn't actually transport you to another multiworld! Laughing I really like the design!

PostPosted: Sat Jun 07, 2008 5:57 am
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Lysithea
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Joined: 04 Feb 2004
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Location: Australia

I think that you should get bonus strength points for the high level of symmetry in that 9 circuit design. Very impressive. Smile

PostPosted: Sat Jun 07, 2008 6:30 am
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hmrpita
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Joined: 27 Aug 2004
Posts: 629
Location: East of the Ocean, West of the Bay, Close to many faults

Thank you, everyone, for the very nice comments! Very Happy

And now I am going to unveil my next attempt. This one is an 11-circuit and, while not as prettily symmetrical as the 9-circuit, it is the best I could do in the space I had.

Ye Olde XI Circuite

I have a question about calculating the stadia for these. I was using the width to determine the stadia, but have since heard that some people are measuring from corner to corner to determine the stadia. Does anyone know which one is correct?
_________________
As is your sort of mind,
So is your sort of search;
You will find what you desire.
--Robert Browning


PostPosted: Mon Jun 09, 2008 4:41 pm
Last edited by hmrpita on Tue Jun 10, 2008 4:55 pm; edited 1 time in total
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mr.judkins
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Joined: 26 Feb 2008
Posts: 393
Location: Wellington, NZ

I asked that directly of Eli when I submitted my design to him - wondering the same thing, Pita. Unfortunately, I've had the same level of response from him as everyone else - nil. Confused

I'll add to the nice comments by congratulating you on a fantastic, HUGE labyrinth design - brilliant! Very Happy

PostPosted: Mon Jun 09, 2008 5:13 pm
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dreamerblue
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Joined: 14 Mar 2008
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Location: Toronto, Ontario, Canada

Wowee zowee! Somewhere out there in the multiverse, a parallel self of pita is a professional labyrinth designer Smile. Feel free to do some for other cities (*cough*Toronto*cough*) if you have time Wink...some of us are feeling our labyrinth-making skills are very lacking compared to yours!

PostPosted: Mon Jun 09, 2008 5:15 pm
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hmrpita
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Joined: 27 Aug 2004
Posts: 629
Location: East of the Ocean, West of the Bay, Close to many faults

dreamerblue wrote:
Wowee zowee! Somewhere out there in the multiverse, a parallel self of pita is a professional labyrinth designer Smile. Feel free to do some for other cities (*cough*Toronto*cough*) if you have time Wink...some of us are feeling our labyrinth-making skills are very lacking compared to yours!


Oh, wow, you are very sweet!

I must admit I am really enjoying this part of the game. I am a map editor and that may be one of the reasons why I like it so much.

I can try my hand at Toronto, though whatever I come up with would have to be fixed up by a native to make it feasible.
_________________
As is your sort of mind,
So is your sort of search;
You will find what you desire.
--Robert Browning


PostPosted: Mon Jun 09, 2008 6:31 pm
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