Author
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Vilnius
Veteran
Joined: 31 Aug 2004 Posts: 129 Location: Omaha, Nebraska
Glad they fixed the Matchmaking and Map Load errors. Matchmaking is a ton quicker, and the Map Load error was just annoying.
Bungie rocks for fixing them.
Posted: Thu Nov 18, 2004 11:31 am
TridenT
Unfettered
Joined: 29 Aug 2004 Posts: 433 Location: GameFAQs frequenter
DreamOfTheRood wrote:
Hey, for all you people with x-box's, why don't you request the rest of the game so that I would have further reason to buy the console?
What?
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I'm sorry, Iron Chef Mike, the answer is Hippopotamus.
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Posted: Thu Nov 18, 2004 11:45 am
Dasro_Kast
Unfettered
Joined: 26 Oct 2004 Posts: 304 Location: Raleigh, NC
DreamOfTheRood wrote:
Hey, for all you people with x-box's, why don't you request the rest of the game so that I would have further reason to buy the console?
El Huh?
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Posted: Thu Nov 18, 2004 3:29 pm
thebruce
Dances With Wikis
Joined: 16 Aug 2004 Posts: 6899 Location: Kitchener, Ontario
Dasro_Kast wrote:
El Huh?
S-S-Say'gain?
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Posted: Thu Nov 18, 2004 7:04 pm
angelo
Unfettered
Joined: 08 Sep 2004 Posts: 694
Dasro_Kast wrote:
El Huh?
TheBruce wrote:
S-S-Say'gain?
que pagina?
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Posted: Thu Nov 18, 2004 7:08 pm
water10
Unfettered
Joined: 31 Aug 2004 Posts: 712 Location: EvadeEvadeEvade
TridenT wrote:
Dasro_Kast wrote:
TheBruce wrote:
Thank you! I'm afraid I don't know the answer to your question!
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Posted: Thu Nov 18, 2004 8:02 pm
Nova
Unfettered
Joined: 11 Aug 2004 Posts: 529 Location: Frog blasting the vent core
The coolest thing about this update is the unlocking of Foundation for everyone. As an ex-Marathon 2 junkie I just love that map.
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Posted: Thu Nov 18, 2004 10:08 pm
TridenT
Unfettered
Joined: 29 Aug 2004 Posts: 433 Location: GameFAQs frequenter
Nova wrote:
The coolest thing about this update is the unlocking of Foundation for everyone. As an ex-Marathon 2 junkie I just love that map.
That's what I'm screaming. They should include the other good ones in another downloadable someday.
_________________
SP wrote:
Which is the enemy of mankind, crunchy peanut butter, or smooth peanut butter?
...
I'm sorry, Iron Chef Mike, the answer is Hippopotamus.
Best. Quote. Ever.
XBL Gamertag: RokaR
Posted: Thu Nov 18, 2004 10:54 pm
inio
Decorated
Joined: 24 Jul 2004 Posts: 163 Location: Santa Cruz, CA
TridenT wrote:
That's what I'm screaming. They should include the other good ones in another downloadable someday.
Indeed. YAFNM, WWA, and MNW could all work rather well.
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Posted: Thu Nov 18, 2004 11:34 pm
Nola
Unfettered
Joined: 27 Jul 2004 Posts: 675
I once heard someone say that the advent of online console services and downloadable content would make video game releases as sloppy as OS releases (window patches anyone?). Because the developers have a door open to fix errors after release without a major recall, they won't be as thorough in testing and will in fact release games with more known bugs counting on a later fix.
Of course this really screws the kid with no Live capability whose parents bought him the Xbox and the one game as a x-mas present.
On the other hand, it opens the door for a totally new things.
Posted: Fri Nov 19, 2004 12:52 pm
Dasro_Kast
Unfettered
Joined: 26 Oct 2004 Posts: 304 Location: Raleigh, NC
Nola wrote:
I once heard someone say that the advent of online console services and downloadable content would make video game releases as sloppy as OS releases (window patches anyone?). Because the developers have a door open to fix errors after release without a major recall, they won't be as thorough in testing and will in fact release games with more known bugs counting on a later fix.
Of course this really screws the kid with no Live capability whose parents bought him the Xbox and the one game as a x-mas present.
On the other hand, it opens the door for a totally new things.
That's been the argument/fear since Microsoft announced it's Live structure with downloadable content. I argued, and still argue that even though the capability is there to release fixes, releasing buggy console software fully knowing it's there, with a "we'll fix it later" mindset, would be just as harmful as it's always been. Stability is very important to the console user. The fixes that Bungie has just recently implemented are not indicative of a let-down in quality control, aside from the progressive scan problem. I think that they had an opportunity to make a product better, and they've taken advantage of that. This is actually the first time, I believe, that a company has released an actual fix over xbox live, and I don't see it becoming popular.
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Posted: Fri Nov 19, 2004 1:37 pm
water10
Unfettered
Joined: 31 Aug 2004 Posts: 712 Location: EvadeEvadeEvade
Coming from the mmorpg world, I'm somewhat used to daily patches fixing bugs while introducing new ones! I'm glad that we're not seeing DLC only to fix bugs! And I'm specially happy with the fast response from Bungie on this problems. The progressive scan fix helped me a lot! Now I'm only hoping they give you a choice to split the screen horizontally when playing co-op on a widescreen TV!
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Posted: Fri Nov 19, 2004 1:55 pm
thebruce
Dances With Wikis
Joined: 16 Aug 2004 Posts: 6899 Location: Kitchener, Ontario
plus, before the consoles entered the pc user world (pretty much pre-PS2), people didn't notice, or vocally complain as much about the bugs that appeared in games they bought for those older consoles... how many times was it just a matter of 'crap', and restarting the console, or blowing the cartridge, or cleaning the cd and such like that? those are more hardware related, but I'm sure if today those games were released, bugs in the games themselves would be reported left right and center... now, developers have the ability to fix those bugs.
The issue isn't so much that now there will be more bugs, just moreso that now more bugs will be noticed. It's like NASA scanning for asteroids... just because we see more now that have the ability doesn't mean they didn't exist before, but there's more scare now because we know they're there.
Now that developers can fix bugs after release, people will be seeing so many more fixable bugs, and it'll seem like quality has gone downhill, when really they were there all the time... generally speaking of course in a sense, you could consider downloadable patches another form of quality control, not quality loss... just gotta hope that, like we say, developers won't get lazy in their official releases, but instead continue to improve their product after release...
is the cup half empty or half full?
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Posted: Fri Nov 19, 2004 2:23 pm
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