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 Forum index » Archive » Archive: Perplex City » PXC: General/Updates
[UPDATE] The Ooze Zone- 4th July 2006
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oliverkeers13
Entrenched


Joined: 23 May 2005
Posts: 917
Location: London, UK

Hacking servers will never be part of an ARG. This is because people won't stop. If they get the impression that they can hack a server to retreive a certain file, some muppet will decide that they should get a headstart and hack the whole server, because they can.
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"You're talking last ditch, I need top drawer" V
"To be in opposition is not to be a nihilist" CH
"im iver an idiot or a genus" Dekuprince
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PostPosted: Fri Jul 07, 2006 7:36 am
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Mico
Boot

Joined: 09 Jun 2006
Posts: 66
Location: Leighton Buzzard, Beds

Fair enough Ollie - I appreciate your point of view, and I understand what you mean. I agree with you - I do not condone hacking. I merely stated my opinion that if the port scan had shown us an unknown open port (e.g. 333: 3P_Backdoor, or similar) then this would be information that we could pass on to the CRT and maybe use ourselves.

You're right that we should not try to peek behind the curtain, but at this stage I'm not sure what is puzzle and what is real. Can you accept my point?

M

PostPosted: Fri Jul 07, 2006 7:50 am
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SteveC
Unfettered


Joined: 05 May 2005
Posts: 381

oliverkeers13 wrote:
It's not acceptable. Essentially, what you are doing is forcibly taking information that Mind Candy do not want to give you.


No - we're opening the avenues suggested to us by Caine.

oliverkeers13 wrote:
people decompiled flash


Don't remember that - who decompiled what flash?

oliverkeers13 wrote:
you nmapped


No, MJ did

oliverkeers13 wrote:
Let's say you had found another port, and found a new site as a result.


You don't understand this do you?

oliverkeers13 wrote:
Steve, you're taking quite a bit of the fun from this game at the moment, first, when you understood the file system, you wouldn't explain it clearly so everyone could understand


I've done amongst the most documentation of this particular puzzle. Everything from helping people in #syzygy, posting descriptions of the commands and how they work, filling in blanks on existing investigations (I've found about 5 or 6 of the 31 known files)

oliverkeers13 wrote:
grumbled when Caine did


I grumbled? Doesn't sound like me.. Remind me...?

oliverkeers13 wrote:
and now you break the curtain.


I did? Where?

Hmm - just defending myself here - seems like firefighting.
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...and no, I didn't reverse engineer or bruteforce anything to form this opinion.

PostPosted: Fri Jul 07, 2006 7:54 am
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SteveC
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Joined: 05 May 2005
Posts: 381

There's a reasonable primer above of what all the commands seem to do.

However, the basics are:

1/ put a command on the left column. So far we've had results with commands END and MOUNT here.

2/ Now - depending on the tile, the direction, other tiles and some sort of voodoo, the command path will pass to an adjacent square. You can easily find out which one by putting "RUN" in each adjacent square and seeing if it makes a valid grid (the error will be different).

3/ repeat stage two until you have a command path you're happy with (check out the wiki for some known examples)

4/ move your "RUN" out of the way of the command path and it will try to run it.

Cavets/

1/ The top-left-most command will kick things off. That will be the program's starting position.

2/ We have only found command paths that work when terminated by a cache.

3/ END brings you into one of three areas (no ENDs, one END and two ENDS before a MOUNT). We've only found things in the first and last though.

4/ POPEN, PWRITE, PREAD, FLUSH, COPY are essentially unknown quantities. We don't really know what they've done, and with the exception of the klebold plates file, they haven't been necessary.

5/ It's not outisde the bounds of possibility that RUN has an effect on the results (maybe which output you get when you get an infinite loop?)

So, if you can make any sense of the items in #4; if you can make any sense of WHY the klebold plates file gets spat out after that command path; if you can make sense of how to make infinite loops, why some work and why some don't; or if you can find any other files in any way:

wiki them, report them here, pop into #syzygy and have a chat Smile

Errors:

maybe my private doc on these will help someone? I doubt it:

"No disk access" - you didn't put a mount in
"Timeout in Folder" - you didn't put a rotate in
"no area has been accessed": You didn't put a zone in

"Unable to reset read permission" - misuse of pread
"Unable to write to file" - misuse of flush
"Unable to reset open permissions": misuse of popen

"Unable to access file" - empty/corrupt location
"Unable to get read handle" - empty/corrupt location

"Session cannot be unloaded at this time" - You put an end in AFTER a mount
"All login sessions ended: File server inactive" - you put END END END before the mount

"File access denied" - you put run in the path at the end, not cache.
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...and no, I didn't reverse engineer or bruteforce anything to form this opinion.

PostPosted: Fri Jul 07, 2006 8:39 am
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duckiemonster
Unfettered


Joined: 10 Dec 2005
Posts: 554
Location: Oxford, UK

Quote:
If you and jojojojo and duckie and everyone else who had a problem with it really had some love for decrypting substitution ciphers, you'd have ignored my post and done it yourselves (which I'm pretty sure you did).


I don't agree with forcing stuff on the principle that it's much more elegant and satifying to sit there banging your brain against it for three hours. Which is what I did, and I hope that many others did too. Doesn't mean that I'm trying to stop you doing anything, just don't expect me to jump for joy when you make a killer solvez0r.

On another note, please direct personal flameyness to your intended target via the medium of PM or carrier pigeon. It's really not necessary on the boards and just degenerates everything into factions.

Play nice, children.
/me sits Ollie in one corner, Steve in another and docks their break time.


Edit: I'm not psychic... this is supposed to be posted down there *points to the bottom* somewhere and something is borked.
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PostPosted: Fri Jul 07, 2006 8:41 am
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UKver2.0
Decorated

Joined: 09 Feb 2006
Posts: 270

oliverkeers13 wrote:
Essentially, what you are doing is taking the fun out of the game.
I'm having fun.
Quote:
This is happening more and more, the Crypto pages were run through auto-decoders almost instantly, people decompiled flash, you nmapped, back a few months, someone found the receda school of music site by using similar methods.
You play your way, we'll play ours. Any information gathered is acceptable here as per GuyP's "BEGINNERS LOOK HERE: PHASE 2" post. Keep in mind that some people have expressed their distaste for your cut-n-paste journey to the top of the boards (not me obviously), and you seem not to have a problem with that.
Quote:
Let's say you had found another port, and found a new site as a result. Would you feel clever? Would you feel as satisfied as if you'd discovered it through the file system? No, of course you wouldn't.
Maybe not, but I would think they were. Razz
Quote:
There's no point to cheating, you're runining many people's enjoyment of it. It's like you buy a subscription to an MMO, and enter a cheat code that affects everyone. People will be pissed off.
Don't read the posts. Don't come to UnFiction. Don't chat in #syzygy. I don't really want this cause I think you've done some good contributing, but what I'm saying is - people play in different ways. You can agree with some and disagree with others, but it will not affect your game playing experience if you don't want it to. I was the one who did the quick decryption of the crypto pages using some online tool. I look at it the same as using a program to ROT-13 messages that are encrypted that way. I can count 13 letters back and forth up and down the alphabet rather easily and don't really see the point in it. Same goes for cryptograms. I do the "cryptoquip" puzzle in the paper every Sunday with my wife. We make a race of it. Since that is the whole purpose of the game, we obviously I do it by hand. In the case of the crypto pages, the decryption was hardly part of the puzzle - just something you have to get through to get to the next piece. I spoilerised the decryption because I knew some people might have fun doing it themselves. Others would want to get on to the next part of the puzzle and for them, the decryption was posted. If you and jojojojo and duckie and everyone else who had a problem with it really had some love for decrypting substitution ciphers, you'd have ignored my post and done it yourselves (which I'm pretty sure you did). I really don't see the problem. The pages are still up. If you haven't decrypted them, go do it now. What's stopping you? Same goes with the current puzzle. Some people want to trial and error the whole thing. Others are learning how it works and making educated guesses. I wouldn't put it past someone to make an app that could try all combinations. It wouldn't cause the puzzle to go away. Anyone can continue with their preferred method regardless of how others are attacking the problem. As it turns out, I personally think it would be lame to create a program to try all combinations. I don't care if someone else wants to do that, I'm still gonna continue trying to figure out how this works and what makes sense to try. If someone wants to look deeper into the code to see if that is part of the puzzle, good for them. Even if it's not, they have every right to post their findings as per the "BEGINNERS LOOK HERE: PHASE 2" post. Live with it. And sorry for being rude about it - I don't mean to offend. I just think you should stay out of the threads that you don't like so you'll better enjoy the game and in the way you want to enjoy it.

Since Caine pretty clearly stated that we are supposed to be trying to break the system, it makes sense that we'd be looking at all angles of breaking a system. Once found, it will be obvious what Caine meant. In the meantime, it probably makes sense to investigate the system and post your findings. If you think that a specific angle will turn up nothing because, in your opinion, it's not part of the game, feel free to say so. It might save some people some time. Other than that, your posts (meaning your posts in this specific thread so far) don't really do a lot of good.

PostPosted: Fri Jul 07, 2006 8:55 am
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Scribe
Unfettered


Joined: 09 Jun 2006
Posts: 300
Location: Brighton, UK

Docs for beginners?

Out of curiositie, are there many people that are still struggling to get to grips with the backdoor interface? I know there's lots of information on the wiki about it, but I can probably throw together a basic "primer" for beginners if people would find it helpful.

Way I see it, we still need to find a few more files and break it some more, so the more people we have working on it, the better...
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PostPosted: Fri Jul 07, 2006 8:55 am
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SteveC
Unfettered


Joined: 05 May 2005
Posts: 381

duckiemonster wrote:
Play nice, children.
* duckiemonster sits Ollie in one corner, Steve in another and docks their break time.


You forgot your " Wink "
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...and no, I didn't reverse engineer or bruteforce anything to form this opinion.

PostPosted: Fri Jul 07, 2006 8:57 am
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Ayanami Rei
Boot

Joined: 21 Mar 2005
Posts: 45
Location: Minneapolis, Minnesota

Is Ollie on the crack rock or something? nmap is a hacking tool? Have you been watching The Matrix Reloaded too much or maybe reading that scathing FBI report on how they were "advertising illegal hacking tools" in it?
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PostPosted: Fri Jul 07, 2006 9:16 am
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UKver2.0
Decorated

Joined: 09 Feb 2006
Posts: 270

Is there any value in posting additional command paths that lead to outputs we've already seen?

Are there 100's of command paths (the loops) that produce the wigged out screen with the logs? Is there any reason to continue exploring these loops?

Is there an easy way to keep track of what you just created once it goes to an output screen? I've been using ethereal and when I stumble upon one I look at the ...programdata.php?1=ZONE&2=MOUNT... stuff. There must be a better way?

PostPosted: Fri Jul 07, 2006 9:27 am
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SteveC
Unfettered


Joined: 05 May 2005
Posts: 381

To be honest, the most useful way of keeping note of a particular config is if you can decode it to it's command path.. eg, not the grid, but the actual order the commands are run in.

This often shows us that several configs are identical anyway...

As for infinite loops, I've found one or two - they've resulted in the same output, so i've not really bothered to document them.
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...and no, I didn't reverse engineer or bruteforce anything to form this opinion.

PostPosted: Fri Jul 07, 2006 9:55 am
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GasparLewis nli
Guest


Everyone, this is Bobo.



Everyone, please direct your hate at Bobo.
Think every mean and angry thing at Bobo.
Don't say anything nasty, just think it.
Make points and cases, but no angriness.
Like explaining yourself, that's A-OK.
Not like accusing people of using crack.
Do that to Bobo; he's cool with it.
He doesn't mind; he's made of vinyl.
And don't just replace someone's name with Bobo.
He'll know you're still being mean to them.
And so will all of us, and we'll be sad again.
So, let's all blame it on Bobo; it's his fault.
OK?
OK.

Alternately:

EVERYONE GO BACK TO PEACE AND HAPPY SUNSHINE OR I KNOCK YER LIGHTS OUT! Evil or Very Mad

( Very Happy )

PostPosted: Fri Jul 07, 2006 11:15 am
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Scribe
Unfettered


Joined: 09 Jun 2006
Posts: 300
Location: Brighton, UK

UKver2.0 wrote:
Are there 100's of command paths (the loops) that produce the wigged out screen with the logs? Is there any reason to continue exploring these loops?


There's still some question over why some loops work and some don't. I made a start on listing the known loops (and some possible loops that don't loop), in case it helps out with the second kind of breaking that Caine mentioned, but not got very far yet. There's now a section on the wiki Backdoor page.
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"O, there has been much throwing about of brains."

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http://twitter.com/exmosis/


PostPosted: Fri Jul 07, 2006 12:27 pm
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Brian Morton
Decorated


Joined: 22 Sep 2005
Posts: 178
Location: San antonio

Gaspar I do bellieve that was the the best post in a long, long time. And I concur, please everyone this topic has been beaten down countless times with no resolution. I too was fuming today upon my discovery of Perplex City cards being sold at WAL-MART! (It pains me even to type it.) But after meditating on the holy vinyl stupa my anger is gone. Everyone here is far too intelligent and all around great people to be goaded into this. Now if I can only stop bitchin' about the new Guinness bottle design!
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PostPosted: Fri Jul 07, 2006 12:35 pm
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xnera
Veteran


Joined: 03 Jun 2006
Posts: 79

e_nygma wrote:
Brian Morton: They sell PXC cards at Walmart?!? Wow, I might stop my personal boycott just for that fact alone. Wait ... are they Wave 3 cards?


Walmart has become one of the featured online retailers, along with Best Buy and Toys R Us. See news item here. As far as I can tell from their websites, none of these retailers are selling cards in their brick-and-mortar stores. And yeah, I'd likely forego my Walmart boycott, too, if they started selling the cards in their stores. Very Happy
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PostPosted: Fri Jul 07, 2006 1:14 pm
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